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Searched refs:VS_INST_ADDR (Results 1 – 25 of 33) sorted by relevance

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/dports/graphics/mesa-dri-classic/mesa-20.2.3/src/gallium/drivers/etnaviv/
H A Detnaviv_shader.c227 cs->VS_INST_ADDR.bo = vs->bo; in etna_link_shaders()
228 cs->VS_INST_ADDR.offset = 0; in etna_link_shaders()
229 cs->VS_INST_ADDR.flags = ETNA_RELOC_READ; in etna_link_shaders()
235 memset(&cs->VS_INST_ADDR, 0, sizeof(cs->VS_INST_ADDR)); in etna_link_shaders()
H A Detnaviv_emit.c576 assert(ctx->shader_state.VS_INST_ADDR.bo && ctx->shader_state.PS_INST_ADDR.bo); in etna_emit_state()
580 assert(ctx->shader_state.VS_INST_ADDR.bo); in etna_emit_state()
581 etna_set_state_reloc(stream, VIVS_VS_INST_ADDR, &ctx->shader_state.VS_INST_ADDR); in etna_emit_state()
595 } else if (ctx->shader_state.VS_INST_ADDR.bo || ctx->shader_state.PS_INST_ADDR.bo) { in etna_emit_state()
603 assert(ctx->shader_state.VS_INST_ADDR.bo); in etna_emit_state()
604 etna_set_state_reloc(stream, VIVS_VS_INST_ADDR, &ctx->shader_state.VS_INST_ADDR); in etna_emit_state()
/dports/lang/clover/mesa-21.3.6/src/gallium/drivers/etnaviv/
H A Detnaviv_shader.c274 cs->VS_INST_ADDR.bo = vs->bo; in etna_link_shaders()
275 cs->VS_INST_ADDR.offset = 0; in etna_link_shaders()
276 cs->VS_INST_ADDR.flags = ETNA_RELOC_READ; in etna_link_shaders()
282 memset(&cs->VS_INST_ADDR, 0, sizeof(cs->VS_INST_ADDR)); in etna_link_shaders()
H A Detnaviv_emit.c580 assert(ctx->shader_state.VS_INST_ADDR.bo && ctx->shader_state.PS_INST_ADDR.bo); in etna_emit_state()
584 assert(ctx->shader_state.VS_INST_ADDR.bo); in etna_emit_state()
585 etna_set_state_reloc(stream, VIVS_VS_INST_ADDR, &ctx->shader_state.VS_INST_ADDR); in etna_emit_state()
599 } else if (ctx->shader_state.VS_INST_ADDR.bo || ctx->shader_state.PS_INST_ADDR.bo) { in etna_emit_state()
607 assert(ctx->shader_state.VS_INST_ADDR.bo); in etna_emit_state()
608 etna_set_state_reloc(stream, VIVS_VS_INST_ADDR, &ctx->shader_state.VS_INST_ADDR); in etna_emit_state()
H A Detnaviv_internal.h258 struct etna_reloc VS_INST_ADDR; member
/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/gallium/drivers/etnaviv/
H A Detnaviv_shader.c274 cs->VS_INST_ADDR.bo = vs->bo; in etna_link_shaders()
275 cs->VS_INST_ADDR.offset = 0; in etna_link_shaders()
276 cs->VS_INST_ADDR.flags = ETNA_RELOC_READ; in etna_link_shaders()
282 memset(&cs->VS_INST_ADDR, 0, sizeof(cs->VS_INST_ADDR)); in etna_link_shaders()
H A Detnaviv_emit.c580 assert(ctx->shader_state.VS_INST_ADDR.bo && ctx->shader_state.PS_INST_ADDR.bo); in etna_emit_state()
584 assert(ctx->shader_state.VS_INST_ADDR.bo); in etna_emit_state()
585 etna_set_state_reloc(stream, VIVS_VS_INST_ADDR, &ctx->shader_state.VS_INST_ADDR); in etna_emit_state()
599 } else if (ctx->shader_state.VS_INST_ADDR.bo || ctx->shader_state.PS_INST_ADDR.bo) { in etna_emit_state()
607 assert(ctx->shader_state.VS_INST_ADDR.bo); in etna_emit_state()
608 etna_set_state_reloc(stream, VIVS_VS_INST_ADDR, &ctx->shader_state.VS_INST_ADDR); in etna_emit_state()
H A Detnaviv_internal.h258 struct etna_reloc VS_INST_ADDR; member
/dports/graphics/libosmesa/mesa-21.3.6/src/gallium/drivers/etnaviv/
H A Detnaviv_shader.c274 cs->VS_INST_ADDR.bo = vs->bo; in etna_link_shaders()
275 cs->VS_INST_ADDR.offset = 0; in etna_link_shaders()
276 cs->VS_INST_ADDR.flags = ETNA_RELOC_READ; in etna_link_shaders()
282 memset(&cs->VS_INST_ADDR, 0, sizeof(cs->VS_INST_ADDR)); in etna_link_shaders()
H A Detnaviv_emit.c580 assert(ctx->shader_state.VS_INST_ADDR.bo && ctx->shader_state.PS_INST_ADDR.bo); in etna_emit_state()
584 assert(ctx->shader_state.VS_INST_ADDR.bo); in etna_emit_state()
585 etna_set_state_reloc(stream, VIVS_VS_INST_ADDR, &ctx->shader_state.VS_INST_ADDR); in etna_emit_state()
599 } else if (ctx->shader_state.VS_INST_ADDR.bo || ctx->shader_state.PS_INST_ADDR.bo) { in etna_emit_state()
607 assert(ctx->shader_state.VS_INST_ADDR.bo); in etna_emit_state()
608 etna_set_state_reloc(stream, VIVS_VS_INST_ADDR, &ctx->shader_state.VS_INST_ADDR); in etna_emit_state()
H A Detnaviv_internal.h258 struct etna_reloc VS_INST_ADDR; member
/dports/graphics/mesa-libs/mesa-21.3.6/src/gallium/drivers/etnaviv/
H A Detnaviv_shader.c274 cs->VS_INST_ADDR.bo = vs->bo; in etna_link_shaders()
275 cs->VS_INST_ADDR.offset = 0; in etna_link_shaders()
276 cs->VS_INST_ADDR.flags = ETNA_RELOC_READ; in etna_link_shaders()
282 memset(&cs->VS_INST_ADDR, 0, sizeof(cs->VS_INST_ADDR)); in etna_link_shaders()
H A Detnaviv_emit.c580 assert(ctx->shader_state.VS_INST_ADDR.bo && ctx->shader_state.PS_INST_ADDR.bo); in etna_emit_state()
584 assert(ctx->shader_state.VS_INST_ADDR.bo); in etna_emit_state()
585 etna_set_state_reloc(stream, VIVS_VS_INST_ADDR, &ctx->shader_state.VS_INST_ADDR); in etna_emit_state()
599 } else if (ctx->shader_state.VS_INST_ADDR.bo || ctx->shader_state.PS_INST_ADDR.bo) { in etna_emit_state()
607 assert(ctx->shader_state.VS_INST_ADDR.bo); in etna_emit_state()
608 etna_set_state_reloc(stream, VIVS_VS_INST_ADDR, &ctx->shader_state.VS_INST_ADDR); in etna_emit_state()
/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/gallium/drivers/etnaviv/
H A Detnaviv_shader.c274 cs->VS_INST_ADDR.bo = vs->bo; in etna_link_shaders()
275 cs->VS_INST_ADDR.offset = 0; in etna_link_shaders()
276 cs->VS_INST_ADDR.flags = ETNA_RELOC_READ; in etna_link_shaders()
282 memset(&cs->VS_INST_ADDR, 0, sizeof(cs->VS_INST_ADDR)); in etna_link_shaders()
H A Detnaviv_emit.c580 assert(ctx->shader_state.VS_INST_ADDR.bo && ctx->shader_state.PS_INST_ADDR.bo); in etna_emit_state()
584 assert(ctx->shader_state.VS_INST_ADDR.bo); in etna_emit_state()
585 etna_set_state_reloc(stream, VIVS_VS_INST_ADDR, &ctx->shader_state.VS_INST_ADDR); in etna_emit_state()
599 } else if (ctx->shader_state.VS_INST_ADDR.bo || ctx->shader_state.PS_INST_ADDR.bo) { in etna_emit_state()
607 assert(ctx->shader_state.VS_INST_ADDR.bo); in etna_emit_state()
608 etna_set_state_reloc(stream, VIVS_VS_INST_ADDR, &ctx->shader_state.VS_INST_ADDR); in etna_emit_state()
/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/gallium/drivers/etnaviv/
H A Detnaviv_shader.c274 cs->VS_INST_ADDR.bo = vs->bo; in etna_link_shaders()
275 cs->VS_INST_ADDR.offset = 0; in etna_link_shaders()
276 cs->VS_INST_ADDR.flags = ETNA_RELOC_READ; in etna_link_shaders()
282 memset(&cs->VS_INST_ADDR, 0, sizeof(cs->VS_INST_ADDR)); in etna_link_shaders()
H A Detnaviv_emit.c580 assert(ctx->shader_state.VS_INST_ADDR.bo && ctx->shader_state.PS_INST_ADDR.bo); in etna_emit_state()
584 assert(ctx->shader_state.VS_INST_ADDR.bo); in etna_emit_state()
585 etna_set_state_reloc(stream, VIVS_VS_INST_ADDR, &ctx->shader_state.VS_INST_ADDR); in etna_emit_state()
599 } else if (ctx->shader_state.VS_INST_ADDR.bo || ctx->shader_state.PS_INST_ADDR.bo) { in etna_emit_state()
607 assert(ctx->shader_state.VS_INST_ADDR.bo); in etna_emit_state()
608 etna_set_state_reloc(stream, VIVS_VS_INST_ADDR, &ctx->shader_state.VS_INST_ADDR); in etna_emit_state()
/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/gallium/drivers/etnaviv/
H A Detnaviv_shader.c274 cs->VS_INST_ADDR.bo = vs->bo; in etna_link_shaders()
275 cs->VS_INST_ADDR.offset = 0; in etna_link_shaders()
276 cs->VS_INST_ADDR.flags = ETNA_RELOC_READ; in etna_link_shaders()
282 memset(&cs->VS_INST_ADDR, 0, sizeof(cs->VS_INST_ADDR)); in etna_link_shaders()
H A Detnaviv_emit.c580 assert(ctx->shader_state.VS_INST_ADDR.bo && ctx->shader_state.PS_INST_ADDR.bo); in etna_emit_state()
584 assert(ctx->shader_state.VS_INST_ADDR.bo); in etna_emit_state()
585 etna_set_state_reloc(stream, VIVS_VS_INST_ADDR, &ctx->shader_state.VS_INST_ADDR); in etna_emit_state()
599 } else if (ctx->shader_state.VS_INST_ADDR.bo || ctx->shader_state.PS_INST_ADDR.bo) { in etna_emit_state()
607 assert(ctx->shader_state.VS_INST_ADDR.bo); in etna_emit_state()
608 etna_set_state_reloc(stream, VIVS_VS_INST_ADDR, &ctx->shader_state.VS_INST_ADDR); in etna_emit_state()
/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/gallium/drivers/etnaviv/
H A Detnaviv_shader.c274 cs->VS_INST_ADDR.bo = vs->bo; in etna_link_shaders()
275 cs->VS_INST_ADDR.offset = 0; in etna_link_shaders()
276 cs->VS_INST_ADDR.flags = ETNA_RELOC_READ; in etna_link_shaders()
282 memset(&cs->VS_INST_ADDR, 0, sizeof(cs->VS_INST_ADDR)); in etna_link_shaders()
H A Detnaviv_emit.c580 assert(ctx->shader_state.VS_INST_ADDR.bo && ctx->shader_state.PS_INST_ADDR.bo); in etna_emit_state()
584 assert(ctx->shader_state.VS_INST_ADDR.bo); in etna_emit_state()
585 etna_set_state_reloc(stream, VIVS_VS_INST_ADDR, &ctx->shader_state.VS_INST_ADDR); in etna_emit_state()
599 } else if (ctx->shader_state.VS_INST_ADDR.bo || ctx->shader_state.PS_INST_ADDR.bo) { in etna_emit_state()
607 assert(ctx->shader_state.VS_INST_ADDR.bo); in etna_emit_state()
608 etna_set_state_reloc(stream, VIVS_VS_INST_ADDR, &ctx->shader_state.VS_INST_ADDR); in etna_emit_state()
/dports/graphics/mesa-dri/mesa-21.3.6/src/gallium/drivers/etnaviv/
H A Detnaviv_shader.c274 cs->VS_INST_ADDR.bo = vs->bo; in etna_link_shaders()
275 cs->VS_INST_ADDR.offset = 0; in etna_link_shaders()
276 cs->VS_INST_ADDR.flags = ETNA_RELOC_READ; in etna_link_shaders()
282 memset(&cs->VS_INST_ADDR, 0, sizeof(cs->VS_INST_ADDR)); in etna_link_shaders()
H A Detnaviv_emit.c580 assert(ctx->shader_state.VS_INST_ADDR.bo && ctx->shader_state.PS_INST_ADDR.bo); in etna_emit_state()
584 assert(ctx->shader_state.VS_INST_ADDR.bo); in etna_emit_state()
585 etna_set_state_reloc(stream, VIVS_VS_INST_ADDR, &ctx->shader_state.VS_INST_ADDR); in etna_emit_state()
599 } else if (ctx->shader_state.VS_INST_ADDR.bo || ctx->shader_state.PS_INST_ADDR.bo) { in etna_emit_state()
607 assert(ctx->shader_state.VS_INST_ADDR.bo); in etna_emit_state()
608 etna_set_state_reloc(stream, VIVS_VS_INST_ADDR, &ctx->shader_state.VS_INST_ADDR); in etna_emit_state()
/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/gallium/drivers/etnaviv/
H A Detnaviv_shader.c271 cs->VS_INST_ADDR.bo = vs->bo; in etna_link_shaders()
272 cs->VS_INST_ADDR.offset = 0; in etna_link_shaders()
273 cs->VS_INST_ADDR.flags = ETNA_RELOC_READ; in etna_link_shaders()
279 memset(&cs->VS_INST_ADDR, 0, sizeof(cs->VS_INST_ADDR)); in etna_link_shaders()
H A Detnaviv_emit.c580 assert(ctx->shader_state.VS_INST_ADDR.bo && ctx->shader_state.PS_INST_ADDR.bo); in etna_emit_state()
584 assert(ctx->shader_state.VS_INST_ADDR.bo); in etna_emit_state()
585 etna_set_state_reloc(stream, VIVS_VS_INST_ADDR, &ctx->shader_state.VS_INST_ADDR); in etna_emit_state()
599 } else if (ctx->shader_state.VS_INST_ADDR.bo || ctx->shader_state.PS_INST_ADDR.bo) { in etna_emit_state()
607 assert(ctx->shader_state.VS_INST_ADDR.bo); in etna_emit_state()
608 etna_set_state_reloc(stream, VIVS_VS_INST_ADDR, &ctx->shader_state.VS_INST_ADDR); in etna_emit_state()

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