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Searched refs:WIIMOTE_BUTTON_ALL (Results 1 – 11 of 11) sorted by relevance

/dports/games/supertuxkart/SuperTuxKart-1.2-src/src/input/
H A Dwiimote.cpp47 int button_count = (int)( log((float)WIIMOTE_BUTTON_ALL) / log(2.0f))+1; in Wiimote()
126 ev.ButtonStates = m_wiimote_handle->btns & WIIMOTE_BUTTON_ALL; in update()
H A Dwiimote_manager.cpp169 int num_buttons = (int)( log((float)WIIMOTE_BUTTON_ALL) / log((float)2.0f))+1; in launchDetection()
/dports/games/retroarch/RetroArch-1.9.7/input/connect/
H A Dconnect_wii.c96 #define WIIMOTE_BUTTON_ALL 0x1F9F macro
264 int16_t now = swap_if_little16(*val) & WIIMOTE_BUTTON_ALL; in wiimote_pressed_buttons()
/dports/games/retroarch/RetroArch-1.9.7/wii/libogc/wiiuse/
H A Devents.c322 now = BIG_ENDIAN_SHORT(*(short*)msg) & WIIMOTE_BUTTON_ALL; in wiiuse_pressed_buttons()
/dports/multimedia/gpac-libgpac/gpac-1.0.0/extra_lib/include/
H A Dwiiuse.h80 #define WIIMOTE_BUTTON_ALL 0x1F9F macro
/dports/multimedia/gpac-mp4box/gpac-1.0.0/extra_lib/include/
H A Dwiiuse.h80 #define WIIMOTE_BUTTON_ALL 0x1F9F macro
/dports/multimedia/kodi/xbmc-19.3-Matrix/tools/EventClients/Clients/WiiRemote/wiiuse_v0.12/src/
H A Dwiiuse.h79 #define WIIMOTE_BUTTON_ALL 0x1F9F macro
H A Devents.c394 now = BIG_ENDIAN_SHORT(*(short*)msg) & WIIMOTE_BUTTON_ALL; in wiiuse_pressed_buttons()
/dports/games/retroarch/RetroArch-1.9.7/wii/libogc/include/wiiuse/
H A Dwiiuse.h45 #define WIIMOTE_BUTTON_ALL 0x1F9F macro
/dports/audio/csound/csound-6.15.0/Opcodes/
H A Dwiimote.c250 *p->res = (MYFLT)(wii[n]->btns&WIIMOTE_BUTTON_ALL); in wii_data()
/dports/lang/fpc-source/fpc-3.2.2/packages/libogcfpc/src/wiiuse/
H A Dwiiuse.inc40 WIIMOTE_BUTTON_ALL = $1F9F;