/dports/games/quake2-relay/relay-0.4/relay/ |
H A D | r_main.c | 97 ge->SpawnEntities = SpawnEntities; in GetGameAPI()
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/dports/games/quake2-relay/relay-0.4/replay/ |
H A D | rp_main.c | 44 void SpawnEntities (char *mapname, char *entities, char *spawnpoint); 125 globals.SpawnEntities = SpawnEntities; in GetGameAPI()
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/dports/games/quake2-xatrix/quake2-xatrix-3.20/ |
H A D | g_main.c | 55 void SpawnEntities (char *mapname, char *entities, char *spawnpoint); 98 globals.SpawnEntities = SpawnEntities; in GetGameAPI()
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/dports/games/q2p/Q2P-0.2-2006-12-31/ctf/ |
H A D | g_main.c | 76 void SpawnEntities (char *mapname, char *entities, char *spawnpoint); 119 globals.SpawnEntities = SpawnEntities; in GetGameAPI()
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/dports/games/quake2-ctf/quake2-r0.16.2/src/ctf/ |
H A D | g_main.c | 76 void SpawnEntities (char *mapname, char *entities, char *spawnpoint); 119 globals.SpawnEntities = SpawnEntities; in GetGameAPI()
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/dports/games/quake2-source/quake2-r0.16.2/src/ctf/ |
H A D | g_main.c | 76 void SpawnEntities (char *mapname, char *entities, char *spawnpoint); 119 globals.SpawnEntities = SpawnEntities; in GetGameAPI()
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/zaero/ |
H A D | g_main.c | 68 void SpawnEntities (char *mapname, char *entities, char *spawnpoint); 115 globals.SpawnEntities = SpawnEntities; in GetGameAPI()
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/ctf/ |
H A D | g_main.c | 76 void SpawnEntities (char *mapname, char *entities, char *spawnpoint); 119 globals.SpawnEntities = SpawnEntities; in GetGameAPI()
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/dports/games/r1q2/r1q2-8012_5/game/ |
H A D | g_main.c | 74 void SpawnEntities (const char *mapname, const char *entities, const char *spawnpoint); 117 globals.SpawnEntities = SpawnEntities; in GetGameAPI()
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/dports/games/quake2lnx/quake2-r0.16.2/src/ctf/ |
H A D | g_main.c | 76 void SpawnEntities (char *mapname, char *entities, char *spawnpoint); 119 globals.SpawnEntities = SpawnEntities; in GetGameAPI()
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/dports/games/quake2lnx/quake2-r0.16.2/src/game/ |
H A D | g_main.c | 77 void SpawnEntities (char *mapname, char *entities, char *spawnpoint); 120 globals.SpawnEntities = SpawnEntities; in GetGameAPI()
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/dports/games/quake2max/Quake2maX_0.45-src_unix/game/ |
H A D | g_main.c | 75 void SpawnEntities (char *mapname, char *entities, char *spawnpoint); 118 globals.SpawnEntities = SpawnEntities; in GetGameAPI()
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/dports/games/quake2-source/quake2-r0.16.2/src/game/ |
H A D | g_main.c | 77 void SpawnEntities (char *mapname, char *entities, char *spawnpoint); 120 globals.SpawnEntities = SpawnEntities; in GetGameAPI()
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/dports/games/q2p/Q2P-0.2-2006-12-31/game/ |
H A D | g_main.c | 75 void SpawnEntities (char *mapname, char *entities, char *spawnpoint); 118 globals.SpawnEntities = SpawnEntities; in GetGameAPI()
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/dports/games/quake2-data/quake2-data-3.20_3/ |
H A D | g_main.c | 56 void SpawnEntities (char *mapname, char *entities, char *spawnpoint); 99 globals.SpawnEntities = SpawnEntities; in GetGameAPI()
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/dports/games/quake2-matrix/matrix/MatrixFixSource/ |
H A D | g_main.c | 56 void SpawnEntities (char *mapname, char *entities, char *spawnpoint); 99 globals.SpawnEntities = SpawnEntities; in GetGameAPI()
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/dports/games/quake2-rogue/quake2-rogue-3.20/ |
H A D | g_main.c | 65 void SpawnEntities (char *mapname, char *entities, char *spawnpoint); 108 globals.SpawnEntities = SpawnEntities; in GetGameAPI()
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/jabot/ |
H A D | g_main.c | 85 void SpawnEntities (char *mapname, char *entities, char *spawnpoint); 128 globals.SpawnEntities = SpawnEntities; in GetGameAPI()
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/xatrix/ |
H A D | g_main.c | 69 void SpawnEntities (char *mapname, char *entities, char *spawnpoint); 112 globals.SpawnEntities = SpawnEntities; in GetGameAPI()
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/dports/games/qudos/QuDos-0.40.1-src/src/mods/rogue/ |
H A D | g_main.c | 78 void SpawnEntities (char *mapname, char *entities, char *spawnpoint); 121 globals.SpawnEntities = SpawnEntities; in GetGameAPI()
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/dports/games/q2pro/q2pro/game/ |
H A D | g_main.c | 75 void SpawnEntities (char *mapname, char *entities, char *spawnpoint); 118 globals.SpawnEntities = SpawnEntities; in GetGameAPI()
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/dports/games/quake2-lights/quake2-lights-1/lights/src/ |
H A D | g_main.c | 82 void SpawnEntities (char *mapname, char *entities, char *spawnpoint); 125 globals.SpawnEntities = SpawnEntities; in GetGameAPI()
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/dports/games/qudos/QuDos-0.40.1-src/src/game/ |
H A D | g_main.c | 93 void SpawnEntities(char *mapname, char *entities, char *spawnpoint); 136 globals.SpawnEntities = SpawnEntities; in GetGameAPI()
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/dports/games/egl/egl-0.3.1_9/game/ |
H A D | g_main.c | 75 void SpawnEntities (char *mapname, char *entities, char *spawnpoint); 120 globals.SpawnEntities = SpawnEntities; in GetGameAPI()
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/dports/games/quetoo/quetoo-0.6.1/src/ctf/ |
H A D | g_main.c | 77 void SpawnEntities(char *mapname, char *entities, char *spawnpoint); 217 globals.SpawnEntities = SpawnEntities; in GetGameAPI()
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