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Searched refs:WATER_DIE (Results 1 – 5 of 5) sorted by relevance

/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/externalized/internals/
H A Denums.cc201 case WATER_DIE: return "WATER_DIE"; in getAnimationName()
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/Tactical/
H A DAnimation_Control.h263 WATER_DIE, enumerator
H A DAnimation_Control.cc583 gubAnimSurfaceIndex[REGMALE][WATER_DIE] = RGMWATER_DIE; in InitAnimationSurfacesPerBodytype()
812 gubAnimSurfaceCorpseID[REGMALE][WATER_DIE] = SMERC_WTR; in InitAnimationSurfacesPerBodytype()
946 gubAnimSurfaceIndex[BIGMALE][WATER_DIE] = BGMWATER_DIE; in InitAnimationSurfacesPerBodytype()
1174 gubAnimSurfaceCorpseID[BIGMALE][WATER_DIE] = MMERC_WTR; in InitAnimationSurfacesPerBodytype()
1304 gubAnimSurfaceIndex[STOCKYMALE][WATER_DIE] = RGMWATER_DIE; in InitAnimationSurfacesPerBodytype()
1489 gubAnimSurfaceCorpseID[STOCKYMALE][WATER_DIE] = SMERC_WTR; in InitAnimationSurfacesPerBodytype()
1660 gubAnimSurfaceIndex[REGFEMALE][WATER_DIE] = RGFWATER_DIE; in InitAnimationSurfacesPerBodytype()
1840 gubAnimSurfaceCorpseID[REGFEMALE][WATER_DIE] = FMERC_WTR; in InitAnimationSurfacesPerBodytype()
H A DSoldier_Ani.cc3046 case WATER_DIE: state = WATER_DIE_STOP; break; in CheckForAndHandleSoldierDeath()
3191 case WATER_HIT: state = WATER_DIE; break; in CheckForAndHandleSoldierIncompacitated()
H A DSoldier_Control.cc1654 case WATER_DIE: in EVENT_InitNewSoldierAnim()
8078 EVENT_InitNewSoldierAnim( pSoldier, WATER_DIE, 0, FALSE ); in SoldierCollapse()