/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/doom/defs/hacx/ |
H A D | fonts.ded | 7 048 { Texture = "STYSNUM0"; } # 0 8 049 { Texture = "STYSNUM1"; } # 1 9 050 { Texture = "STYSNUM2"; } # 2 10 051 { Texture = "STYSNUM3"; } # 3 11 052 { Texture = "STYSNUM4"; } # 4 12 053 { Texture = "STYSNUM5"; } # 5 13 054 { Texture = "STYSNUM6"; } # 6 14 055 { Texture = "STYSNUM7"; } # 7 15 056 { Texture = "STYSNUM8"; } # 8 21 048 { Texture = "AMMNUM0"; } # 0 [all …]
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/doom/defs/doom1/ |
H A D | fonts.ded | 7 048 { Texture = "STYSNUM0"; } # 0 8 049 { Texture = "STYSNUM1"; } # 1 9 050 { Texture = "STYSNUM2"; } # 2 10 051 { Texture = "STYSNUM3"; } # 3 11 052 { Texture = "STYSNUM4"; } # 4 12 053 { Texture = "STYSNUM5"; } # 5 13 054 { Texture = "STYSNUM6"; } # 6 14 055 { Texture = "STYSNUM7"; } # 7 15 056 { Texture = "STYSNUM8"; } # 8 21 048 { Texture = "AMMNUM0"; } # 0 [all …]
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H A D | anim.ded | 25 Texture { ID = "SW1BRCOM"; }; 26 Texture { ID = "SW2BRCOM"; }; 32 Texture { ID = "SW1BRN1"; }; 33 Texture { ID = "SW2BRN1"; }; 39 Texture { ID = "SW1BRN2"; }; 40 Texture { ID = "SW2BRN2"; }; 60 Texture { ID = "SW1COMM"; }; 61 Texture { ID = "SW2COMM"; }; 67 Texture { ID = "SW1COMP"; }; 68 Texture { ID = "SW2COMP"; }; [all …]
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/hexen/defs/ |
H A D | fonts.ded | 7 045 { Texture = "NEGNUM"; } # - 8 048 { Texture = "IN0"; } # 0 9 049 { Texture = "IN1"; } # 1 10 050 { Texture = "IN2"; } # 2 11 051 { Texture = "IN3"; } # 3 12 052 { Texture = "IN4"; } # 4 13 053 { Texture = "IN5"; } # 5 14 054 { Texture = "IN6"; } # 6 15 055 { Texture = "IN7"; } # 7 16 056 { Texture = "IN8"; } # 8 [all …]
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/doom64/defs/ |
H A D | fonts.ded | 7 037 { Texture = "WIPCNT"; } # % 8 045 { Texture = "WIMINUS"; } # - 9 048 { Texture = "WINUM0"; } # 0 10 049 { Texture = "WINUM1"; } # 1 11 050 { Texture = "WINUM2"; } # 2 12 051 { Texture = "WINUM3"; } # 3 13 052 { Texture = "WINUM4"; } # 4 14 053 { Texture = "WINUM5"; } # 5 15 054 { Texture = "WINUM6"; } # 6 16 055 { Texture = "WINUM7"; } # 7 [all …]
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H A D | d2_ogg_Audio.ded | 1057 Texture Environment { 1062 Texture { ID = "COMP2"; }; 1069 Texture { ID = "DOOR1"; }; 1070 Texture { ID = "DOOR3"; }; 1077 Texture { ID = "LITE3"; }; 1078 Texture { ID = "LITE4"; }; 1079 Texture { ID = "LITE5"; }; 1086 Texture { ID = "PLAT1"; }; 1173 Texture Environment { 1371 Texture Environment { [all …]
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H A D | audio.ded | 1134 Texture Environment { 1139 Texture { ID = "COMP2"; }; 1146 Texture { ID = "DOOR1"; }; 1147 Texture { ID = "DOOR3"; }; 1154 Texture { ID = "LITE3"; }; 1155 Texture { ID = "LITE4"; }; 1156 Texture { ID = "LITE5"; }; 1163 Texture { ID = "PLAT1"; }; 1250 Texture Environment { 1448 Texture Environment { [all …]
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/heretic/defs/ |
H A D | fonts.ded | 7 045 { Texture = "NEGNUM"; } # - 8 048 { Texture = "IN0"; } # 0 9 049 { Texture = "IN1"; } # 1 10 050 { Texture = "IN2"; } # 2 11 051 { Texture = "IN3"; } # 3 12 052 { Texture = "IN4"; } # 4 13 053 { Texture = "IN5"; } # 5 14 054 { Texture = "IN6"; } # 6 15 055 { Texture = "IN7"; } # 7 16 056 { Texture = "IN8"; } # 8 [all …]
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/dports/graphics/nanort/nanort-b1feea8/examples/common/glm/test/external/gli/core/ |
H A D | view.inl | 33 Texture, Texture.target(), Texture.format(), 58 Texture, TARGET_1D, Texture.format(), 59 Texture.base_layer(), Texture.max_layer(), 60 Texture.base_face(), Texture.max_face(), 78 Texture.base_face(), Texture.max_face(), 92 Texture, TARGET_2D, Texture.format(), 94 Texture.base_face(), Texture.max_face(), 112 Texture.base_face(), Texture.max_face(), 126 Texture, TARGET_3D, Texture.format(), 128 Texture.base_face(), Texture.max_face(), [all …]
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H A D | duplicate.inl | 44 Texture.target(), 45 Texture.format(), 46 Texture.extent(), 47 Texture.layers(), 48 Texture.faces(), 64 Texture.target(), 65 Texture.format(), 67 Texture.layers(), 68 Texture.faces(), 86 Texture.target(), [all …]
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H A D | generate_mipmaps.inl | 12 texture1d const& Texture, argument 22 texture1d_array const& Texture, argument 33 texture2d const& Texture, argument 54 texture3d const& Texture, argument 89 return generate_mipmaps(Texture, Texture.base_level(), Texture.max_level(), Minification); 95 …return generate_mipmaps(Texture, Texture.base_layer(), Texture.max_layer(), Texture.base_level(), … 101 return generate_mipmaps(Texture, Texture.base_level(), Texture.max_level(), Minification); 107 …return generate_mipmaps(Texture, Texture.base_layer(), Texture.max_layer(), Texture.base_level(), … 113 return generate_mipmaps(Texture, Texture.base_level(), Texture.max_level(), Minification); 119 …return generate_mipmaps(Texture, Texture.base_face(), Texture.max_face(), Texture.base_level(), Te… [all …]
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/dports/games/memonix/MemonixSourceCode/src/Core/Texture/ |
H A D | Texture.cpp | 55 if (Texture->OffsetID != 0) {vw_DeleteTexture(Texture->OffsetID);Texture->OffsetID=0;}; in vw_ReleaseTexture() 56 if (Texture->Name != 0) {delete [] Texture->Name; Texture->Name = 0;} in vw_ReleaseTexture() 57 delete Texture; Texture = 0; in vw_ReleaseTexture() 104 int stride = Texture->Width * Texture->Bytes; in Resize() 162 dst[(i+j*width)*Texture->Bytes] = src[(x+y*Texture->Width)*Texture->Bytes]; in ResizeImage() 163 dst[(i+j*width)*Texture->Bytes+1] = src[(x+y*Texture->Width)*Texture->Bytes+1]; in ResizeImage() 164 dst[(i+j*width)*Texture->Bytes+2] = src[(x+y*Texture->Width)*Texture->Bytes+2]; in ResizeImage() 166 dst[(i+j*width)*Texture->Bytes+3] = src[(x+y*Texture->Width)*Texture->Bytes+3]; in ResizeImage() 557 Texture->SrcWidth = Texture->Width; in vw_LoadTexture() 558 Texture->SrcHeight = Texture->Height; in vw_LoadTexture() [all …]
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H A D | Texture_DIB.cpp | 50 eTexture *Texture; in vw_LoadTextureMem() local 62 Texture->Num = 0; in vw_LoadTextureMem() 79 Texture->SrcWidth = Texture->Width; in vw_LoadTextureMem() 80 Texture->SrcHeight = Texture->Height; in vw_LoadTextureMem() 86 DIB = new BYTE[Texture->Width*Texture->Height*4]; in vw_LoadTextureMem() 87 memcpy( DIB, nDIB, Texture->Width*Texture->Height*4); in vw_LoadTextureMem() 91 for(int i = 0; i < Texture->Width*Texture->Height; i++) in vw_LoadTextureMem() 100 DIB = new BYTE[Texture->Width*Texture->Height*3]; in vw_LoadTextureMem() 101 memcpy( DIB, nDIB, Texture->Width*Texture->Height*3); in vw_LoadTextureMem() 118 Texture->OffsetID = vw_CreateTexture(DIB, Texture->Width, Texture->Height, MipMap, 4); in vw_LoadTextureMem() [all …]
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/doom/defs/chex/ |
H A D | anim.ded | 25 Texture { ID = "SW1BRCOM"; }; 26 Texture { ID = "SW2BRCOM"; }; 32 Texture { ID = "SW1BRN1"; }; 33 Texture { ID = "SW2BRN1"; }; 39 Texture { ID = "SW1BRN2"; }; 40 Texture { ID = "SW2BRN2"; }; 60 Texture { ID = "SW1COMM"; }; 61 Texture { ID = "SW2COMM"; }; 67 Texture { ID = "SW1COMP"; }; 68 Texture { ID = "SW2COMP"; }; [all …]
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/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osgWrappers/deprecated-dotosg/osg/ |
H A D | Texture.cpp | 35 REGISTER_DOTOSGWRAPPER(Texture) 49 Texture& texture = static_cast<Texture&>(obj); 51 Texture::WrapMode wrap; 54 texture.setWrap(Texture::WRAP_S,wrap); 61 texture.setWrap(Texture::WRAP_T,wrap); 68 texture.setWrap(Texture::WRAP_R,wrap); 73 Texture::FilterMode filter; 151 Texture::InternalFormatMode mode; 226 Texture::ShadowCompareFunc value; 237 Texture::ShadowTextureMode value; [all …]
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/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osgWrappers/deprecated-dotosg/osg/ |
H A D | Texture.cpp | 35 REGISTER_DOTOSGWRAPPER(Texture) 49 Texture& texture = static_cast<Texture&>(obj); in Texture_readLocalData() 51 Texture::WrapMode wrap; in Texture_readLocalData() 54 texture.setWrap(Texture::WRAP_S,wrap); in Texture_readLocalData() 61 texture.setWrap(Texture::WRAP_T,wrap); in Texture_readLocalData() 68 texture.setWrap(Texture::WRAP_R,wrap); in Texture_readLocalData() 73 Texture::FilterMode filter; in Texture_readLocalData() 151 Texture::InternalFormatMode mode; in Texture_readLocalData() 226 Texture::ShadowCompareFunc value; in Texture_readLocalData() 237 Texture::ShadowTextureMode value; in Texture_readLocalData() [all …]
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/dports/devel/love10/love-0.10.2/src/modules/graphics/ |
H A D | Texture.cpp | 28 Texture::Filter Texture::defaultFilter; 30 Texture::Texture() in Texture() function in love::graphics::Texture 39 Texture::~Texture() in ~Texture() 43 int Texture::getWidth() const in getWidth() 53 const Texture::Filter &Texture::getFilter() const in getFilter() 58 const Texture::Wrap &Texture::getWrap() const in getWrap() 73 const Texture::Filter &Texture::getDefaultFilter() in getDefaultFilter() 115 StringMap<Texture::FilterMode, Texture::FILTER_MAX_ENUM>::Entry Texture::filterModeEntries[] = 122 StringMap<Texture::FilterMode, Texture::FILTER_MAX_ENUM> Texture::filterModes(Texture::filterModeEn… 124 StringMap<Texture::WrapMode, Texture::WRAP_MAX_ENUM>::Entry Texture::wrapModeEntries[] = [all …]
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/hexen/defs/hexen/ |
H A D | anim.ded | 24 Texture { ID = "SPAWN01"; }; 25 Texture { ID = "SPAWN02"; }; 26 Texture { ID = "SPAWN03"; }; 27 Texture { ID = "SPAWN04"; }; 33 Texture { ID = "SPAWN05"; }; 34 Texture { ID = "SPAWN06"; }; 35 Texture { ID = "SPAWN07"; }; 41 Texture { ID = "SPAWN08"; }; 42 Texture { ID = "SPAWN09"; }; 43 Texture { ID = "SPAWN10"; }; [all …]
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/dports/games/scourge/scourge/src/ |
H A D | shapepalette.h | 51 Texture tex; 61 Texture gui_wood_texture; 68 Texture deathPortraitTexture; 80 std::vector<Texture> slides; 144 Texture tilesTex[20][20]; 145 Texture spellsTex[20][20]; 147 Texture logo_texture; 148 Texture chain_texture; 155 Texture systemTexture; 156 Texture ioTexture; [all …]
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/dports/games/brainparty/brainparty/ |
H A D | setfinder.h | 45 Texture* sfcBackground; 46 Texture* sfcSelected; 47 Texture* sfcSelectedHi; 51 Texture* sfcCircleBlueEmpty; 57 Texture* sfcCircleRedEmpty; 58 Texture* sfcCircleRedFilled; 59 Texture* sfcCircleRedStripy; 61 Texture* sfcSquareBlueEmpty; 67 Texture* sfcSquareRedEmpty; 68 Texture* sfcSquareRedFilled; [all …]
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/dports/graphics/tachyon/tachyon/scenes/ |
H A D | dna.dat | 19 Texture 26 Texture 33 Texture 40 Texture 47 Texture 54 Texture 61 Texture 68 Texture 75 Texture 82 Texture [all …]
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H A D | dnadof.dat | 22 Texture 29 Texture 36 Texture 43 Texture 50 Texture 57 Texture 64 Texture 71 Texture 78 Texture 85 Texture [all …]
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/dports/graphics/cluttermm/cluttermm-1.17.3/clutter/cluttermm/ |
H A D | texture.cc | 37 Glib::RefPtr<Texture> Texture::create_from_file(const std::string& filename) in create_from_file() 39 const Glib::RefPtr<Texture> result (new Texture()); in create_from_file() 283 Texture::Texture(const Glib::ConstructParams& construct_params) in Texture() function in Clutter::Texture 290 Texture::Texture(ClutterTexture* castitem) in Texture() function in Clutter::Texture 296 Texture::~Texture() in ~Texture() 300 Texture::CppClassType Texture::texture_class_; // initialize static member 302 GType Texture::get_type() in get_type() 308 GType Texture::get_base_type() in get_base_type() 314 Texture::Texture() in Texture() function in Clutter::Texture 324 Glib::RefPtr<Texture> Texture::create() in create() [all …]
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/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osg/ |
H A D | Sampler.cpp | 35 _wrap_s(Texture::CLAMP), in Sampler() 36 _wrap_t(Texture::CLAMP), in Sampler() 37 _wrap_r(Texture::CLAMP), in Sampler() 68 void Sampler::setWrap(Texture::WrapParameter which, Texture::WrapMode wrap) in setWrap() 80 Texture::WrapMode Sampler::getWrap(Texture::WrapParameter which) const in getWrap() 92 void Sampler::setFilter(Texture::FilterParameter which, Texture::FilterMode filter) in setFilter() 103 Texture::FilterMode Sampler::getFilter(Texture::FilterParameter which) const in getFilter() 184 if (ws == Texture::CLAMP) ws = Texture::CLAMP_TO_EDGE; in compileGLObjects() 185 if (wt == Texture::CLAMP) wt = Texture::CLAMP_TO_EDGE; in compileGLObjects() 186 if (wr == Texture::CLAMP) wr = Texture::CLAMP_TO_EDGE; in compileGLObjects() [all …]
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/dports/devel/love/love-11.3/src/modules/graphics/ |
H A D | Texture.cpp | 38 Texture::Filter Texture::defaultFilter; 39 Texture::FilterMode Texture::defaultMipmapFilter = Texture::FILTER_LINEAR; 43 Texture::Texture(TextureType texType) in Texture() function in love::graphics::Texture 61 Texture::~Texture() in ~Texture() 270 const Texture::Filter &Texture::getFilter() const in getFilter() 275 const Texture::Wrap &Texture::getWrap() const in getWrap() 438 StringMap<TextureType, TEXTURE_MAX_ENUM> Texture::texTypes(Texture::texTypeEntries, sizeof(Texture:… 440 StringMap<Texture::FilterMode, Texture::FILTER_MAX_ENUM>::Entry Texture::filterModeEntries[] = 447 StringMap<Texture::FilterMode, Texture::FILTER_MAX_ENUM> Texture::filterModes(Texture::filterModeEn… 449 StringMap<Texture::WrapMode, Texture::WRAP_MAX_ENUM>::Entry Texture::wrapModeEntries[] = [all …]
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