/dports/emulators/qemu-devel/qemu-de8ed1055c2ce18c95f597eb10df360dcb534f99/tcg/sparc/ |
H A D | tcg-target.h | 74 #define TCG_TARGET_STACK_BIAS 2047 macro 76 #define TCG_TARGET_CALL_STACK_OFFSET (128 + 6*8 + TCG_TARGET_STACK_BIAS) 78 #define TCG_TARGET_STACK_BIAS 0 macro
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H A D | tcg-target.c.inc | 1007 frame_size = TCG_TARGET_CALL_STACK_OFFSET - TCG_TARGET_STACK_BIAS;
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/dports/emulators/qemu/qemu-6.2.0/tcg/sparc/ |
H A D | tcg-target.h | 74 #define TCG_TARGET_STACK_BIAS 2047 macro 76 #define TCG_TARGET_CALL_STACK_OFFSET (128 + 6*8 + TCG_TARGET_STACK_BIAS) 78 #define TCG_TARGET_STACK_BIAS 0 macro
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H A D | tcg-target.c.inc | 1007 frame_size = TCG_TARGET_CALL_STACK_OFFSET - TCG_TARGET_STACK_BIAS;
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/dports/emulators/qemu60/qemu-6.0.0/tcg/sparc/ |
H A D | tcg-target.h | 73 #define TCG_TARGET_STACK_BIAS 2047 macro 75 #define TCG_TARGET_CALL_STACK_OFFSET (128 + 6*8 + TCG_TARGET_STACK_BIAS) 77 #define TCG_TARGET_STACK_BIAS 0 macro
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H A D | tcg-target.c.inc | 993 tcg_set_frame(s, TCG_REG_I6, TCG_TARGET_STACK_BIAS - tmp_buf_size, 998 frame_size = TCG_TARGET_CALL_STACK_OFFSET - TCG_TARGET_STACK_BIAS;
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/dports/emulators/py-unicorn/unicorn-1.0.2/qemu/tcg/sparc/ |
H A D | tcg-target.h | 75 #define TCG_TARGET_STACK_BIAS 2047 macro 77 #define TCG_TARGET_CALL_STACK_OFFSET (128 + 6*8 + TCG_TARGET_STACK_BIAS) 79 #define TCG_TARGET_STACK_BIAS 0 macro
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H A D | tcg-target.c | 948 tcg_set_frame(s, TCG_REG_I6, TCG_TARGET_STACK_BIAS - tmp_buf_size, in tcg_target_qemu_prologue() 953 frame_size = TCG_TARGET_CALL_STACK_OFFSET - TCG_TARGET_STACK_BIAS; in tcg_target_qemu_prologue()
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/dports/emulators/unicorn/unicorn-1.0.2/qemu/tcg/sparc/ |
H A D | tcg-target.h | 75 #define TCG_TARGET_STACK_BIAS 2047 macro 77 #define TCG_TARGET_CALL_STACK_OFFSET (128 + 6*8 + TCG_TARGET_STACK_BIAS) 79 #define TCG_TARGET_STACK_BIAS 0 macro
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H A D | tcg-target.c | 948 tcg_set_frame(s, TCG_REG_I6, TCG_TARGET_STACK_BIAS - tmp_buf_size, in tcg_target_qemu_prologue() 953 frame_size = TCG_TARGET_CALL_STACK_OFFSET - TCG_TARGET_STACK_BIAS; in tcg_target_qemu_prologue()
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/dports/emulators/qemu-utils/qemu-4.2.1/tcg/sparc/ |
H A D | tcg-target.h | 77 #define TCG_TARGET_STACK_BIAS 2047 macro 79 #define TCG_TARGET_CALL_STACK_OFFSET (128 + 6*8 + TCG_TARGET_STACK_BIAS) 81 #define TCG_TARGET_STACK_BIAS 0 macro
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H A D | tcg-target.inc.c | 1016 tcg_set_frame(s, TCG_REG_I6, TCG_TARGET_STACK_BIAS - tmp_buf_size, in tcg_target_qemu_prologue() 1021 frame_size = TCG_TARGET_CALL_STACK_OFFSET - TCG_TARGET_STACK_BIAS; in tcg_target_qemu_prologue()
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/dports/emulators/qemu5/qemu-5.2.0/tcg/sparc/ |
H A D | tcg-target.h | 77 #define TCG_TARGET_STACK_BIAS 2047 macro 79 #define TCG_TARGET_CALL_STACK_OFFSET (128 + 6*8 + TCG_TARGET_STACK_BIAS) 81 #define TCG_TARGET_STACK_BIAS 0 macro
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H A D | tcg-target.c.inc | 1011 tcg_set_frame(s, TCG_REG_I6, TCG_TARGET_STACK_BIAS - tmp_buf_size, 1016 frame_size = TCG_TARGET_CALL_STACK_OFFSET - TCG_TARGET_STACK_BIAS;
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/dports/emulators/qemu-guest-agent/qemu-5.0.1/tcg/sparc/ |
H A D | tcg-target.h | 77 #define TCG_TARGET_STACK_BIAS 2047 macro 79 #define TCG_TARGET_CALL_STACK_OFFSET (128 + 6*8 + TCG_TARGET_STACK_BIAS) 81 #define TCG_TARGET_STACK_BIAS 0 macro
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H A D | tcg-target.inc.c | 1016 tcg_set_frame(s, TCG_REG_I6, TCG_TARGET_STACK_BIAS - tmp_buf_size, in tcg_target_qemu_prologue() 1021 frame_size = TCG_TARGET_CALL_STACK_OFFSET - TCG_TARGET_STACK_BIAS; in tcg_target_qemu_prologue()
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/dports/emulators/qemu42/qemu-4.2.1/tcg/sparc/ |
H A D | tcg-target.h | 77 #define TCG_TARGET_STACK_BIAS 2047 macro 79 #define TCG_TARGET_CALL_STACK_OFFSET (128 + 6*8 + TCG_TARGET_STACK_BIAS) 81 #define TCG_TARGET_STACK_BIAS 0 macro
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H A D | tcg-target.inc.c | 1016 tcg_set_frame(s, TCG_REG_I6, TCG_TARGET_STACK_BIAS - tmp_buf_size, in tcg_target_qemu_prologue() 1021 frame_size = TCG_TARGET_CALL_STACK_OFFSET - TCG_TARGET_STACK_BIAS; in tcg_target_qemu_prologue()
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/dports/emulators/qemu-powernv/qemu-powernv-3.0.50/tcg/sparc/ |
H A D | tcg-target.h | 77 #define TCG_TARGET_STACK_BIAS 2047 macro 79 #define TCG_TARGET_CALL_STACK_OFFSET (128 + 6*8 + TCG_TARGET_STACK_BIAS) 81 #define TCG_TARGET_STACK_BIAS 0 macro
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H A D | tcg-target.inc.c | 1047 tcg_set_frame(s, TCG_REG_I6, TCG_TARGET_STACK_BIAS - tmp_buf_size, in tcg_target_qemu_prologue() 1052 frame_size = TCG_TARGET_CALL_STACK_OFFSET - TCG_TARGET_STACK_BIAS; in tcg_target_qemu_prologue()
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/dports/emulators/qemu-cheri/qemu-0a323821042c36e21ea80e58b9545dfc3b0cb8ef/tcg/sparc/ |
H A D | tcg-target.h | 77 #define TCG_TARGET_STACK_BIAS 2047 macro 79 #define TCG_TARGET_CALL_STACK_OFFSET (128 + 6*8 + TCG_TARGET_STACK_BIAS) 81 #define TCG_TARGET_STACK_BIAS 0 macro
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H A D | tcg-target.inc.c | 1016 tcg_set_frame(s, TCG_REG_I6, TCG_TARGET_STACK_BIAS - tmp_buf_size, in tcg_target_qemu_prologue() 1021 frame_size = TCG_TARGET_CALL_STACK_OFFSET - TCG_TARGET_STACK_BIAS; in tcg_target_qemu_prologue()
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/dports/emulators/qemu-devel/qemu-de8ed1055c2ce18c95f597eb10df360dcb534f99/tcg/ |
H A D | tcg.c | 3074 ts->mem_offset += TCG_TARGET_STACK_BIAS; in temp_allocate_frame()
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/dports/emulators/qemu/qemu-6.2.0/tcg/ |
H A D | tcg.c | 3081 ts->mem_offset += TCG_TARGET_STACK_BIAS; in temp_allocate_frame()
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