Searched refs:SphereActionRenderer (Results 1 – 5 of 5) sorted by relevance
25 SphereActionRenderer::SphereActionRenderer(Vector &position, float size) : in SphereActionRenderer() function in SphereActionRenderer30 SphereActionRenderer::~SphereActionRenderer() in ~SphereActionRenderer()34 void SphereActionRenderer::draw(Action *action) in draw()52 void SphereActionRenderer::simulate(Action *action, float timepassed, bool &remove) in simulate()
27 class SphereActionRenderer : public ActionRenderer30 SphereActionRenderer(Vector &position, float size);31 virtual ~SphereActionRenderer();
332 SphereActionRenderer.$(OBJEXT) TalkRenderer.$(OBJEXT) \
570 ../sprites/SphereActionRenderer.cpp \1319 ../sprites/SphereActionRenderer.h \
332 SphereActionRenderer.$(OBJEXT) TalkRenderer.$(OBJEXT) \1152 ../sprites/SphereActionRenderer.cpp \1901 ../sprites/SphereActionRenderer.h \2683 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/SphereActionRenderer.Po@am__quote@10863 SphereActionRenderer.o: ../sprites/SphereActionRenderer.cpp10864 …SphereActionRenderer.o -MD -MP -MF $(DEPDIR)/SphereActionRenderer.Tpo -c -o SphereActionRenderer.o…10865 @am__fastdepCXX_TRUE@ $(am__mv) $(DEPDIR)/SphereActionRenderer.Tpo $(DEPDIR)/SphereActionRenderer.Po10868 …XXFLAGS) -c -o SphereActionRenderer.o `test -f '../sprites/SphereActionRenderer.cpp' || echo '$(sr…10870 SphereActionRenderer.obj: ../sprites/SphereActionRenderer.cpp10871 …_CXXFLAGS) $(CXXFLAGS) -MT SphereActionRenderer.obj -MD -MP -MF $(DEPDIR)/SphereActionRenderer.Tpo…[all …]