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/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osg/
H A DShape.cpp723 Vertex3f(dx,-dy,dz); in apply()
728 Vertex3f(dx,dy,dz); in apply()
732 Vertex3f(dx,dy,-dz); in apply()
740 Vertex3f(-dx,dy,dz); in apply()
745 Vertex3f(dx,-dy,dz); in apply()
753 Vertex3f(dx,dy,-dz); in apply()
757 Vertex3f(dx,dy,dz); in apply()
762 Vertex3f(-dx,dy,dz); in apply()
781 Vertex3f(-dx,dy,dz); in apply()
789 Vertex3f(dx,-dy,dz); in apply()
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/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/examples/osggpucull/
H A DShapeToGeometry.cpp209 gl.Vertex3f(r,0.0f,topz); in drawCylinderBody()
212 gl.Vertex3f(r,0.0f,basez); in drawCylinderBody()
236 gl.Vertex3f(r,0.0f,basez); in drawCylinderBody()
239 gl.Vertex3f(r,0.0f,topz); in drawCylinderBody()
570 gl.Vertex3f(dx,-dy,dz); in apply()
576 gl.Vertex3f(dx,dy,dz); in apply()
579 gl.Vertex3f(dx,dy,-dz); in apply()
585 gl.Vertex3f(-dx,dy,dz); in apply()
591 gl.Vertex3f(dx,-dy,dz); in apply()
600 gl.Vertex3f(dx,dy,dz); in apply()
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/dports/games/gtkradiant/GPL/GtkRadiant/libs/
H A Drender.h363 struct Vertex3f struct
367 Vertex3f() in Vertex3f() function
377 inline bool operator<(const Vertex3f& self, const Vertex3f& other)
394 inline bool operator==(const Vertex3f& self, const Vertex3f& other)
399 inline bool operator!=(const Vertex3f& self, const Vertex3f& other)
821 inline Vertex3f vertex3f_quantised(const Vertex3f& vertex, float precision) in vertex3f_quantised()
845 Vertex3f vertex;
850 PointVertex(Vertex3f _vertex) in PointVertex()
888 Vertex3f vertex;
1163 Vertex3f& operator*()
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H A Dpivot.h259 m_vertices.push_back(PointVertex(Vertex3f(0, 0, 0), g_colour_x)); in RenderablePivot()
260 m_vertices.push_back(PointVertex(Vertex3f(16, 0, 0), g_colour_x)); in RenderablePivot()
262 m_vertices.push_back(PointVertex(Vertex3f(0, 0, 0), g_colour_y)); in RenderablePivot()
263 m_vertices.push_back(PointVertex(Vertex3f(0, 16, 0), g_colour_y)); in RenderablePivot()
265 m_vertices.push_back(PointVertex(Vertex3f(0, 0, 0), g_colour_z)); in RenderablePivot()
266 m_vertices.push_back(PointVertex(Vertex3f(0, 0, 16), g_colour_z)); in RenderablePivot()
/dports/games/netradiant/netradiant-20150621-src/libs/
H A Drender.h317 struct Vertex3f : public Vector3 struct
319 Vertex3f(){ in Vertex3f() argument
327 inline bool operator<( const Vertex3f& self, const Vertex3f& other ){
340 inline bool operator==( const Vertex3f& self, const Vertex3f& other ){
344 inline bool operator!=( const Vertex3f& self, const Vertex3f& other ){
720 inline Vertex3f vertex3f_quantised( const Vertex3f& vertex, float precision ){ in vertex3f_quantised()
741 Vertex3f vertex;
745 PointVertex( Vertex3f _vertex ) in PointVertex()
776 Vertex3f vertex;
1019 Vertex3f& operator*(){
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H A Dpivot.h246 m_vertices.push_back( PointVertex( Vertex3f( 0, 0, 0 ), g_colour_x ) ); in RenderablePivot()
247 m_vertices.push_back( PointVertex( Vertex3f( 16, 0, 0 ), g_colour_x ) ); in RenderablePivot()
249 m_vertices.push_back( PointVertex( Vertex3f( 0, 0, 0 ), g_colour_y ) ); in RenderablePivot()
250 m_vertices.push_back( PointVertex( Vertex3f( 0, 16, 0 ), g_colour_y ) ); in RenderablePivot()
252 m_vertices.push_back( PointVertex( Vertex3f( 0, 0, 0 ), g_colour_z ) ); in RenderablePivot()
253 m_vertices.push_back( PointVertex( Vertex3f( 0, 0, 16 ), g_colour_z ) ); in RenderablePivot()
/dports/games/ufoai/ufoai-2.5-source/src/tools/radiant/libs/
H A Drender.h356 Vertex3f () in Vertex3f() function
376 inline bool operator< (const Vertex3f& self, const Vertex3f& other)
390 inline bool operator== (const Vertex3f& self, const Vertex3f& other)
395 inline bool operator!= (const Vertex3f& self, const Vertex3f& other)
829 inline Vertex3f vertex3f_quantised (const Vertex3f& vertex, float precision) in vertex3f_quantised()
855 Vertex3f vertex;
871 vertex = Vertex3f( in PointVertex()
882 vertex = Vertex3f(point); in PointVertex()
912 Vertex3f vertex;
1182 Vertex3f& operator*()
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H A Dpivot.h192 m_vertices.push_back(PointVertex(Vertex3f(0, 0, 0), g_colour_x)); in RenderablePivot()
193 m_vertices.push_back(PointVertex(Vertex3f(16, 0, 0), g_colour_x)); in RenderablePivot()
195 m_vertices.push_back(PointVertex(Vertex3f(0, 0, 0), g_colour_y)); in RenderablePivot()
196 m_vertices.push_back(PointVertex(Vertex3f(0, 16, 0), g_colour_y)); in RenderablePivot()
198 m_vertices.push_back(PointVertex(Vertex3f(0, 0, 0), g_colour_z)); in RenderablePivot()
199 m_vertices.push_back(PointVertex(Vertex3f(0, 0, 16), g_colour_z)); in RenderablePivot()
/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osg/
H A DShapeDrawable.cpp121 gl.Vertex3f(r,0.0f,topz); in drawCylinderBody()
124 gl.Vertex3f(r,0.0f,basez); in drawCylinderBody()
148 gl.Vertex3f(r,0.0f,basez); in drawCylinderBody()
151 gl.Vertex3f(r,0.0f,topz); in drawCylinderBody()
488 gl.Vertex3f(dx,-dy,dz); in apply()
494 gl.Vertex3f(dx,dy,dz); in apply()
497 gl.Vertex3f(dx,dy,-dz); in apply()
503 gl.Vertex3f(-dx,dy,dz); in apply()
509 gl.Vertex3f(dx,-dy,dz); in apply()
518 gl.Vertex3f(dx,dy,dz); in apply()
[all …]
/dports/emulators/atari800/atari800-3.1.0/src/sdl/
H A Dvideo_gl.c367 gl.Vertex3f(1.0f, -1.0f, -2.0f); in SetGlDisplayList()
369 gl.Vertex3f(1.0f, 1.0f, -2.0f); in SetGlDisplayList()
371 gl.Vertex3f(-1.0f, 1.0f, -2.0f); in SetGlDisplayList()
373 gl.Vertex3f(-1.0f, -1.0f, -2.0f); in SetGlDisplayList()
376 gl.Vertex3f(-1.0f, -1.0f, -2.0f); in SetGlDisplayList()
378 gl.Vertex3f(1.0f, -1.0f, -2.0f); in SetGlDisplayList()
380 gl.Vertex3f(1.0f, 1.0f, -2.0f); in SetGlDisplayList()
382 gl.Vertex3f(-1.0f, 1.0f, -2.0f); in SetGlDisplayList()
393 gl.Vertex3f(1.0f, -1.0f, -1.0f); in SetGlDisplayList()
395 gl.Vertex3f(1.0f, 1.0f, -1.0f); in SetGlDisplayList()
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/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osgUtil/
H A DSceneGraphBuilder.cpp214 void SceneGraphBuilder::Vertex3f(GLfloat x, GLfloat y, GLfloat z) in Vertex3f() function in SceneGraphBuilder
365 Vertex3f(0.0f, 0.0f, 0.0f); in Disk()
369 Vertex3f(outer*GLfloat(sin(angle)), outer*GLfloat(cos(angle)), 0.0f); in Disk()
380 Vertex3f(outer*GLfloat(sin(angle)), outer*GLfloat(cos(angle)), 0.0f); in Disk()
389 Vertex3f(0.0f, 0.0f, 0.0f); in Disk()
393 Vertex3f(outer*GLfloat(sin(angle)), outer*GLfloat(cos(angle)), 0.0f); in Disk()
404 Vertex3f(outer*GLfloat(sin(angle)), outer*GLfloat(cos(angle)), 0.0f); in Disk()
/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osgUtil/
H A DSceneGraphBuilder.cpp214 void SceneGraphBuilder::Vertex3f(GLfloat x, GLfloat y, GLfloat z) in Vertex3f() function in SceneGraphBuilder
365 Vertex3f(0.0f, 0.0f, 0.0f); in Disk()
369 Vertex3f(outer*GLfloat(sin(angle)), outer*GLfloat(cos(angle)), 0.0f); in Disk()
380 Vertex3f(outer*GLfloat(sin(angle)), outer*GLfloat(cos(angle)), 0.0f); in Disk()
389 Vertex3f(0.0f, 0.0f, 0.0f); in Disk()
393 Vertex3f(outer*GLfloat(sin(angle)), outer*GLfloat(cos(angle)), 0.0f); in Disk()
404 Vertex3f(outer*GLfloat(sin(angle)), outer*GLfloat(cos(angle)), 0.0f); in Disk()
/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osgParticle/
H A DParticle.cpp145 gl->Vertex3f(xpos.x(), xpos.y(), xpos.z());
182 gl->Vertex3f(0,0,0);
210 gl->Vertex3f(xpos.x(), xpos.y(), xpos.z());
212 gl->Vertex3f(xpos.x() + v.x(), xpos.y() + v.y(), xpos.z() + v.z());
/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/include/osg/
H A DGLBeginEndAdapter65 void Vertex3f(GLfloat x, GLfloat y, GLfloat z);
66 void Vertex3fv(const GLfloat* v) { Vertex3f(v[0], v[1], v[2]); }
68 void Vertex3dv(GLdouble x, GLdouble y, GLdouble z) { Vertex3f(x,y,z); }
69 void Vertex3dv(const GLdouble* v) { Vertex3f(v[0], v[1], v[2]); }
/dports/games/ufoai/ufoai-2.5-source/src/tools/radiant/radiant/entity/
H A Dtargetable.h162 m_targetLines.push_back(PointVertex(reinterpret_cast<const Vertex3f&> (m_worldPosition))); in operator()
163 m_targetLines.push_back(PointVertex(reinterpret_cast<const Vertex3f&> (worldPosition))); in operator()
249 mutable Vertex3f m_position;
/dports/games/gtkradiant/GPL/GtkRadiant/plugins/entity/
H A Dtargetable.h206 m_targetLines.push_back(PointVertex(reinterpret_cast<const Vertex3f&>(m_worldPosition))); in operator()
207 m_targetLines.push_back(PointVertex(reinterpret_cast<const Vertex3f&>(worldPosition))); in operator()
333 mutable Vertex3f m_position;
/dports/games/netradiant/netradiant-20150621-src/plugins/entity/
H A Dtargetable.h188 m_targetLines.push_back( PointVertex( reinterpret_cast<const Vertex3f&>( m_worldPosition ) ) ); in operator()
189 m_targetLines.push_back( PointVertex( reinterpret_cast<const Vertex3f&>( worldPosition ) ) ); in operator()
299 mutable Vertex3f m_position;
/dports/cad/meshlab/meshlab-Meshlab-2020.05/src/plugins_experimental/filter_ouput_optical_flow/
H A Dfilter_output_optical_flow.h51 GPU::Vertex3f ,
H A DDominancyClassifier.h81 GPU::Vertex3f ,
/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/include/osgUtil/
H A DSceneGraphBuilder64 void Vertex3f(GLfloat x, GLfloat y, GLfloat z);
65 void Vertex3fv(GLfloat* v) { Vertex3f(v[0], v[1], v[2]); }
/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/include/osgUtil/
H A DSceneGraphBuilder64 void Vertex3f(GLfloat x, GLfloat y, GLfloat z);
65 void Vertex3fv(GLfloat* v) { Vertex3f(v[0], v[1], v[2]); }
/dports/graphics/mesa-dri-classic/mesa-20.2.3/src/mesa/vbo/
H A Dvbo_init_tmp.h72 vfmt->Vertex3f = NAME(Vertex3f);
/dports/games/ufoai/ufoai-2.5-source/src/tools/radiant/libs/picomodel/
H A DRenderablePicoSurface.cpp31 Vertex3f vertex(PicoGetSurfaceXYZ(surf, vNum)); in RenderablePicoSurface()
/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osgSim/
H A DSphereSegment.cpp438 gl.Vertex3f(_centre.x() + _radius*x,
451 gl.Vertex3f(_centre.x() + _radius*x,
484 gl.Vertex3f(_centre.x() + _radius*x,
498 gl.Vertex3f(_centre.x() + _radius*x,
552 gl.Vertex3f(
564 gl.Vertex3f(
577 gl.Vertex3f(
589 gl.Vertex3f(
701 gl.Vertex3f( _centre.x() + _radius*cos(elev)*sin(az),
728 gl.Vertex3f( _centre.x() + _radius*cos(elev)*sin(az),
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/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/hardware/r_d3d/
H A DR_d3d.cpp817 gl.Vertex3f(v1->x, -v1->y, 1); in HWRAPI()
818 gl.Vertex3f(v2->x, -v2->y, 1); in HWRAPI()
1173 gl.Vertex3f( pOutVerts[i].x, pOutVerts[i].y, pOutVerts[i].oow ); in HWRAPI()
1333 gl.Vertex3f (frame->vertices[index].vertex[0]/2.0f, in HWRAPI()

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