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Searched refs:SphereActionRenderer (Results 1 – 5 of 5) sorted by relevance

/dports/games/scorched3d/scorched/src/client/sprites/
H A DSphereActionRenderer.cpp25 SphereActionRenderer::SphereActionRenderer(Vector &position, float size) : in SphereActionRenderer() function in SphereActionRenderer
30 SphereActionRenderer::~SphereActionRenderer() in ~SphereActionRenderer()
34 void SphereActionRenderer::draw(Action *action) in draw()
52 void SphereActionRenderer::simulate(Action *action, float timepassed, bool &remove) in simulate()
H A DSphereActionRenderer.h27 class SphereActionRenderer : public ActionRenderer
30 SphereActionRenderer(Vector &position, float size);
31 virtual ~SphereActionRenderer();
/dports/games/scorched3d/scorched/src/client/scorchedc/
H A DMakefile332 SphereActionRenderer.$(OBJEXT) TalkRenderer.$(OBJEXT) \
H A DMakefile.am570 ../sprites/SphereActionRenderer.cpp \
1319 ../sprites/SphereActionRenderer.h \
H A DMakefile.in332 SphereActionRenderer.$(OBJEXT) TalkRenderer.$(OBJEXT) \
1152 ../sprites/SphereActionRenderer.cpp \
1901 ../sprites/SphereActionRenderer.h \
2683 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/SphereActionRenderer.Po@am__quote@
10863 SphereActionRenderer.o: ../sprites/SphereActionRenderer.cpp
10864SphereActionRenderer.o -MD -MP -MF $(DEPDIR)/SphereActionRenderer.Tpo -c -o SphereActionRenderer.o…
10865 @am__fastdepCXX_TRUE@ $(am__mv) $(DEPDIR)/SphereActionRenderer.Tpo $(DEPDIR)/SphereActionRenderer.Po
10868 …XXFLAGS) -c -o SphereActionRenderer.o `test -f '../sprites/SphereActionRenderer.cpp' || echo '$(sr…
10870 SphereActionRenderer.obj: ../sprites/SphereActionRenderer.cpp
10871 …_CXXFLAGS) $(CXXFLAGS) -MT SphereActionRenderer.obj -MD -MP -MF $(DEPDIR)/SphereActionRenderer.Tpo…
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