Home
last modified time | relevance | path

Searched refs:SetPlayerIds (Results 1 – 25 of 31) sorted by relevance

12

/dports/devel/aws-sdk-cpp/aws-sdk-cpp-1.9.129/aws-cpp-sdk-gamelift/include/aws/gamelift/model/
H A DAcceptMatchRequest.h107 …inline void SetPlayerIds(const Aws::Vector<Aws::String>& value) { m_playerIdsHasBeenSet = true; m_… in SetPlayerIds() function
113 …inline void SetPlayerIds(Aws::Vector<Aws::String>&& value) { m_playerIdsHasBeenSet = true; m_playe… in SetPlayerIds() function
119 …inline AcceptMatchRequest& WithPlayerIds(const Aws::Vector<Aws::String>& value) { SetPlayerIds(val… in WithPlayerIds()
125 …inline AcceptMatchRequest& WithPlayerIds(Aws::Vector<Aws::String>&& value) { SetPlayerIds(std::mov… in WithPlayerIds()
H A DCreatePlayerSessionsRequest.h96 …inline void SetPlayerIds(const Aws::Vector<Aws::String>& value) { m_playerIdsHasBeenSet = true; m_… in SetPlayerIds() function
101 …inline void SetPlayerIds(Aws::Vector<Aws::String>&& value) { m_playerIdsHasBeenSet = true; m_playe… in SetPlayerIds() function
106 …ssionsRequest& WithPlayerIds(const Aws::Vector<Aws::String>& value) { SetPlayerIds(value); return … in WithPlayerIds()
111 …yerSessionsRequest& WithPlayerIds(Aws::Vector<Aws::String>&& value) { SetPlayerIds(std::move(value… in WithPlayerIds()
/dports/databases/tile38/tile38-1.12.0/vendor/github.com/aws/aws-sdk-go/service/gamelift/
H A Dapi.go8225 func (s *AcceptMatchInput) SetPlayerIds(v []*string) *AcceptMatchInput { func
9862 func (s *CreatePlayerSessionsInput) SetPlayerIds(v []*string) *CreatePlayerSessionsInput { func
/dports/sysutils/aptly/aptly-1.4.0/vendor/github.com/aws/aws-sdk-go/service/gamelift/
H A Dapi.go8388 func (s *AcceptMatchInput) SetPlayerIds(v []*string) *AcceptMatchInput { func
10021 func (s *CreatePlayerSessionsInput) SetPlayerIds(v []*string) *CreatePlayerSessionsInput { func
/dports/devel/awless/awless-0.1.11/vendor/github.com/aws/aws-sdk-go/service/gamelift/
H A Dapi.go8225 func (s *AcceptMatchInput) SetPlayerIds(v []*string) *AcceptMatchInput { func
9862 func (s *CreatePlayerSessionsInput) SetPlayerIds(v []*string) *CreatePlayerSessionsInput { func
/dports/sysutils/docker-registry/distribution-2.7.1/vendor/github.com/aws/aws-sdk-go/aws-sdk-go-1.15.11/service/gamelift/
H A Dapi.go8549 func (s *AcceptMatchInput) SetPlayerIds(v []*string) *AcceptMatchInput { func
10182 func (s *CreatePlayerSessionsInput) SetPlayerIds(v []*string) *CreatePlayerSessionsInput { func
/dports/devel/app-builder/app-builder-3.4.2/vendor/github.com/aws/aws-sdk-go/service/gamelift/
H A Dapi.go8962 func (s *AcceptMatchInput) SetPlayerIds(v []*string) *AcceptMatchInput { func
10619 func (s *CreatePlayerSessionsInput) SetPlayerIds(v []*string) *CreatePlayerSessionsInput { func
/dports/sysutils/istio/istio-1.6.7/vendor/github.com/aws/aws-sdk-go/service/gamelift/
H A Dapi.go8962 func (s *AcceptMatchInput) SetPlayerIds(v []*string) *AcceptMatchInput { func
10668 func (s *CreatePlayerSessionsInput) SetPlayerIds(v []*string) *CreatePlayerSessionsInput { func
/dports/net-mgmt/thanos/thanos-0.11.0/vendor/github.com/aws/aws-sdk-go/service/gamelift/
H A Dapi.go8962 func (s *AcceptMatchInput) SetPlayerIds(v []*string) *AcceptMatchInput { func
10668 func (s *CreatePlayerSessionsInput) SetPlayerIds(v []*string) *CreatePlayerSessionsInput { func
/dports/misc/concourse/concourse-6.7.2/vendor/github.com/aws/aws-sdk-go/service/gamelift/
H A Dapi.go8962 func (s *AcceptMatchInput) SetPlayerIds(v []*string) *AcceptMatchInput { func
10668 func (s *CreatePlayerSessionsInput) SetPlayerIds(v []*string) *CreatePlayerSessionsInput { func
/dports/databases/litestream/litestream-0.3.6/vendor/github.com/aws/aws-sdk-go/service/gamelift/
H A Dapi.go9398 func (s *AcceptMatchInput) SetPlayerIds(v []*string) *AcceptMatchInput {
11312 func (s *CreatePlayerSessionsInput) SetPlayerIds(v []*string) *CreatePlayerSessionsInput {
/dports/security/aws-iam-authenticator/aws-iam-authenticator-0.5.2/vendor/github.com/aws/aws-sdk-go/aws-sdk-go-1.30.0/service/gamelift/
H A Dapi.go9398 func (s *AcceptMatchInput) SetPlayerIds(v []*string) *AcceptMatchInput { func
11370 func (s *CreatePlayerSessionsInput) SetPlayerIds(v []*string) *CreatePlayerSessionsInput { func
/dports/dns/cli53/cli53-0.8.18/vendor/github.com/aws/aws-sdk-go/service/gamelift/
H A Dapi.go9398 func (s *AcceptMatchInput) SetPlayerIds(v []*string) *AcceptMatchInput { func
11370 func (s *CreatePlayerSessionsInput) SetPlayerIds(v []*string) *CreatePlayerSessionsInput { func
/dports/security/vuls/vuls-0.13.7/vendor/github.com/aws/aws-sdk-go/service/gamelift/
H A Dapi.go11132 func (s *AcceptMatchInput) SetPlayerIds(v []*string) *AcceptMatchInput { func
13473 func (s *CreatePlayerSessionsInput) SetPlayerIds(v []*string) *CreatePlayerSessionsInput { func
/dports/net-mgmt/bosun/bosun-0.9.0-preview/vendor/github.com/aws/aws-sdk-go/service/gamelift/
H A Dapi.go11132 func (s *AcceptMatchInput) SetPlayerIds(v []*string) *AcceptMatchInput { func
13473 func (s *CreatePlayerSessionsInput) SetPlayerIds(v []*string) *CreatePlayerSessionsInput { func
/dports/net/goreplay/goreplay-1.2.0/vendor/github.com/aws/aws-sdk-go/aws-sdk-go-1.33.2/service/gamelift/
H A Dapi.go11132 func (s *AcceptMatchInput) SetPlayerIds(v []*string) *AcceptMatchInput { func
13473 func (s *CreatePlayerSessionsInput) SetPlayerIds(v []*string) *CreatePlayerSessionsInput { func
/dports/sysutils/gomplate/gomplate-3.9.0/vendor/github.com/aws/aws-sdk-go/service/gamelift/
H A Dapi.go12399 func (s *AcceptMatchInput) SetPlayerIds(v []*string) *AcceptMatchInput { func
14779 func (s *CreatePlayerSessionsInput) SetPlayerIds(v []*string) *CreatePlayerSessionsInput { func
/dports/sysutils/helmfile/helmfile-0.138.7/vendor/github.com/aws/aws-sdk-go/service/gamelift/
H A Dapi.go12420 func (s *AcceptMatchInput) SetPlayerIds(v []*string) *AcceptMatchInput { func
14779 func (s *CreatePlayerSessionsInput) SetPlayerIds(v []*string) *CreatePlayerSessionsInput { func
/dports/devel/gitlab-shell/gitlab-shell-65b8ec55bebd0aea64ac52b9878bafcc2ad992d3/vendor/github.com/aws/aws-sdk-go/service/gamelift/
H A Dapi.go12399 func (s *AcceptMatchInput) SetPlayerIds(v []*string) *AcceptMatchInput { func
14779 func (s *CreatePlayerSessionsInput) SetPlayerIds(v []*string) *CreatePlayerSessionsInput { func
/dports/security/vault/vault-1.8.2/vendor/github.com/aws/aws-sdk-go/service/gamelift/
H A Dapi.go12399 func (s *AcceptMatchInput) SetPlayerIds(v []*string) *AcceptMatchInput { func
14779 func (s *CreatePlayerSessionsInput) SetPlayerIds(v []*string) *CreatePlayerSessionsInput { func
/dports/www/gitlab-workhorse/gitlab-foss-0a901d60f8ae4a60c04ae82e6e9c3a03e9321417/workhorse/vendor/github.com/aws/aws-sdk-go/service/gamelift/
H A Dapi.go12585 func (s *AcceptMatchInput) SetPlayerIds(v []*string) *AcceptMatchInput { func
15171 func (s *CreatePlayerSessionsInput) SetPlayerIds(v []*string) *CreatePlayerSessionsInput { func
/dports/www/grafana8/grafana-8.3.6/vendor/github.com/aws/aws-sdk-go/service/gamelift/
H A Dapi.go12585 func (s *AcceptMatchInput) SetPlayerIds(v []*string) *AcceptMatchInput { func
15171 func (s *CreatePlayerSessionsInput) SetPlayerIds(v []*string) *CreatePlayerSessionsInput { func
/dports/security/lego/lego-4.5.3/vendor/github.com/aws/aws-sdk-go/service/gamelift/
H A Dapi.go12585 func (s *AcceptMatchInput) SetPlayerIds(v []*string) *AcceptMatchInput { func
15171 func (s *CreatePlayerSessionsInput) SetPlayerIds(v []*string) *CreatePlayerSessionsInput { func
/dports/net-mgmt/promscale/promscale-0.6.2/vendor/github.com/aws/aws-sdk-go/service/gamelift/
H A Dapi.go12585 func (s *AcceptMatchInput) SetPlayerIds(v []*string) *AcceptMatchInput { func
15171 func (s *CreatePlayerSessionsInput) SetPlayerIds(v []*string) *CreatePlayerSessionsInput { func
/dports/net/rclone/rclone-1.57.0/vendor/github.com/aws/aws-sdk-go/service/gamelift/
H A Dapi.go12585 func (s *AcceptMatchInput) SetPlayerIds(v []*string) *AcceptMatchInput { func
15171 func (s *CreatePlayerSessionsInput) SetPlayerIds(v []*string) *CreatePlayerSessionsInput { func

12