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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sword25/
H A Ddetection.cpp31 namespace Sword25 { namespace
54 …Sword25MetaEngine() : AdvancedMetaEngine(Sword25::gameDescriptions, sizeof(ADGameDescription), swo… in Sword25MetaEngine()
70 virtual int getMaximumSaveSlot() const { return Sword25::PersistenceService::getSlotCount(); } in getMaximumSaveSlot()
76 *engine = new Sword25::Sword25Engine(syst, desc); in createInstance()
97 Sword25::PersistenceService ps; in listSaves()
98 Sword25::setGameTarget(target); in listSaves()
H A Dsword25.cpp54 DECLARE_SINGLETON(Sword25::RenderObjectRegistry);
58 namespace Sword25 { namespace
H A Dconsole.cpp26 namespace Sword25 { namespace
H A Dconsole.h28 namespace Sword25 {
/dports/games/scummvm/scummvm-2.5.1/engines/sword25/
H A Dmetaengine.cpp28 namespace Sword25 { namespace
43 int getMaximumSaveSlot() const override { return Sword25::PersistenceService::getSlotCount(); } in getMaximumSaveSlot()
48 *engine = new Sword25::Sword25Engine(syst, desc); in createInstance()
63 Sword25::PersistenceService ps; in listSaves()
64 Sword25::setGameTarget(target); in listSaves()
H A Ddetection.cpp37 {Sword25::kDebugScript, "Script", "Script debug level"},
38 {Sword25::kDebugSound, "Sound", "Sound debug level"},
56 …Sword25MetaEngineDetection() : AdvancedMetaEngineDetection(Sword25::gameDescriptions, sizeof(ADGam… in Sword25MetaEngineDetection()
H A Dsword25.cpp54 DECLARE_SINGLETON(Sword25::RenderObjectRegistry);
58 namespace Sword25 { namespace
H A Ddetection.h26 namespace Sword25 {
H A Dconsole.cpp26 namespace Sword25 { namespace
H A Dconsole.h28 namespace Sword25 {
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sword25/gfx/
H A Danimationtemplateregistry.cpp38 DECLARE_SINGLETON(Sword25::AnimationTemplateRegistry);
41 namespace Sword25 { namespace
H A Drenderobjectregistry.h40 namespace Sword25 {
H A Dtimedrenderobject.h35 namespace Sword25 {
H A Dscreenshot.h38 namespace Sword25 {
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sword25/math/
H A Dregionregistry.cpp38 DECLARE_SINGLETON(Sword25::RegionRegistry);
41 namespace Sword25 { namespace
H A Dgeometry.h38 namespace Sword25 {
/dports/games/scummvm/scummvm-2.5.1/engines/sword25/gfx/
H A Danimationtemplateregistry.cpp38 DECLARE_SINGLETON(Sword25::AnimationTemplateRegistry);
41 namespace Sword25 { namespace
H A Drenderobjectregistry.h40 namespace Sword25 {
H A Dscreenshot.h38 namespace Sword25 {
H A Dtimedrenderobject.h35 namespace Sword25 {
/dports/games/scummvm/scummvm-2.5.1/engines/sword25/math/
H A Dregionregistry.cpp38 DECLARE_SINGLETON(Sword25::RegionRegistry);
41 namespace Sword25 { namespace
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sword25/script/
H A Dluabindhelper.cpp73 namespace Sword25 { namespace
269 namespace Sword25 { namespace
406 namespace Sword25 { namespace
/dports/games/scummvm/scummvm-2.5.1/engines/sword25/script/
H A Dluabindhelper.cpp73 namespace Sword25 { namespace
269 namespace Sword25 { namespace
406 namespace Sword25 { namespace
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sword25/kernel/
H A Dpersistable.h35 namespace Sword25 {
/dports/games/scummvm/scummvm-2.5.1/engines/sword25/kernel/
H A Dpersistable.h35 namespace Sword25 {

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