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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/doom/defs/hacx/
H A Dfonts.ded7 048 { Texture = "STYSNUM0"; } # 0
8 049 { Texture = "STYSNUM1"; } # 1
9 050 { Texture = "STYSNUM2"; } # 2
10 051 { Texture = "STYSNUM3"; } # 3
11 052 { Texture = "STYSNUM4"; } # 4
12 053 { Texture = "STYSNUM5"; } # 5
13 054 { Texture = "STYSNUM6"; } # 6
14 055 { Texture = "STYSNUM7"; } # 7
15 056 { Texture = "STYSNUM8"; } # 8
21 048 { Texture = "AMMNUM0"; } # 0
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/doom/defs/doom1/
H A Dfonts.ded7 048 { Texture = "STYSNUM0"; } # 0
8 049 { Texture = "STYSNUM1"; } # 1
9 050 { Texture = "STYSNUM2"; } # 2
10 051 { Texture = "STYSNUM3"; } # 3
11 052 { Texture = "STYSNUM4"; } # 4
12 053 { Texture = "STYSNUM5"; } # 5
13 054 { Texture = "STYSNUM6"; } # 6
14 055 { Texture = "STYSNUM7"; } # 7
15 056 { Texture = "STYSNUM8"; } # 8
21 048 { Texture = "AMMNUM0"; } # 0
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H A Danim.ded25 Texture { ID = "SW1BRCOM"; };
26 Texture { ID = "SW2BRCOM"; };
32 Texture { ID = "SW1BRN1"; };
33 Texture { ID = "SW2BRN1"; };
39 Texture { ID = "SW1BRN2"; };
40 Texture { ID = "SW2BRN2"; };
60 Texture { ID = "SW1COMM"; };
61 Texture { ID = "SW2COMM"; };
67 Texture { ID = "SW1COMP"; };
68 Texture { ID = "SW2COMP"; };
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/hexen/defs/
H A Dfonts.ded7 045 { Texture = "NEGNUM"; } # -
8 048 { Texture = "IN0"; } # 0
9 049 { Texture = "IN1"; } # 1
10 050 { Texture = "IN2"; } # 2
11 051 { Texture = "IN3"; } # 3
12 052 { Texture = "IN4"; } # 4
13 053 { Texture = "IN5"; } # 5
14 054 { Texture = "IN6"; } # 6
15 055 { Texture = "IN7"; } # 7
16 056 { Texture = "IN8"; } # 8
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/doom64/defs/
H A Dfonts.ded7 037 { Texture = "WIPCNT"; } # %
8 045 { Texture = "WIMINUS"; } # -
9 048 { Texture = "WINUM0"; } # 0
10 049 { Texture = "WINUM1"; } # 1
11 050 { Texture = "WINUM2"; } # 2
12 051 { Texture = "WINUM3"; } # 3
13 052 { Texture = "WINUM4"; } # 4
14 053 { Texture = "WINUM5"; } # 5
15 054 { Texture = "WINUM6"; } # 6
16 055 { Texture = "WINUM7"; } # 7
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H A Dd2_ogg_Audio.ded1057 Texture Environment {
1062 Texture { ID = "COMP2"; };
1069 Texture { ID = "DOOR1"; };
1070 Texture { ID = "DOOR3"; };
1077 Texture { ID = "LITE3"; };
1078 Texture { ID = "LITE4"; };
1079 Texture { ID = "LITE5"; };
1086 Texture { ID = "PLAT1"; };
1173 Texture Environment {
1371 Texture Environment {
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H A Daudio.ded1134 Texture Environment {
1139 Texture { ID = "COMP2"; };
1146 Texture { ID = "DOOR1"; };
1147 Texture { ID = "DOOR3"; };
1154 Texture { ID = "LITE3"; };
1155 Texture { ID = "LITE4"; };
1156 Texture { ID = "LITE5"; };
1163 Texture { ID = "PLAT1"; };
1250 Texture Environment {
1448 Texture Environment {
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/heretic/defs/
H A Dfonts.ded7 045 { Texture = "NEGNUM"; } # -
8 048 { Texture = "IN0"; } # 0
9 049 { Texture = "IN1"; } # 1
10 050 { Texture = "IN2"; } # 2
11 051 { Texture = "IN3"; } # 3
12 052 { Texture = "IN4"; } # 4
13 053 { Texture = "IN5"; } # 5
14 054 { Texture = "IN6"; } # 6
15 055 { Texture = "IN7"; } # 7
16 056 { Texture = "IN8"; } # 8
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/dports/graphics/nanort/nanort-b1feea8/examples/common/glm/test/external/gli/core/
H A Dview.inl33 Texture, Texture.target(), Texture.format(),
58 Texture, TARGET_1D, Texture.format(),
59 Texture.base_layer(), Texture.max_layer(),
60 Texture.base_face(), Texture.max_face(),
78 Texture.base_face(), Texture.max_face(),
92 Texture, TARGET_2D, Texture.format(),
94 Texture.base_face(), Texture.max_face(),
112 Texture.base_face(), Texture.max_face(),
126 Texture, TARGET_3D, Texture.format(),
128 Texture.base_face(), Texture.max_face(),
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H A Dduplicate.inl44 Texture.target(),
45 Texture.format(),
46 Texture.extent(),
47 Texture.layers(),
48 Texture.faces(),
64 Texture.target(),
65 Texture.format(),
67 Texture.layers(),
68 Texture.faces(),
86 Texture.target(),
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H A Dgenerate_mipmaps.inl12 texture1d const& Texture, argument
22 texture1d_array const& Texture, argument
33 texture2d const& Texture, argument
54 texture3d const& Texture, argument
89 return generate_mipmaps(Texture, Texture.base_level(), Texture.max_level(), Minification);
95 …return generate_mipmaps(Texture, Texture.base_layer(), Texture.max_layer(), Texture.base_level(),
101 return generate_mipmaps(Texture, Texture.base_level(), Texture.max_level(), Minification);
107 …return generate_mipmaps(Texture, Texture.base_layer(), Texture.max_layer(), Texture.base_level(),
113 return generate_mipmaps(Texture, Texture.base_level(), Texture.max_level(), Minification);
119 …return generate_mipmaps(Texture, Texture.base_face(), Texture.max_face(), Texture.base_level(), Te…
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/dports/games/memonix/MemonixSourceCode/src/Core/Texture/
H A DTexture.cpp55 if (Texture->OffsetID != 0) {vw_DeleteTexture(Texture->OffsetID);Texture->OffsetID=0;}; in vw_ReleaseTexture()
56 if (Texture->Name != 0) {delete [] Texture->Name; Texture->Name = 0;} in vw_ReleaseTexture()
57 delete Texture; Texture = 0; in vw_ReleaseTexture()
104 int stride = Texture->Width * Texture->Bytes; in Resize()
162 dst[(i+j*width)*Texture->Bytes] = src[(x+y*Texture->Width)*Texture->Bytes]; in ResizeImage()
163 dst[(i+j*width)*Texture->Bytes+1] = src[(x+y*Texture->Width)*Texture->Bytes+1]; in ResizeImage()
164 dst[(i+j*width)*Texture->Bytes+2] = src[(x+y*Texture->Width)*Texture->Bytes+2]; in ResizeImage()
166 dst[(i+j*width)*Texture->Bytes+3] = src[(x+y*Texture->Width)*Texture->Bytes+3]; in ResizeImage()
557 Texture->SrcWidth = Texture->Width; in vw_LoadTexture()
558 Texture->SrcHeight = Texture->Height; in vw_LoadTexture()
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H A DTexture_DIB.cpp50 eTexture *Texture; in vw_LoadTextureMem() local
62 Texture->Num = 0; in vw_LoadTextureMem()
79 Texture->SrcWidth = Texture->Width; in vw_LoadTextureMem()
80 Texture->SrcHeight = Texture->Height; in vw_LoadTextureMem()
86 DIB = new BYTE[Texture->Width*Texture->Height*4]; in vw_LoadTextureMem()
87 memcpy( DIB, nDIB, Texture->Width*Texture->Height*4); in vw_LoadTextureMem()
91 for(int i = 0; i < Texture->Width*Texture->Height; i++) in vw_LoadTextureMem()
100 DIB = new BYTE[Texture->Width*Texture->Height*3]; in vw_LoadTextureMem()
101 memcpy( DIB, nDIB, Texture->Width*Texture->Height*3); in vw_LoadTextureMem()
118 Texture->OffsetID = vw_CreateTexture(DIB, Texture->Width, Texture->Height, MipMap, 4); in vw_LoadTextureMem()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/doom/defs/chex/
H A Danim.ded25 Texture { ID = "SW1BRCOM"; };
26 Texture { ID = "SW2BRCOM"; };
32 Texture { ID = "SW1BRN1"; };
33 Texture { ID = "SW2BRN1"; };
39 Texture { ID = "SW1BRN2"; };
40 Texture { ID = "SW2BRN2"; };
60 Texture { ID = "SW1COMM"; };
61 Texture { ID = "SW2COMM"; };
67 Texture { ID = "SW1COMP"; };
68 Texture { ID = "SW2COMP"; };
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/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osgWrappers/deprecated-dotosg/osg/
H A DTexture.cpp35 REGISTER_DOTOSGWRAPPER(Texture)
49 Texture& texture = static_cast<Texture&>(obj);
51 Texture::WrapMode wrap;
54 texture.setWrap(Texture::WRAP_S,wrap);
61 texture.setWrap(Texture::WRAP_T,wrap);
68 texture.setWrap(Texture::WRAP_R,wrap);
73 Texture::FilterMode filter;
151 Texture::InternalFormatMode mode;
226 Texture::ShadowCompareFunc value;
237 Texture::ShadowTextureMode value;
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/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osgWrappers/deprecated-dotosg/osg/
H A DTexture.cpp35 REGISTER_DOTOSGWRAPPER(Texture)
49 Texture& texture = static_cast<Texture&>(obj); in Texture_readLocalData()
51 Texture::WrapMode wrap; in Texture_readLocalData()
54 texture.setWrap(Texture::WRAP_S,wrap); in Texture_readLocalData()
61 texture.setWrap(Texture::WRAP_T,wrap); in Texture_readLocalData()
68 texture.setWrap(Texture::WRAP_R,wrap); in Texture_readLocalData()
73 Texture::FilterMode filter; in Texture_readLocalData()
151 Texture::InternalFormatMode mode; in Texture_readLocalData()
226 Texture::ShadowCompareFunc value; in Texture_readLocalData()
237 Texture::ShadowTextureMode value; in Texture_readLocalData()
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/dports/devel/love10/love-0.10.2/src/modules/graphics/
H A DTexture.cpp28 Texture::Filter Texture::defaultFilter;
30 Texture::Texture() in Texture() function in love::graphics::Texture
39 Texture::~Texture() in ~Texture()
43 int Texture::getWidth() const in getWidth()
53 const Texture::Filter &Texture::getFilter() const in getFilter()
58 const Texture::Wrap &Texture::getWrap() const in getWrap()
73 const Texture::Filter &Texture::getDefaultFilter() in getDefaultFilter()
115 StringMap<Texture::FilterMode, Texture::FILTER_MAX_ENUM>::Entry Texture::filterModeEntries[] =
122 StringMap<Texture::FilterMode, Texture::FILTER_MAX_ENUM> Texture::filterModes(Texture::filterModeEn…
124 StringMap<Texture::WrapMode, Texture::WRAP_MAX_ENUM>::Entry Texture::wrapModeEntries[] =
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/hexen/defs/hexen/
H A Danim.ded24 Texture { ID = "SPAWN01"; };
25 Texture { ID = "SPAWN02"; };
26 Texture { ID = "SPAWN03"; };
27 Texture { ID = "SPAWN04"; };
33 Texture { ID = "SPAWN05"; };
34 Texture { ID = "SPAWN06"; };
35 Texture { ID = "SPAWN07"; };
41 Texture { ID = "SPAWN08"; };
42 Texture { ID = "SPAWN09"; };
43 Texture { ID = "SPAWN10"; };
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/dports/games/scourge/scourge/src/
H A Dshapepalette.h51 Texture tex;
61 Texture gui_wood_texture;
68 Texture deathPortraitTexture;
80 std::vector<Texture> slides;
144 Texture tilesTex[20][20];
145 Texture spellsTex[20][20];
147 Texture logo_texture;
148 Texture chain_texture;
155 Texture systemTexture;
156 Texture ioTexture;
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/dports/games/brainparty/brainparty/
H A Dsetfinder.h45 Texture* sfcBackground;
46 Texture* sfcSelected;
47 Texture* sfcSelectedHi;
51 Texture* sfcCircleBlueEmpty;
57 Texture* sfcCircleRedEmpty;
58 Texture* sfcCircleRedFilled;
59 Texture* sfcCircleRedStripy;
61 Texture* sfcSquareBlueEmpty;
67 Texture* sfcSquareRedEmpty;
68 Texture* sfcSquareRedFilled;
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/dports/graphics/tachyon/tachyon/scenes/
H A Ddna.dat19 Texture
26 Texture
33 Texture
40 Texture
47 Texture
54 Texture
61 Texture
68 Texture
75 Texture
82 Texture
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H A Ddnadof.dat22 Texture
29 Texture
36 Texture
43 Texture
50 Texture
57 Texture
64 Texture
71 Texture
78 Texture
85 Texture
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/dports/graphics/cluttermm/cluttermm-1.17.3/clutter/cluttermm/
H A Dtexture.cc37 Glib::RefPtr<Texture> Texture::create_from_file(const std::string& filename) in create_from_file()
39 const Glib::RefPtr<Texture> result (new Texture()); in create_from_file()
283 Texture::Texture(const Glib::ConstructParams& construct_params) in Texture() function in Clutter::Texture
290 Texture::Texture(ClutterTexture* castitem) in Texture() function in Clutter::Texture
296 Texture::~Texture() in ~Texture()
300 Texture::CppClassType Texture::texture_class_; // initialize static member
302 GType Texture::get_type() in get_type()
308 GType Texture::get_base_type() in get_base_type()
314 Texture::Texture() in Texture() function in Clutter::Texture
324 Glib::RefPtr<Texture> Texture::create() in create()
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/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osg/
H A DSampler.cpp35 _wrap_s(Texture::CLAMP), in Sampler()
36 _wrap_t(Texture::CLAMP), in Sampler()
37 _wrap_r(Texture::CLAMP), in Sampler()
68 void Sampler::setWrap(Texture::WrapParameter which, Texture::WrapMode wrap) in setWrap()
80 Texture::WrapMode Sampler::getWrap(Texture::WrapParameter which) const in getWrap()
92 void Sampler::setFilter(Texture::FilterParameter which, Texture::FilterMode filter) in setFilter()
103 Texture::FilterMode Sampler::getFilter(Texture::FilterParameter which) const in getFilter()
184 if (ws == Texture::CLAMP) ws = Texture::CLAMP_TO_EDGE; in compileGLObjects()
185 if (wt == Texture::CLAMP) wt = Texture::CLAMP_TO_EDGE; in compileGLObjects()
186 if (wr == Texture::CLAMP) wr = Texture::CLAMP_TO_EDGE; in compileGLObjects()
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/dports/devel/love/love-11.3/src/modules/graphics/
H A DTexture.cpp38 Texture::Filter Texture::defaultFilter;
39 Texture::FilterMode Texture::defaultMipmapFilter = Texture::FILTER_LINEAR;
43 Texture::Texture(TextureType texType) in Texture() function in love::graphics::Texture
61 Texture::~Texture() in ~Texture()
270 const Texture::Filter &Texture::getFilter() const in getFilter()
275 const Texture::Wrap &Texture::getWrap() const in getWrap()
438 StringMap<TextureType, TEXTURE_MAX_ENUM> Texture::texTypes(Texture::texTypeEntries, sizeof(Texture:…
440 StringMap<Texture::FilterMode, Texture::FILTER_MAX_ENUM>::Entry Texture::filterModeEntries[] =
447 StringMap<Texture::FilterMode, Texture::FILTER_MAX_ENUM> Texture::filterModes(Texture::filterModeEn…
449 StringMap<Texture::WrapMode, Texture::WRAP_MAX_ENUM>::Entry Texture::wrapModeEntries[] =
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