Searched refs:VariantSpartan (Results 1 – 10 of 10) sorted by relevance
/dports/games/xboard-devel/xboard-f49e7e1/ |
H A D | moves.c | 982 if(gameInfo.variant == VariantSpartan) in GenPseudoLegal() 1064 … if (board[rf+rt>>1][ff+ft>>1] == EmptySquare && gameInfo.variant != VariantSpartan) continue; in GenPseudoLegal() 1068 … if(gameInfo.variant == VariantSpartan) // in Spartan Chess restrict range to modern Dababba in GenPseudoLegal() 1089 if(gameInfo.variant == VariantSpartan) // in Spartan Chess Chancellor is used for Dragon King. in GenPseudoLegal() 1368 int check, promo = (gameInfo.variant == VariantSpartan && kind == BlackPromotion); in GenLegalCallback() 1703 …if(gameInfo.variant != VariantSpartan || cl.check == 0) // in Spartan Chess go on to test if other… in CheckTest() 1889 } else if(gameInfo.variant == VariantSpartan && cl.kind == BlackPromotion ) { in LegalityTest()
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H A D | common.h | 406 VariantSpartan, enumerator
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H A D | dialogs.c | 467 { VariantSpartan,SAME_ROW, 135, NULL, (void*) &Pick, "#FF0000", NULL, Button, N_("Spartan")}, 1778 gameInfo.variant == VariantSpartan && !WhiteOnMove(currentMove) || in PromotionPopUp() 1782 if(gameInfo.variant == VariantSpartan && !WhiteOnMove(currentMove)) { in PromotionPopUp()
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H A D | backend.c | 1245 case VariantSpartan: /* should work */ in InitBackEnd1() 5400 … if(gameInfo.variant == VariantSpartan && pawn == BlackPawn) pawn = BlackLance, king = EmptySquare; in Sweep() 6188 case VariantSpartan: in InitPosition() 6274 …initialPosition[BOARD_HEIGHT-pawnRow-1][j] = gameInfo.variant == VariantSpartan ? BlackLance : Bla… in InitPosition() 6567 else if(gameInfo.variant == VariantSpartan) in DefaultPromoChoice() 10032 …if(gameInfo.variant == VariantSpartan) board[EP_STATUS] = EP_PAWN_MOVE; // in Spartan no e.p. righ… in ApplyMove()
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/dports/games/xboard/xboard-4.9.1/ |
H A D | moves.c | 1040 if(gameInfo.variant == VariantSpartan) in GenPseudoLegal() 1116 … if(gameInfo.variant == VariantChuChess || gameInfo.variant == VariantSpartan) goto DragonKing; in GenPseudoLegal() 1144 if(gameInfo.variant == VariantSpartan) // in Spartan Chess Chancellor is used for Dragon King. in GenPseudoLegal() 1444 int check, promo = (gameInfo.variant == VariantSpartan && kind == BlackPromotion); in GenLegalCallback() 1784 …if(gameInfo.variant != VariantSpartan || cl.check == 0) // in Spartan Chess go on to test if other… in CheckTest() 1973 } else if(gameInfo.variant == VariantSpartan && cl.kind == BlackPromotion ) { in LegalityTest()
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H A D | common.h | 410 VariantSpartan, enumerator
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H A D | dialogs.c | 471 { VariantSpartan,SAME_ROW, 135, NULL, (void*) &Pick, "#FF0000", NULL, Button, N_("Spartan")}, 1967 gameInfo.variant == VariantSpartan && !WhiteOnMove(currentMove) || in PromotionPopUp() 1971 if(gameInfo.variant == VariantSpartan && !WhiteOnMove(currentMove)) { in PromotionPopUp()
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H A D | backend.c | 1248 case VariantSpartan: /* should work */ in InitBackEnd1() 5442 … if(gameInfo.variant == VariantSpartan && pawn == BlackPawn) pawn = BlackLance, king = EmptySquare; in Sweep() 6299 case VariantSpartan: in InitPosition() 6385 …initialPosition[BOARD_HEIGHT-pawnRow-1][j] = gameInfo.variant == VariantSpartan ? BlackLance : Bla… in InitPosition() 6679 else if(gameInfo.variant == VariantSpartan) in DefaultPromoChoice() 10258 …if(gameInfo.variant == VariantSpartan) board[EP_STATUS] = EP_PAWN_MOVE; // in Spartan no e.p. righ… in ApplyMove()
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/dports/games/xboard-devel/xboard-f49e7e1/winboard/ |
H A D | winboard.c | 2335 || v == VariantKnightmate || v == VariantSChess || v == VariantXiangqi || v == VariantSpartan in InitDrawingSizes() 4532 gameInfo.variant == VariantSpartan && !WhiteOnMove(currentMove) || in Promotion() 4576 …if(gameInfo.variant == VariantSpartan && !WhiteOnMove(currentMove)) promoChar = PieceToChar(BlackD… in Promotion() 4580 …if(gameInfo.variant == VariantSpartan && !WhiteOnMove(currentMove)) promoChar = PieceToChar(BlackA… in Promotion()
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/dports/games/xboard/xboard-4.9.1/winboard/ |
H A D | winboard.c | 2349 || v == VariantKnightmate || v == VariantSChess || v == VariantXiangqi || v == VariantSpartan in InitDrawingSizes() 4584 gameInfo.variant == VariantSpartan && !WhiteOnMove(currentMove) || in Promotion() 4628 …if(gameInfo.variant == VariantSpartan && !WhiteOnMove(currentMove)) promoChar = PieceToChar(BlackD… in Promotion() 4632 …if(gameInfo.variant == VariantSpartan && !WhiteOnMove(currentMove)) promoChar = PieceToChar(BlackA… in Promotion()
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