/dports/lang/zig/zig-0.9.0/lib/libc/include/any-windows-any/ |
H A D | d3dx9shader.h | 168 STDMETHOD(SetMatrixTransposeArray)(THIS_ struct IDirect3DDevice9 *device, D3DXHANDLE constant, in DECLARE_INTERFACE_() local 204 …antTable_SetMatrixTransposeArray(p,a,b,c,d) (p)->lpVtbl->SetMatrixTransposeArray(p,a,b,c,d) 235 #define ID3DXConstantTable_SetMatrixTransposeArray(p,a,b,c,d) (p)->SetMatrixTransposeArray(… 272 …STDMETHOD(SetMatrixTransposeArray)(THIS_ D3DXHANDLE hConstant, const D3DXMATRIX *pMatrix, UINT Cou… in DECLARE_INTERFACE_() local
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H A D | d3dx9effect.h | 152 …STDMETHOD(SetMatrixTransposeArray)(THIS_ D3DXHANDLE parameter, const D3DXMATRIX *matrix, UINT coun… in DECLARE_INTERFACE_() local 262 …STDMETHOD(SetMatrixTransposeArray)(THIS_ D3DXHANDLE parameter, const D3DXMATRIX *matrix, UINT coun… in DECLARE_INTERFACE_() local 360 …STDMETHOD(SetMatrixTransposeArray)(THIS_ D3DXHANDLE parameter, const D3DXMATRIX *matrix, UINT coun… in DECLARE_INTERFACE_() local
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H A D | d3d10effect.h | 382 STDMETHOD(SetMatrixTransposeArray)(THIS_ float *data, UINT offset, UINT count) PURE; in DECLARE_INTERFACE_() local
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/dports/lang/zig-devel/zig-0.9.0/lib/libc/include/any-windows-any/ |
H A D | d3dx9shader.h | 168 STDMETHOD(SetMatrixTransposeArray)(THIS_ struct IDirect3DDevice9 *device, D3DXHANDLE constant, in DECLARE_INTERFACE_() local 204 …antTable_SetMatrixTransposeArray(p,a,b,c,d) (p)->lpVtbl->SetMatrixTransposeArray(p,a,b,c,d) 235 #define ID3DXConstantTable_SetMatrixTransposeArray(p,a,b,c,d) (p)->SetMatrixTransposeArray(… 272 …STDMETHOD(SetMatrixTransposeArray)(THIS_ D3DXHANDLE hConstant, const D3DXMATRIX *pMatrix, UINT Cou… in DECLARE_INTERFACE_() local
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H A D | d3dx9effect.h | 152 …STDMETHOD(SetMatrixTransposeArray)(THIS_ D3DXHANDLE parameter, const D3DXMATRIX *matrix, UINT coun… in DECLARE_INTERFACE_() local 262 …STDMETHOD(SetMatrixTransposeArray)(THIS_ D3DXHANDLE parameter, const D3DXMATRIX *matrix, UINT coun… in DECLARE_INTERFACE_() local 360 …STDMETHOD(SetMatrixTransposeArray)(THIS_ D3DXHANDLE parameter, const D3DXMATRIX *matrix, UINT coun… in DECLARE_INTERFACE_() local
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H A D | d3d10effect.h | 382 STDMETHOD(SetMatrixTransposeArray)(THIS_ float *data, UINT offset, UINT count) PURE; in DECLARE_INTERFACE_() local
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/dep/mingw/include/directx9/ |
H A D | d3dx9shader.h | 315 …STDMETHOD(SetMatrixTransposeArray)(THIS_ LPDIRECT3DDEVICE9 pDevice, D3DXHANDLE hConstant, CONST D3… in DECLARE_INTERFACE_() local 369 …STDMETHOD(SetMatrixTransposeArray)(THIS_ D3DXHANDLE hConstant, CONST D3DXMATRIX* pMatrix, UINT Cou… in DECLARE_INTERFACE_() local
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H A D | d3dx9effect.h | 232 …STDMETHOD(SetMatrixTransposeArray)(THIS_ D3DXHANDLE hParameter, CONST D3DXMATRIX* pMatrix, UINT Co… in DECLARE_INTERFACE_() local 373 …STDMETHOD(SetMatrixTransposeArray)(THIS_ D3DXHANDLE hParameter, CONST D3DXMATRIX* pMatrix, UINT Co… in DECLARE_INTERFACE_() local 506 …STDMETHOD(SetMatrixTransposeArray)(THIS_ D3DXHANDLE hParameter, CONST D3DXMATRIX* pMatrix, UINT Co… in DECLARE_INTERFACE_() local
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/dports/games/retroarch/RetroArch-1.9.7/gfx/include/d3d9/ |
H A D | d3dx9shader.h | 222 …STDMETHOD(SetMatrixTransposeArray)(THIS_ LPDIRECT3DDEVICE9 pDevice, D3DXHANDLE hConstant, CONST D3… in DECLARE_INTERFACE_() local 275 …STDMETHOD(SetMatrixTransposeArray)(THIS_ D3DXHANDLE hConstant, CONST D3DXMATRIX* pMatrix, UINT Cou… in DECLARE_INTERFACE_() local
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H A D | d3dx9effect.h | 190 …STDMETHOD(SetMatrixTransposeArray)(THIS_ D3DXHANDLE hParameter, CONST D3DXMATRIX* pMatrix, UINT Co… in DECLARE_INTERFACE_() local 332 …STDMETHOD(SetMatrixTransposeArray)(THIS_ D3DXHANDLE hParameter, CONST D3DXMATRIX* pMatrix, UINT Co… in DECLARE_INTERFACE_() local 463 …STDMETHOD(SetMatrixTransposeArray)(THIS_ D3DXHANDLE hParameter, CONST D3DXMATRIX* pMatrix, UINT Co… in DECLARE_INTERFACE_() local
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/dports/emulators/mess/mame-mame0226/3rdparty/dxsdk/Include/ |
H A D | d3dx9shader.h | 315 …STDMETHOD(SetMatrixTransposeArray)(THIS_ LPDIRECT3DDEVICE9 pDevice, D3DXHANDLE hConstant, CONST D3… in DECLARE_INTERFACE_() local 369 …STDMETHOD(SetMatrixTransposeArray)(THIS_ D3DXHANDLE hConstant, CONST D3DXMATRIX* pMatrix, UINT Cou… in DECLARE_INTERFACE_() local
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H A D | d3dx9effect.h | 232 …STDMETHOD(SetMatrixTransposeArray)(THIS_ D3DXHANDLE hParameter, CONST D3DXMATRIX* pMatrix, UINT Co… in DECLARE_INTERFACE_() local 373 …STDMETHOD(SetMatrixTransposeArray)(THIS_ D3DXHANDLE hParameter, CONST D3DXMATRIX* pMatrix, UINT Co… in DECLARE_INTERFACE_() local 506 …STDMETHOD(SetMatrixTransposeArray)(THIS_ D3DXHANDLE hParameter, CONST D3DXMATRIX* pMatrix, UINT Co… in DECLARE_INTERFACE_() local
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/dports/emulators/mame/mame-mame0226/3rdparty/dxsdk/Include/ |
H A D | d3dx9shader.h | 315 …STDMETHOD(SetMatrixTransposeArray)(THIS_ LPDIRECT3DDEVICE9 pDevice, D3DXHANDLE hConstant, CONST D3… in DECLARE_INTERFACE_() local 369 …STDMETHOD(SetMatrixTransposeArray)(THIS_ D3DXHANDLE hConstant, CONST D3DXMATRIX* pMatrix, UINT Cou… in DECLARE_INTERFACE_() local
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H A D | d3dx9effect.h | 232 …STDMETHOD(SetMatrixTransposeArray)(THIS_ D3DXHANDLE hParameter, CONST D3DXMATRIX* pMatrix, UINT Co… in DECLARE_INTERFACE_() local 373 …STDMETHOD(SetMatrixTransposeArray)(THIS_ D3DXHANDLE hParameter, CONST D3DXMATRIX* pMatrix, UINT Co… in DECLARE_INTERFACE_() local 506 …STDMETHOD(SetMatrixTransposeArray)(THIS_ D3DXHANDLE hParameter, CONST D3DXMATRIX* pMatrix, UINT Co… in DECLARE_INTERFACE_() local
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/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/dep/mingw/include/directx9/ |
H A D | d3dx9shader.h | 315 …STDMETHOD(SetMatrixTransposeArray)(THIS_ LPDIRECT3DDEVICE9 pDevice, D3DXHANDLE hConstant, CONST D3… in DECLARE_INTERFACE_() local 369 …STDMETHOD(SetMatrixTransposeArray)(THIS_ D3DXHANDLE hConstant, CONST D3DXMATRIX* pMatrix, UINT Cou… in DECLARE_INTERFACE_() local
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H A D | d3dx9effect.h | 232 …STDMETHOD(SetMatrixTransposeArray)(THIS_ D3DXHANDLE hParameter, CONST D3DXMATRIX* pMatrix, UINT Co… in DECLARE_INTERFACE_() local 373 …STDMETHOD(SetMatrixTransposeArray)(THIS_ D3DXHANDLE hParameter, CONST D3DXMATRIX* pMatrix, UINT Co… in DECLARE_INTERFACE_() local 506 …STDMETHOD(SetMatrixTransposeArray)(THIS_ D3DXHANDLE hParameter, CONST D3DXMATRIX* pMatrix, UINT Co… in DECLARE_INTERFACE_() local
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/dports/converters/wkhtmltopdf/qt-5db36ec/src/3rdparty/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/ |
H A D | Program.cpp | 2120 mConstantTablePS->SetMatrixTransposeArray(device, constantPS, matrix, count); in applyUniformMatrix2fv() 2125 mConstantTableVS->SetMatrixTransposeArray(device, constantVS, matrix, count); in applyUniformMatrix2fv() 2156 mConstantTablePS->SetMatrixTransposeArray(device, constantPS, matrix, count); in applyUniformMatrix3fv() 2161 mConstantTableVS->SetMatrixTransposeArray(device, constantVS, matrix, count); in applyUniformMatrix3fv() 2192 mConstantTablePS->SetMatrixTransposeArray(device, constantPS, matrix, count); in applyUniformMatrix4fv() 2197 mConstantTableVS->SetMatrixTransposeArray(device, constantVS, matrix, count); in applyUniformMatrix4fv()
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/dports/multimedia/assimp/assimp-5.1.3/tools/assimp_view/ |
H A D | Display.cpp | 2016 … helper->piEffect->SetMatrixTransposeArray( "gBoneMatrix", (D3DXMATRIX*)matrices, 60); in RenderNode() 2019 … g_piDefaultEffect->SetMatrixTransposeArray( "gBoneMatrix", (D3DXMATRIX*)matrices, 60); in RenderNode() 2029 g_piDefaultEffect->SetMatrixTransposeArray( "gBoneMatrix", &identity, 1); in RenderNode()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/external/assimp/tools/assimp_view/ |
H A D | Display.cpp | 2010 … helper->piEffect->SetMatrixTransposeArray( "gBoneMatrix", (D3DXMATRIX*)matrices, 60); in RenderNode() 2013 … g_piDefaultEffect->SetMatrixTransposeArray( "gBoneMatrix", (D3DXMATRIX*)matrices, 60); in RenderNode() 2023 g_piDefaultEffect->SetMatrixTransposeArray( "gBoneMatrix", &identity, 1); in RenderNode()
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/dports/multimedia/kodi/xbmc-19.3-Matrix/lib/win32/Effects11/ |
H A D | EffectVariable.inl | 206 …STDMETHOD(SetMatrixTransposeArray)(_In_reads_(16*Count) const float *pData, _In_ uint32_t Offset, … 2584 …STDMETHOD(SetMatrixTransposeArray)(_In_reads_(Count*16) const float *pData, uint32_t Offset, uint3… 2826 HRESULT TMatrixVariable<IBaseInterface, IsAnnotation>::SetMatrixTransposeArray(const float *pData, … function in TMatrixVariable 2828 static LPCSTR pFuncName = "ID3DX11EffectMatrixVariable::SetMatrixTransposeArray"; 2832 … const_cast<float*>(pData), Offset, Count, "ID3DX11EffectMatrixVariable::SetMatrixTransposeArray"); 2876 …STDMETHOD(SetMatrixTransposeArray)(_In_reads_(16*Count) const float *pData, _In_ uint32_t Offset, … 3099 HRESULT TMatrix4x4Variable<IBaseInterface, IsColumnMajor>::SetMatrixTransposeArray(const float *pDa… function in TMatrix4x4Variable 3104 , pType, GetTotalUnpackedSize(), "ID3DX11EffectMatrixVariable::SetMatrixTransposeArray");
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/dports/multimedia/kodi/xbmc-19.3-Matrix/lib/win32/Effects11/inc/ |
H A D | d3dx11effect.h | 434 …STDMETHOD(SetMatrixTransposeArray)(THIS_ _In_reads_(Count*16) const float *pData, _In_ uint32_t Of… in DECLARE_INTERFACE_()
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/dports/games/retroarch/RetroArch-1.9.7/gfx/include/dxsdk/ |
H A D | d3d10effect.h | 596 STDMETHOD(SetMatrixTransposeArray)(THIS_ float *pData, UINT Offset, UINT Count) PURE; in DECLARE_INTERFACE_() local
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/dports/audio/ncspot/ncspot-0.9.3/cargo-crates/windows-0.24.0/src/Windows/Win32/Graphics/Direct3D10/ |
H A D | mod.rs | 7962 …pub unsafe fn SetMatrixTransposeArray(&self, pdata: *mut f32, offset: u32, count: u32) -> ::window… in SetMatrixTransposeArray() method
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