/dports/graphics/mesa-dri-classic/mesa-20.2.3/src/gallium/drivers/etnaviv/ |
H A D | etnaviv_shader.c | 227 cs->VS_INST_ADDR.bo = vs->bo; in etna_link_shaders() 228 cs->VS_INST_ADDR.offset = 0; in etna_link_shaders() 229 cs->VS_INST_ADDR.flags = ETNA_RELOC_READ; in etna_link_shaders() 235 memset(&cs->VS_INST_ADDR, 0, sizeof(cs->VS_INST_ADDR)); in etna_link_shaders()
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H A D | etnaviv_emit.c | 576 assert(ctx->shader_state.VS_INST_ADDR.bo && ctx->shader_state.PS_INST_ADDR.bo); in etna_emit_state() 580 assert(ctx->shader_state.VS_INST_ADDR.bo); in etna_emit_state() 581 etna_set_state_reloc(stream, VIVS_VS_INST_ADDR, &ctx->shader_state.VS_INST_ADDR); in etna_emit_state() 595 } else if (ctx->shader_state.VS_INST_ADDR.bo || ctx->shader_state.PS_INST_ADDR.bo) { in etna_emit_state() 603 assert(ctx->shader_state.VS_INST_ADDR.bo); in etna_emit_state() 604 etna_set_state_reloc(stream, VIVS_VS_INST_ADDR, &ctx->shader_state.VS_INST_ADDR); in etna_emit_state()
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/dports/lang/clover/mesa-21.3.6/src/gallium/drivers/etnaviv/ |
H A D | etnaviv_shader.c | 274 cs->VS_INST_ADDR.bo = vs->bo; in etna_link_shaders() 275 cs->VS_INST_ADDR.offset = 0; in etna_link_shaders() 276 cs->VS_INST_ADDR.flags = ETNA_RELOC_READ; in etna_link_shaders() 282 memset(&cs->VS_INST_ADDR, 0, sizeof(cs->VS_INST_ADDR)); in etna_link_shaders()
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H A D | etnaviv_emit.c | 580 assert(ctx->shader_state.VS_INST_ADDR.bo && ctx->shader_state.PS_INST_ADDR.bo); in etna_emit_state() 584 assert(ctx->shader_state.VS_INST_ADDR.bo); in etna_emit_state() 585 etna_set_state_reloc(stream, VIVS_VS_INST_ADDR, &ctx->shader_state.VS_INST_ADDR); in etna_emit_state() 599 } else if (ctx->shader_state.VS_INST_ADDR.bo || ctx->shader_state.PS_INST_ADDR.bo) { in etna_emit_state() 607 assert(ctx->shader_state.VS_INST_ADDR.bo); in etna_emit_state() 608 etna_set_state_reloc(stream, VIVS_VS_INST_ADDR, &ctx->shader_state.VS_INST_ADDR); in etna_emit_state()
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H A D | etnaviv_internal.h | 258 struct etna_reloc VS_INST_ADDR; member
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/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/gallium/drivers/etnaviv/ |
H A D | etnaviv_shader.c | 274 cs->VS_INST_ADDR.bo = vs->bo; in etna_link_shaders() 275 cs->VS_INST_ADDR.offset = 0; in etna_link_shaders() 276 cs->VS_INST_ADDR.flags = ETNA_RELOC_READ; in etna_link_shaders() 282 memset(&cs->VS_INST_ADDR, 0, sizeof(cs->VS_INST_ADDR)); in etna_link_shaders()
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H A D | etnaviv_emit.c | 580 assert(ctx->shader_state.VS_INST_ADDR.bo && ctx->shader_state.PS_INST_ADDR.bo); in etna_emit_state() 584 assert(ctx->shader_state.VS_INST_ADDR.bo); in etna_emit_state() 585 etna_set_state_reloc(stream, VIVS_VS_INST_ADDR, &ctx->shader_state.VS_INST_ADDR); in etna_emit_state() 599 } else if (ctx->shader_state.VS_INST_ADDR.bo || ctx->shader_state.PS_INST_ADDR.bo) { in etna_emit_state() 607 assert(ctx->shader_state.VS_INST_ADDR.bo); in etna_emit_state() 608 etna_set_state_reloc(stream, VIVS_VS_INST_ADDR, &ctx->shader_state.VS_INST_ADDR); in etna_emit_state()
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H A D | etnaviv_internal.h | 258 struct etna_reloc VS_INST_ADDR; member
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/dports/graphics/libosmesa/mesa-21.3.6/src/gallium/drivers/etnaviv/ |
H A D | etnaviv_shader.c | 274 cs->VS_INST_ADDR.bo = vs->bo; in etna_link_shaders() 275 cs->VS_INST_ADDR.offset = 0; in etna_link_shaders() 276 cs->VS_INST_ADDR.flags = ETNA_RELOC_READ; in etna_link_shaders() 282 memset(&cs->VS_INST_ADDR, 0, sizeof(cs->VS_INST_ADDR)); in etna_link_shaders()
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H A D | etnaviv_emit.c | 580 assert(ctx->shader_state.VS_INST_ADDR.bo && ctx->shader_state.PS_INST_ADDR.bo); in etna_emit_state() 584 assert(ctx->shader_state.VS_INST_ADDR.bo); in etna_emit_state() 585 etna_set_state_reloc(stream, VIVS_VS_INST_ADDR, &ctx->shader_state.VS_INST_ADDR); in etna_emit_state() 599 } else if (ctx->shader_state.VS_INST_ADDR.bo || ctx->shader_state.PS_INST_ADDR.bo) { in etna_emit_state() 607 assert(ctx->shader_state.VS_INST_ADDR.bo); in etna_emit_state() 608 etna_set_state_reloc(stream, VIVS_VS_INST_ADDR, &ctx->shader_state.VS_INST_ADDR); in etna_emit_state()
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H A D | etnaviv_internal.h | 258 struct etna_reloc VS_INST_ADDR; member
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/dports/graphics/mesa-libs/mesa-21.3.6/src/gallium/drivers/etnaviv/ |
H A D | etnaviv_shader.c | 274 cs->VS_INST_ADDR.bo = vs->bo; in etna_link_shaders() 275 cs->VS_INST_ADDR.offset = 0; in etna_link_shaders() 276 cs->VS_INST_ADDR.flags = ETNA_RELOC_READ; in etna_link_shaders() 282 memset(&cs->VS_INST_ADDR, 0, sizeof(cs->VS_INST_ADDR)); in etna_link_shaders()
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H A D | etnaviv_emit.c | 580 assert(ctx->shader_state.VS_INST_ADDR.bo && ctx->shader_state.PS_INST_ADDR.bo); in etna_emit_state() 584 assert(ctx->shader_state.VS_INST_ADDR.bo); in etna_emit_state() 585 etna_set_state_reloc(stream, VIVS_VS_INST_ADDR, &ctx->shader_state.VS_INST_ADDR); in etna_emit_state() 599 } else if (ctx->shader_state.VS_INST_ADDR.bo || ctx->shader_state.PS_INST_ADDR.bo) { in etna_emit_state() 607 assert(ctx->shader_state.VS_INST_ADDR.bo); in etna_emit_state() 608 etna_set_state_reloc(stream, VIVS_VS_INST_ADDR, &ctx->shader_state.VS_INST_ADDR); in etna_emit_state()
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/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/gallium/drivers/etnaviv/ |
H A D | etnaviv_shader.c | 274 cs->VS_INST_ADDR.bo = vs->bo; in etna_link_shaders() 275 cs->VS_INST_ADDR.offset = 0; in etna_link_shaders() 276 cs->VS_INST_ADDR.flags = ETNA_RELOC_READ; in etna_link_shaders() 282 memset(&cs->VS_INST_ADDR, 0, sizeof(cs->VS_INST_ADDR)); in etna_link_shaders()
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H A D | etnaviv_emit.c | 580 assert(ctx->shader_state.VS_INST_ADDR.bo && ctx->shader_state.PS_INST_ADDR.bo); in etna_emit_state() 584 assert(ctx->shader_state.VS_INST_ADDR.bo); in etna_emit_state() 585 etna_set_state_reloc(stream, VIVS_VS_INST_ADDR, &ctx->shader_state.VS_INST_ADDR); in etna_emit_state() 599 } else if (ctx->shader_state.VS_INST_ADDR.bo || ctx->shader_state.PS_INST_ADDR.bo) { in etna_emit_state() 607 assert(ctx->shader_state.VS_INST_ADDR.bo); in etna_emit_state() 608 etna_set_state_reloc(stream, VIVS_VS_INST_ADDR, &ctx->shader_state.VS_INST_ADDR); in etna_emit_state()
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/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/gallium/drivers/etnaviv/ |
H A D | etnaviv_shader.c | 274 cs->VS_INST_ADDR.bo = vs->bo; in etna_link_shaders() 275 cs->VS_INST_ADDR.offset = 0; in etna_link_shaders() 276 cs->VS_INST_ADDR.flags = ETNA_RELOC_READ; in etna_link_shaders() 282 memset(&cs->VS_INST_ADDR, 0, sizeof(cs->VS_INST_ADDR)); in etna_link_shaders()
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H A D | etnaviv_emit.c | 580 assert(ctx->shader_state.VS_INST_ADDR.bo && ctx->shader_state.PS_INST_ADDR.bo); in etna_emit_state() 584 assert(ctx->shader_state.VS_INST_ADDR.bo); in etna_emit_state() 585 etna_set_state_reloc(stream, VIVS_VS_INST_ADDR, &ctx->shader_state.VS_INST_ADDR); in etna_emit_state() 599 } else if (ctx->shader_state.VS_INST_ADDR.bo || ctx->shader_state.PS_INST_ADDR.bo) { in etna_emit_state() 607 assert(ctx->shader_state.VS_INST_ADDR.bo); in etna_emit_state() 608 etna_set_state_reloc(stream, VIVS_VS_INST_ADDR, &ctx->shader_state.VS_INST_ADDR); in etna_emit_state()
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/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/gallium/drivers/etnaviv/ |
H A D | etnaviv_shader.c | 274 cs->VS_INST_ADDR.bo = vs->bo; in etna_link_shaders() 275 cs->VS_INST_ADDR.offset = 0; in etna_link_shaders() 276 cs->VS_INST_ADDR.flags = ETNA_RELOC_READ; in etna_link_shaders() 282 memset(&cs->VS_INST_ADDR, 0, sizeof(cs->VS_INST_ADDR)); in etna_link_shaders()
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H A D | etnaviv_emit.c | 580 assert(ctx->shader_state.VS_INST_ADDR.bo && ctx->shader_state.PS_INST_ADDR.bo); in etna_emit_state() 584 assert(ctx->shader_state.VS_INST_ADDR.bo); in etna_emit_state() 585 etna_set_state_reloc(stream, VIVS_VS_INST_ADDR, &ctx->shader_state.VS_INST_ADDR); in etna_emit_state() 599 } else if (ctx->shader_state.VS_INST_ADDR.bo || ctx->shader_state.PS_INST_ADDR.bo) { in etna_emit_state() 607 assert(ctx->shader_state.VS_INST_ADDR.bo); in etna_emit_state() 608 etna_set_state_reloc(stream, VIVS_VS_INST_ADDR, &ctx->shader_state.VS_INST_ADDR); in etna_emit_state()
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/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/gallium/drivers/etnaviv/ |
H A D | etnaviv_shader.c | 274 cs->VS_INST_ADDR.bo = vs->bo; in etna_link_shaders() 275 cs->VS_INST_ADDR.offset = 0; in etna_link_shaders() 276 cs->VS_INST_ADDR.flags = ETNA_RELOC_READ; in etna_link_shaders() 282 memset(&cs->VS_INST_ADDR, 0, sizeof(cs->VS_INST_ADDR)); in etna_link_shaders()
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H A D | etnaviv_emit.c | 580 assert(ctx->shader_state.VS_INST_ADDR.bo && ctx->shader_state.PS_INST_ADDR.bo); in etna_emit_state() 584 assert(ctx->shader_state.VS_INST_ADDR.bo); in etna_emit_state() 585 etna_set_state_reloc(stream, VIVS_VS_INST_ADDR, &ctx->shader_state.VS_INST_ADDR); in etna_emit_state() 599 } else if (ctx->shader_state.VS_INST_ADDR.bo || ctx->shader_state.PS_INST_ADDR.bo) { in etna_emit_state() 607 assert(ctx->shader_state.VS_INST_ADDR.bo); in etna_emit_state() 608 etna_set_state_reloc(stream, VIVS_VS_INST_ADDR, &ctx->shader_state.VS_INST_ADDR); in etna_emit_state()
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/dports/graphics/mesa-dri/mesa-21.3.6/src/gallium/drivers/etnaviv/ |
H A D | etnaviv_shader.c | 274 cs->VS_INST_ADDR.bo = vs->bo; in etna_link_shaders() 275 cs->VS_INST_ADDR.offset = 0; in etna_link_shaders() 276 cs->VS_INST_ADDR.flags = ETNA_RELOC_READ; in etna_link_shaders() 282 memset(&cs->VS_INST_ADDR, 0, sizeof(cs->VS_INST_ADDR)); in etna_link_shaders()
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H A D | etnaviv_emit.c | 580 assert(ctx->shader_state.VS_INST_ADDR.bo && ctx->shader_state.PS_INST_ADDR.bo); in etna_emit_state() 584 assert(ctx->shader_state.VS_INST_ADDR.bo); in etna_emit_state() 585 etna_set_state_reloc(stream, VIVS_VS_INST_ADDR, &ctx->shader_state.VS_INST_ADDR); in etna_emit_state() 599 } else if (ctx->shader_state.VS_INST_ADDR.bo || ctx->shader_state.PS_INST_ADDR.bo) { in etna_emit_state() 607 assert(ctx->shader_state.VS_INST_ADDR.bo); in etna_emit_state() 608 etna_set_state_reloc(stream, VIVS_VS_INST_ADDR, &ctx->shader_state.VS_INST_ADDR); in etna_emit_state()
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/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/gallium/drivers/etnaviv/ |
H A D | etnaviv_shader.c | 271 cs->VS_INST_ADDR.bo = vs->bo; in etna_link_shaders() 272 cs->VS_INST_ADDR.offset = 0; in etna_link_shaders() 273 cs->VS_INST_ADDR.flags = ETNA_RELOC_READ; in etna_link_shaders() 279 memset(&cs->VS_INST_ADDR, 0, sizeof(cs->VS_INST_ADDR)); in etna_link_shaders()
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H A D | etnaviv_emit.c | 580 assert(ctx->shader_state.VS_INST_ADDR.bo && ctx->shader_state.PS_INST_ADDR.bo); in etna_emit_state() 584 assert(ctx->shader_state.VS_INST_ADDR.bo); in etna_emit_state() 585 etna_set_state_reloc(stream, VIVS_VS_INST_ADDR, &ctx->shader_state.VS_INST_ADDR); in etna_emit_state() 599 } else if (ctx->shader_state.VS_INST_ADDR.bo || ctx->shader_state.PS_INST_ADDR.bo) { in etna_emit_state() 607 assert(ctx->shader_state.VS_INST_ADDR.bo); in etna_emit_state() 608 etna_set_state_reloc(stream, VIVS_VS_INST_ADDR, &ctx->shader_state.VS_INST_ADDR); in etna_emit_state()
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