1 /* 2 * wiiuse 3 * 4 * Written By: 5 * Michael Laforest < para > 6 * Email: < thepara (--AT--) g m a i l [--DOT--] com > 7 * 8 * Copyright 2006-2007 9 * 10 * This file is part of wiiuse. 11 * 12 * This program is free software; you can redistribute it and/or modify 13 * it under the terms of the GNU General Public License as published by 14 * the Free Software Foundation; either version 3 of the License, or 15 * (at your option) any later version. 16 * 17 * This program is distributed in the hope that it will be useful, 18 * but WITHOUT ANY WARRANTY; without even the implied warranty of 19 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 20 * GNU General Public License for more details. 21 * 22 * You should have received a copy of the GNU General Public License 23 * along with this program. If not, see <http://www.gnu.org/licenses/>. 24 * 25 * $Header$ 26 * 27 */ 28 29 /** 30 * @file 31 * 32 * @brief API header file. 33 * 34 * If this file is included from inside the wiiuse source 35 * and not from a third party program, then wiimote_internal.h 36 * is also included which extends this file. 37 */ 38 39 #pragma once 40 41 #ifdef _WIN32 42 /* windows */ 43 #include <windows.h> 44 #else 45 /* nix */ 46 #include <bluetooth/bluetooth.h> 47 #endif 48 49 #ifdef WIIUSE_INTERNAL_H_INCLUDED 50 #define WCONST 51 #else 52 #define WCONST const 53 #endif 54 55 /* led bit masks */ 56 #define WIIMOTE_LED_NONE 0x00 57 #define WIIMOTE_LED_1 0x10 58 #define WIIMOTE_LED_2 0x20 59 #define WIIMOTE_LED_3 0x40 60 #define WIIMOTE_LED_4 0x80 61 62 /* button codes */ 63 #define WIIMOTE_BUTTON_TWO 0x0001 64 #define WIIMOTE_BUTTON_ONE 0x0002 65 #define WIIMOTE_BUTTON_B 0x0004 66 #define WIIMOTE_BUTTON_A 0x0008 67 #define WIIMOTE_BUTTON_MINUS 0x0010 68 #define WIIMOTE_BUTTON_ZACCEL_BIT6 0x0020 69 #define WIIMOTE_BUTTON_ZACCEL_BIT7 0x0040 70 #define WIIMOTE_BUTTON_HOME 0x0080 71 #define WIIMOTE_BUTTON_LEFT 0x0100 72 #define WIIMOTE_BUTTON_RIGHT 0x0200 73 #define WIIMOTE_BUTTON_DOWN 0x0400 74 #define WIIMOTE_BUTTON_UP 0x0800 75 #define WIIMOTE_BUTTON_PLUS 0x1000 76 #define WIIMOTE_BUTTON_ZACCEL_BIT4 0x2000 77 #define WIIMOTE_BUTTON_ZACCEL_BIT5 0x4000 78 #define WIIMOTE_BUTTON_UNKNOWN 0x8000 79 #define WIIMOTE_BUTTON_ALL 0x1F9F 80 81 /* nunchul button codes */ 82 #define NUNCHUK_BUTTON_Z 0x01 83 #define NUNCHUK_BUTTON_C 0x02 84 #define NUNCHUK_BUTTON_ALL 0x03 85 86 /* classic controller button codes */ 87 #define CLASSIC_CTRL_BUTTON_UP 0x0001 88 #define CLASSIC_CTRL_BUTTON_LEFT 0x0002 89 #define CLASSIC_CTRL_BUTTON_ZR 0x0004 90 #define CLASSIC_CTRL_BUTTON_X 0x0008 91 #define CLASSIC_CTRL_BUTTON_A 0x0010 92 #define CLASSIC_CTRL_BUTTON_Y 0x0020 93 #define CLASSIC_CTRL_BUTTON_B 0x0040 94 #define CLASSIC_CTRL_BUTTON_ZL 0x0080 95 #define CLASSIC_CTRL_BUTTON_FULL_R 0x0200 96 #define CLASSIC_CTRL_BUTTON_PLUS 0x0400 97 #define CLASSIC_CTRL_BUTTON_HOME 0x0800 98 #define CLASSIC_CTRL_BUTTON_MINUS 0x1000 99 #define CLASSIC_CTRL_BUTTON_FULL_L 0x2000 100 #define CLASSIC_CTRL_BUTTON_DOWN 0x4000 101 #define CLASSIC_CTRL_BUTTON_RIGHT 0x8000 102 #define CLASSIC_CTRL_BUTTON_ALL 0xFEFF 103 104 /* guitar hero 3 button codes */ 105 #define GUITAR_HERO_3_BUTTON_STRUM_UP 0x0001 106 #define GUITAR_HERO_3_BUTTON_YELLOW 0x0008 107 #define GUITAR_HERO_3_BUTTON_GREEN 0x0010 108 #define GUITAR_HERO_3_BUTTON_BLUE 0x0020 109 #define GUITAR_HERO_3_BUTTON_RED 0x0040 110 #define GUITAR_HERO_3_BUTTON_ORANGE 0x0080 111 #define GUITAR_HERO_3_BUTTON_PLUS 0x0400 112 #define GUITAR_HERO_3_BUTTON_MINUS 0x1000 113 #define GUITAR_HERO_3_BUTTON_STRUM_DOWN 0x4000 114 #define GUITAR_HERO_3_BUTTON_ALL 0xFEFF 115 116 117 /* wiimote option flags */ 118 #define WIIUSE_SMOOTHING 0x01 119 #define WIIUSE_CONTINUOUS 0x02 120 #define WIIUSE_ORIENT_THRESH 0x04 121 #define WIIUSE_INIT_FLAGS (WIIUSE_SMOOTHING | WIIUSE_ORIENT_THRESH) 122 123 #define WIIUSE_ORIENT_PRECISION 100.0f 124 125 /* expansion codes */ 126 #define EXP_NONE 0 127 #define EXP_NUNCHUK 1 128 #define EXP_CLASSIC 2 129 #define EXP_GUITAR_HERO_3 3 130 131 /* IR correction types */ 132 typedef enum ir_position_t { 133 WIIUSE_IR_ABOVE, 134 WIIUSE_IR_BELOW 135 } ir_position_t; 136 137 /** 138 * @brief Check if a button is pressed. 139 * @param dev Pointer to a wiimote_t or expansion structure. 140 * @param button The button you are interested in. 141 * @return 1 if the button is pressed, 0 if not. 142 */ 143 #define IS_PRESSED(dev, button) ((dev->btns & button) == button) 144 145 /** 146 * @brief Check if a button is being held. 147 * @param dev Pointer to a wiimote_t or expansion structure. 148 * @param button The button you are interested in. 149 * @return 1 if the button is held, 0 if not. 150 */ 151 #define IS_HELD(dev, button) ((dev->btns_held & button) == button) 152 153 /** 154 * @brief Check if a button is released on this event. \n\n 155 * This does not mean the button is not pressed, it means \n 156 * this button was just now released. 157 * @param dev Pointer to a wiimote_t or expansion structure. 158 * @param button The button you are interested in. 159 * @return 1 if the button is released, 0 if not. 160 * 161 */ 162 #define IS_RELEASED(dev, button) ((dev->btns_released & button) == button) 163 164 /** 165 * @brief Check if a button has just been pressed this event. 166 * @param dev Pointer to a wiimote_t or expansion structure. 167 * @param button The button you are interested in. 168 * @return 1 if the button is pressed, 0 if not. 169 */ 170 #define IS_JUST_PRESSED(dev, button) (IS_PRESSED(dev, button) && !IS_HELD(dev, button)) 171 172 /** 173 * @brief Return the IR sensitivity level. 174 * @param wm Pointer to a wiimote_t structure. 175 * @param lvl [out] Pointer to an int that will hold the level setting. 176 * If no level is set 'lvl' will be set to 0. 177 */ 178 #define WIIUSE_GET_IR_SENSITIVITY(dev, lvl) \ 179 do { \ 180 if ((wm->state & 0x0200) == 0x0200) *lvl = 1; \ 181 else if ((wm->state & 0x0400) == 0x0400) *lvl = 2; \ 182 else if ((wm->state & 0x0800) == 0x0800) *lvl = 3; \ 183 else if ((wm->state & 0x1000) == 0x1000) *lvl = 4; \ 184 else if ((wm->state & 0x2000) == 0x2000) *lvl = 5; \ 185 else *lvl = 0; \ 186 } while (0) 187 188 #define WIIUSE_USING_ACC(wm) ((wm->state & 0x020) == 0x020) 189 #define WIIUSE_USING_EXP(wm) ((wm->state & 0x040) == 0x040) 190 #define WIIUSE_USING_IR(wm) ((wm->state & 0x080) == 0x080) 191 #define WIIUSE_USING_SPEAKER(wm) ((wm->state & 0x100) == 0x100) 192 193 #define WIIUSE_IS_LED_SET(wm, num) ((wm->leds & WIIMOTE_LED_##num) == WIIMOTE_LED_##num) 194 195 /* 196 * Largest known payload is 21 bytes. 197 * Add 2 for the prefix and round up to a power of 2. 198 */ 199 #define MAX_PAYLOAD 32 200 201 /* 202 * This is left over from an old hack, but it may actually 203 * be a useful feature to keep so it wasn't removed. 204 */ 205 #ifdef WIN32 206 #define WIIMOTE_DEFAULT_TIMEOUT 10 207 #define WIIMOTE_EXP_TIMEOUT 10 208 #endif 209 210 typedef unsigned char byte; 211 typedef char sbyte; 212 213 struct wiimote_t; 214 struct vec3b_t; 215 struct orient_t; 216 struct gforce_t; 217 218 219 /** 220 * @brief Callback that handles a read event. 221 * 222 * @param wm Pointer to a wiimote_t structure. 223 * @param data Pointer to the filled data block. 224 * @param len Length in bytes of the data block. 225 * 226 * @see wiiuse_init() 227 * 228 * A registered function of this type is called automatically by the wiiuse 229 * library when the wiimote has returned the full data requested by a previous 230 * call to wiiuse_read_data(). 231 */ 232 typedef void (*wiiuse_read_cb)(struct wiimote_t* wm, byte* data, unsigned short len); 233 234 235 /** 236 * @struct read_req_t 237 * @brief Data read request structure. 238 */ 239 struct read_req_t { 240 wiiuse_read_cb cb; /**< read data callback */ 241 byte* buf; /**< buffer where read data is written */ 242 unsigned int addr; /**< the offset that the read started at */ 243 unsigned short size; /**< the length of the data read */ 244 unsigned short wait; /**< num bytes still needed to finish read */ 245 byte dirty; /**< set to 1 if not using callback and needs to be cleaned up */ 246 247 struct read_req_t* next; /**< next read request in the queue */ 248 }; 249 250 251 /** 252 * @struct vec2b_t 253 * @brief Unsigned x,y byte vector. 254 */ 255 typedef struct vec2b_t { 256 byte x, y; 257 } vec2b_t; 258 259 260 /** 261 * @struct vec3b_t 262 * @brief Unsigned x,y,z byte vector. 263 */ 264 typedef struct vec3b_t { 265 byte x, y, z; 266 } vec3b_t; 267 268 269 /** 270 * @struct vec3f_t 271 * @brief Signed x,y,z float struct. 272 */ 273 typedef struct vec3f_t { 274 float x, y, z; 275 } vec3f_t; 276 277 278 /** 279 * @struct orient_t 280 * @brief Orientation struct. 281 * 282 * Yaw, pitch, and roll range from -180 to 180 degrees. 283 */ 284 typedef struct orient_t { 285 float roll; /**< roll, this may be smoothed if enabled */ 286 float pitch; /**< pitch, this may be smoothed if enabled */ 287 float yaw; 288 289 float a_roll; /**< absolute roll, unsmoothed */ 290 float a_pitch; /**< absolute pitch, unsmoothed */ 291 } orient_t; 292 293 294 /** 295 * @struct gforce_t 296 * @brief Gravity force struct. 297 */ 298 typedef struct gforce_t { 299 float x, y, z; 300 } gforce_t; 301 302 303 /** 304 * @struct accel_t 305 * @brief Accelerometer struct. For any device with an accelerometer. 306 */ 307 typedef struct accel_t { 308 struct vec3b_t cal_zero; /**< zero calibration */ 309 struct vec3b_t cal_g; /**< 1g difference around 0cal */ 310 311 float st_roll; /**< last smoothed roll value */ 312 float st_pitch; /**< last smoothed roll pitch */ 313 float st_alpha; /**< alpha value for smoothing [0-1] */ 314 } accel_t; 315 316 317 /** 318 * @struct ir_dot_t 319 * @brief A single IR source. 320 */ 321 typedef struct ir_dot_t { 322 byte visible; /**< if the IR source is visible */ 323 324 unsigned int x; /**< interpolated X coordinate */ 325 unsigned int y; /**< interpolated Y coordinate */ 326 327 short rx; /**< raw X coordinate (0-1023) */ 328 short ry; /**< raw Y coordinate (0-767) */ 329 330 byte order; /**< increasing order by x-axis value */ 331 332 byte size; /**< size of the IR dot (0-15) */ 333 } ir_dot_t; 334 335 336 /** 337 * @enum aspect_t 338 * @brief Screen aspect ratio. 339 */ 340 typedef enum aspect_t { 341 WIIUSE_ASPECT_4_3, 342 WIIUSE_ASPECT_16_9 343 } aspect_t; 344 345 346 /** 347 * @struct ir_t 348 * @brief IR struct. Hold all data related to the IR tracking. 349 */ 350 typedef struct ir_t { 351 struct ir_dot_t dot[4]; /**< IR dots */ 352 byte num_dots; /**< number of dots at this time */ 353 354 enum aspect_t aspect; /**< aspect ratio of the screen */ 355 356 enum ir_position_t pos; /**< IR sensor bar position */ 357 358 unsigned int vres[2]; /**< IR virtual screen resolution */ 359 int offset[2]; /**< IR XY correction offset */ 360 int state; /**< keeps track of the IR state */ 361 362 int ax; /**< absolute X coordinate */ 363 int ay; /**< absolute Y coordinate */ 364 365 int x; /**< calculated X coordinate */ 366 int y; /**< calculated Y coordinate */ 367 368 float distance; /**< pixel distance between first 2 dots*/ 369 float z; /**< calculated distance */ 370 } ir_t; 371 372 373 /** 374 * @struct joystick_t 375 * @brief Joystick calibration structure. 376 * 377 * The angle \a ang is relative to the positive y-axis into quadrant I 378 * and ranges from 0 to 360 degrees. So if the joystick is held straight 379 * upwards then angle is 0 degrees. If it is held to the right it is 90, 380 * down is 180, and left is 270. 381 * 382 * The magnitude \a mag is the distance from the center to where the 383 * joystick is being held. The magnitude ranges from 0 to 1. 384 * If the joystick is only slightly tilted from the center the magnitude 385 * will be low, but if it is closer to the outter edge the value will 386 * be higher. 387 */ 388 typedef struct joystick_t { 389 struct vec2b_t max; /**< maximum joystick values */ 390 struct vec2b_t min; /**< minimum joystick values */ 391 struct vec2b_t center; /**< center joystick values */ 392 393 float ang; /**< angle the joystick is being held */ 394 float mag; /**< magnitude of the joystick (range 0-1) */ 395 } joystick_t; 396 397 398 /** 399 * @struct nunchuk_t 400 * @brief Nunchuk expansion device. 401 */ 402 typedef struct nunchuk_t { 403 struct accel_t accel_calib; /**< nunchuk accelerometer calibration */ 404 struct joystick_t js; /**< joystick calibration */ 405 406 int* flags; /**< options flag (points to wiimote_t.flags) */ 407 408 byte btns; /**< what buttons have just been pressed */ 409 byte btns_held; /**< what buttons are being held down */ 410 byte btns_released; /**< what buttons were just released this */ 411 412 float orient_threshold; /**< threshold for orient to generate an event */ 413 int accel_threshold; /**< threshold for accel to generate an event */ 414 415 struct vec3b_t accel; /**< current raw acceleration data */ 416 struct orient_t orient; /**< current orientation on each axis */ 417 struct gforce_t gforce; /**< current gravity forces on each axis */ 418 } nunchuk_t; 419 420 421 /** 422 * @struct classic_ctrl_t 423 * @brief Classic controller expansion device. 424 */ 425 typedef struct classic_ctrl_t { 426 short btns; /**< what buttons have just been pressed */ 427 short btns_held; /**< what buttons are being held down */ 428 short btns_released; /**< what buttons were just released this */ 429 430 float r_shoulder; /**< right shoulder button (range 0-1) */ 431 float l_shoulder; /**< left shoulder button (range 0-1) */ 432 433 struct joystick_t ljs; /**< left joystick calibration */ 434 struct joystick_t rjs; /**< right joystick calibration */ 435 } classic_ctrl_t; 436 437 438 /** 439 * @struct guitar_hero_3_t 440 * @brief Guitar Hero 3 expansion device. 441 */ 442 typedef struct guitar_hero_3_t { 443 short btns; /**< what buttons have just been pressed */ 444 short btns_held; /**< what buttons are being held down */ 445 short btns_released; /**< what buttons were just released this */ 446 447 float whammy_bar; /**< whammy bar (range 0-1) */ 448 449 struct joystick_t js; /**< joystick calibration */ 450 } guitar_hero_3_t; 451 452 453 /** 454 * @struct expansion_t 455 * @brief Generic expansion device plugged into wiimote. 456 */ 457 typedef struct expansion_t { 458 int type; /**< type of expansion attached */ 459 460 union { 461 struct nunchuk_t nunchuk; 462 struct classic_ctrl_t classic; 463 struct guitar_hero_3_t gh3; 464 }; 465 } expansion_t; 466 467 468 /** 469 * @enum win32_bt_stack_t 470 * @brief Available bluetooth stacks for Windows. 471 */ 472 typedef enum win_bt_stack_t { 473 WIIUSE_STACK_UNKNOWN, 474 WIIUSE_STACK_MS, 475 WIIUSE_STACK_BLUESOLEIL 476 } win_bt_stack_t; 477 478 479 /** 480 * @struct wiimote_state_t 481 * @brief Significant data from the previous event. 482 */ 483 typedef struct wiimote_state_t { 484 /* expansion_t */ 485 float exp_ljs_ang; 486 float exp_rjs_ang; 487 float exp_ljs_mag; 488 float exp_rjs_mag; 489 unsigned short exp_btns; 490 struct orient_t exp_orient; 491 struct vec3b_t exp_accel; 492 float exp_r_shoulder; 493 float exp_l_shoulder; 494 495 /* ir_t */ 496 int ir_ax; 497 int ir_ay; 498 float ir_distance; 499 500 struct orient_t orient; 501 unsigned short btns; 502 503 struct vec3b_t accel; 504 } wiimote_state_t; 505 506 507 /** 508 * @enum WIIUSE_EVENT_TYPE 509 * @brief Events that wiiuse can generate from a poll. 510 */ 511 typedef enum WIIUSE_EVENT_TYPE { 512 WIIUSE_NONE = 0, 513 WIIUSE_EVENT, 514 WIIUSE_STATUS, 515 WIIUSE_CONNECT, 516 WIIUSE_DISCONNECT, 517 WIIUSE_UNEXPECTED_DISCONNECT, 518 WIIUSE_READ_DATA, 519 WIIUSE_NUNCHUK_INSERTED, 520 WIIUSE_NUNCHUK_REMOVED, 521 WIIUSE_CLASSIC_CTRL_INSERTED, 522 WIIUSE_CLASSIC_CTRL_REMOVED, 523 WIIUSE_GUITAR_HERO_3_CTRL_INSERTED, 524 WIIUSE_GUITAR_HERO_3_CTRL_REMOVED 525 } WIIUSE_EVENT_TYPE; 526 527 /** 528 * @struct wiimote_t 529 * @brief Wiimote structure. 530 */ 531 typedef struct wiimote_t { 532 WCONST int unid; /**< user specified id */ 533 534 #ifndef WIN32 535 WCONST bdaddr_t bdaddr; /**< bt address */ 536 WCONST char bdaddr_str[18]; /**< readable bt address */ 537 WCONST int out_sock; /**< output socket */ 538 WCONST int in_sock; /**< input socket */ 539 #else 540 WCONST HANDLE dev_handle; /**< HID handle */ 541 WCONST OVERLAPPED hid_overlap; /**< overlap handle */ 542 WCONST enum win_bt_stack_t stack; /**< type of bluetooth stack to use */ 543 WCONST int timeout; /**< read timeout */ 544 WCONST byte normal_timeout; /**< normal timeout */ 545 WCONST byte exp_timeout; /**< timeout for expansion handshake */ 546 #endif 547 548 WCONST int state; /**< various state flags */ 549 WCONST byte leds; /**< currently lit leds */ 550 WCONST float battery_level; /**< battery level */ 551 552 WCONST int flags; /**< options flag */ 553 554 WCONST byte handshake_state; /**< the state of the connection handshake */ 555 556 WCONST struct read_req_t* read_req; /**< list of data read requests */ 557 WCONST struct accel_t accel_calib; /**< wiimote accelerometer calibration */ 558 WCONST struct expansion_t exp; /**< wiimote expansion device */ 559 560 WCONST struct vec3b_t accel; /**< current raw acceleration data */ 561 WCONST struct orient_t orient; /**< current orientation on each axis */ 562 WCONST struct gforce_t gforce; /**< current gravity forces on each axis */ 563 564 WCONST struct ir_t ir; /**< IR data */ 565 566 WCONST unsigned short btns; /**< what buttons have just been pressed */ 567 WCONST unsigned short btns_held; /**< what buttons are being held down */ 568 WCONST unsigned short btns_released; /**< what buttons were just released this */ 569 570 WCONST float orient_threshold; /**< threshold for orient to generate an event */ 571 WCONST int accel_threshold; /**< threshold for accel to generate an event */ 572 573 WCONST struct wiimote_state_t lstate; /**< last saved state */ 574 575 WCONST WIIUSE_EVENT_TYPE event; /**< type of event that occurred */ 576 WCONST byte event_buf[MAX_PAYLOAD]; /**< event buffer */ 577 } wiimote; 578 579 580 /***************************************** 581 * 582 * Include API specific stuff 583 * 584 *****************************************/ 585 586 #ifdef _WIN32 587 #define WIIUSE_EXPORT_DECL __declspec(dllexport) 588 #define WIIUSE_IMPORT_DECL __declspec(dllimport) 589 #else 590 #define WIIUSE_EXPORT_DECL 591 #define WIIUSE_IMPORT_DECL 592 #endif 593 594 #ifdef WIIUSE_COMPILE_LIB 595 #define WIIUSE_EXPORT WIIUSE_EXPORT_DECL 596 #else 597 #define WIIUSE_EXPORT WIIUSE_IMPORT_DECL 598 #endif 599 600 #ifdef __cplusplus 601 extern "C" { 602 #endif 603 604 /* wiiuse.c */ 605 WIIUSE_EXPORT extern const char* wiiuse_version(); 606 607 WIIUSE_EXPORT extern struct wiimote_t** wiiuse_init(int wiimotes); 608 WIIUSE_EXPORT extern void wiiuse_disconnected(struct wiimote_t* wm); 609 WIIUSE_EXPORT extern void wiiuse_cleanup(struct wiimote_t** wm, int wiimotes); 610 WIIUSE_EXPORT extern void wiiuse_rumble(struct wiimote_t* wm, int status); 611 WIIUSE_EXPORT extern void wiiuse_toggle_rumble(struct wiimote_t* wm); 612 WIIUSE_EXPORT extern void wiiuse_set_leds(struct wiimote_t* wm, int leds); 613 WIIUSE_EXPORT extern void wiiuse_motion_sensing(struct wiimote_t* wm, int status); 614 WIIUSE_EXPORT extern int wiiuse_read_data(struct wiimote_t* wm, byte* buffer, unsigned int offset, unsigned short len); 615 WIIUSE_EXPORT extern int wiiuse_write_data(struct wiimote_t* wm, unsigned int addr, byte* data, byte len); 616 WIIUSE_EXPORT extern void wiiuse_status(struct wiimote_t* wm); 617 WIIUSE_EXPORT extern struct wiimote_t* wiiuse_get_by_id(struct wiimote_t** wm, int wiimotes, int unid); 618 WIIUSE_EXPORT extern int wiiuse_set_flags(struct wiimote_t* wm, int enable, int disable); 619 WIIUSE_EXPORT extern float wiiuse_set_smooth_alpha(struct wiimote_t* wm, float alpha); 620 WIIUSE_EXPORT extern void wiiuse_set_bluetooth_stack(struct wiimote_t** wm, int wiimotes, enum win_bt_stack_t type); 621 WIIUSE_EXPORT extern void wiiuse_set_orient_threshold(struct wiimote_t* wm, float threshold); 622 WIIUSE_EXPORT extern void wiiuse_resync(struct wiimote_t* wm); 623 WIIUSE_EXPORT extern void wiiuse_set_timeout(struct wiimote_t** wm, int wiimotes, byte normal_timeout, byte exp_timeout); 624 WIIUSE_EXPORT extern void wiiuse_set_accel_threshold(struct wiimote_t* wm, int threshold); 625 626 /* connect.c */ 627 WIIUSE_EXPORT extern int wiiuse_find(struct wiimote_t** wm, int max_wiimotes, int timeout); 628 WIIUSE_EXPORT extern int wiiuse_connect(struct wiimote_t** wm, int wiimotes); 629 WIIUSE_EXPORT extern void wiiuse_disconnect(struct wiimote_t* wm); 630 631 /* events.c */ 632 WIIUSE_EXPORT extern int wiiuse_poll(struct wiimote_t** wm, int wiimotes); 633 634 /* ir.c */ 635 WIIUSE_EXPORT extern void wiiuse_set_ir(struct wiimote_t* wm, int status); 636 WIIUSE_EXPORT extern void wiiuse_set_ir_vres(struct wiimote_t* wm, unsigned int x, unsigned int y); 637 WIIUSE_EXPORT extern void wiiuse_set_ir_position(struct wiimote_t* wm, enum ir_position_t pos); 638 WIIUSE_EXPORT extern void wiiuse_set_aspect_ratio(struct wiimote_t* wm, enum aspect_t aspect); 639 WIIUSE_EXPORT extern void wiiuse_set_ir_sensitivity(struct wiimote_t* wm, int level); 640 641 /* nunchuk.c */ 642 WIIUSE_EXPORT extern void wiiuse_set_nunchuk_orient_threshold(struct wiimote_t* wm, float threshold); 643 WIIUSE_EXPORT extern void wiiuse_set_nunchuk_accel_threshold(struct wiimote_t* wm, int threshold); 644 645 646 #ifdef __cplusplus 647 } 648 #endif 649 650