/dports/games/affenspiel/affenspiel/ |
H A D | das_mit_dem_affen.c | 52 #define WIN_XSIZE ((TILES_X * TILESIZE_X) + (2 * BORDER_X)) macro 203 width = WIN_XSIZE; in InitWindow() 276 WIN_XSIZE,WIN_YSIZE, in InitWindow() 409 XFillRectangle(display,drawto,color_gc[BACK],0,0,WIN_XSIZE,WIN_YSIZE); in ClearWindow() 415 XCopyArea(display,pixmap,window,gc,0,0,WIN_XSIZE,WIN_YSIZE,0,0); in DisplayDrawBuffer() 473 WIN_XSIZE-BORDER_X+1,WIN_YSIZE-BORDER_Y+1,PRESSED); in DrawTiles() 482 WIN_XSIZE/2-ICON_WIDTH/2,WIN_YSIZE-BORDER_Y+2,0x1); in DrawTiles() 655 XFillRectangle(display,drawto,color_gc[INVERT],0,0,WIN_XSIZE,WIN_YSIZE); in SillyEffect()
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/dports/games/xtrojka/xtrojka123/ |
H A D | window.h | 19 #define WIN_XSIZE 182 /* width + height of trojka window */ macro
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H A D | window.c | 159 XtNwidth, WIN_XSIZE, in init_windows()
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/dports/games/mirrormagic/mirrormagic-2.0.2/src/ |
H A D | init.c | 48 InitVideoBuffer(&backbuffer, &window, WIN_XSIZE, WIN_YSIZE, DEFAULT_DEPTH, in OpenAll() 316 BlitBitmap(pix[PIX_BACK], backbuffer, 0,0, WIN_XSIZE,WIN_YSIZE, 0,0); in InitGfxBackground()
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H A D | events.c | 561 BlitBitmap(drawto, window, 0,0, WIN_XSIZE,WIN_YSIZE, 0,0); in HandleKey()
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H A D | main.h | 29 #define WIN_XSIZE 640 macro 36 #define WIN_XPOS ((XRES - WIN_XSIZE) / 2)
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H A D | screens.c | 69 BlitBitmap(pix[PIX_BACK], backbuffer, 0,0, WIN_XSIZE,WIN_YSIZE, 0,0); in ToggleFullscreenIfNeeded() 85 BlitBitmap(drawto,window,0,0,WIN_XSIZE,WIN_YSIZE,0,0); in DrawMainMenu()
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H A D | tools.c | 115 BlitBitmap(backbuffer, window, 0, 0, WIN_XSIZE, WIN_YSIZE, 0, 0); in BackToFront() 1568 0,0, WIN_XSIZE,WIN_YSIZE, AllPlanes, ZPixmap); in ReadPixel()
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/dports/games/rocksndiamonds/rocksndiamonds-3.3.1.2/src/ |
H A D | init.c | 5546 ReCreateBitmap(&bitmap_db_store, WIN_XSIZE, WIN_YSIZE, DEFAULT_DEPTH); in InitGfxBuffers() 5559 InitGfxWindowInfo(WIN_XSIZE, WIN_YSIZE); in InitGfxBuffers() 5617 bitmap_db_store = CreateBitmap(WIN_XSIZE, WIN_YSIZE, DEFAULT_DEPTH); in InitGfx() 5618 bitmap_db_cross = CreateBitmap(WIN_XSIZE, WIN_YSIZE, DEFAULT_DEPTH); in InitGfx() 5630 InitGfxWindowInfo(WIN_XSIZE, WIN_YSIZE); in InitGfx() 5756 0, 0, WIN_XSIZE, WIN_YSIZE, 0, 0); in RedrawBackground() 5769 ClearRectangle(backbuffer, 0, 0, WIN_XSIZE, WIN_YSIZE); in InitGfxBackground() 6187 ClearRectangle(drawto, 0, 0, WIN_XSIZE, WIN_YSIZE); in ReloadCustomArtwork() 6189 ClearRectangle(window, 0, 0, WIN_XSIZE, WIN_YSIZE); in ReloadCustomArtwork() 6286 int sxsize = WIN_XSIZE - 2 * sx; in DisplayExitMessage() [all …]
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H A D | main.c | 96 int WIN_XSIZE = 672, WIN_YSIZE = 560; variable
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H A D | tools.c | 489 BlitBitmap(backbuffer, window, 0, 0, WIN_XSIZE, WIN_YSIZE, 0, 0); in BackToFront() 740 BlitBitmap(backbuffer, bitmap_db_cross, 0, 0, WIN_XSIZE, WIN_YSIZE, 0, 0); in FadeCrossSaveBackbuffer() 865 width = WIN_XSIZE; in FadeExt() 2670 BlitBitmap(bitmap_db_store, backbuffer, 0, 0, WIN_XSIZE, WIN_YSIZE, 0, 0); in AnimateEnvelopeDoor() 2830 BlitBitmap(backbuffer, bitmap_db_store, 0, 0, WIN_XSIZE, WIN_YSIZE, 0, 0); in ShowEnvelopeDoor() 2879 BlitBitmap(bitmap_db_store, backbuffer, 0, 0, WIN_XSIZE, WIN_YSIZE, 0, 0); in ShowEnvelopeDoor() 9019 BlitBitmap(backbuffer, window, 0, 0, WIN_XSIZE, WIN_YSIZE, 0, 0); in ToggleFullscreenIfNeeded() 9069 if (viewport.window.width != WIN_XSIZE || in ChangeViewportPropertiesIfNeeded() 9072 WIN_XSIZE = viewport.window.width; in ChangeViewportPropertiesIfNeeded() 9079 InitVideoBuffer(WIN_XSIZE, WIN_YSIZE, DEFAULT_DEPTH, setup.fullscreen); in ChangeViewportPropertiesIfNeeded() [all …]
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H A D | screens.c | 1187 if (width > WIN_XSIZE) in DrawTitleScreenImage() 1190 src_x = (width - WIN_XSIZE) / 2; in DrawTitleScreenImage() 1191 width = WIN_XSIZE; in DrawTitleScreenImage() 1202 dst_x = (WIN_XSIZE - width) / 2; in DrawTitleScreenImage() 1208 ClearRectangleOnBackground(drawto, 0, 0, WIN_XSIZE, WIN_YSIZE); in DrawTitleScreenImage() 1248 ClearRectangleOnBackground(drawto, 0, 0, WIN_XSIZE, WIN_YSIZE); in DrawTitleScreenMessage() 6345 GDI_WHEEL_AREA_WIDTH, WIN_XSIZE, in CreateScreenScrollbars()
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/dports/games/rnd_jue/rocksndiamonds-3.3.1.0/src/ |
H A D | init.c | 5546 ReCreateBitmap(&bitmap_db_store, WIN_XSIZE, WIN_YSIZE, DEFAULT_DEPTH); in InitGfxBuffers() 5547 ReCreateBitmap(&bitmap_db_cross, WIN_XSIZE, WIN_YSIZE, DEFAULT_DEPTH); in InitGfxBuffers() 5559 InitGfxWindowInfo(WIN_XSIZE, WIN_YSIZE); in InitGfxBuffers() 5617 bitmap_db_store = CreateBitmap(WIN_XSIZE, WIN_YSIZE, DEFAULT_DEPTH); in InitGfx() 5618 bitmap_db_cross = CreateBitmap(WIN_XSIZE, WIN_YSIZE, DEFAULT_DEPTH); in InitGfx() 5630 InitGfxWindowInfo(WIN_XSIZE, WIN_YSIZE); in InitGfx() 5756 0, 0, WIN_XSIZE, WIN_YSIZE, 0, 0); in RedrawBackground() 5769 ClearRectangle(backbuffer, 0, 0, WIN_XSIZE, WIN_YSIZE); in InitGfxBackground() 6187 ClearRectangle(drawto, 0, 0, WIN_XSIZE, WIN_YSIZE); in ReloadCustomArtwork() 6189 ClearRectangle(window, 0, 0, WIN_XSIZE, WIN_YSIZE); in ReloadCustomArtwork() [all …]
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H A D | main.c | 96 int WIN_XSIZE = 672, WIN_YSIZE = 560; variable
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H A D | tools.c | 489 BlitBitmap(backbuffer, window, 0, 0, WIN_XSIZE, WIN_YSIZE, 0, 0); in BackToFront() 740 BlitBitmap(backbuffer, bitmap_db_cross, 0, 0, WIN_XSIZE, WIN_YSIZE, 0, 0); in FadeCrossSaveBackbuffer() 865 width = WIN_XSIZE; in FadeExt() 2670 BlitBitmap(bitmap_db_store, backbuffer, 0, 0, WIN_XSIZE, WIN_YSIZE, 0, 0); in AnimateEnvelopeDoor() 2830 BlitBitmap(backbuffer, bitmap_db_store, 0, 0, WIN_XSIZE, WIN_YSIZE, 0, 0); in ShowEnvelopeDoor() 2879 BlitBitmap(bitmap_db_store, backbuffer, 0, 0, WIN_XSIZE, WIN_YSIZE, 0, 0); in ShowEnvelopeDoor() 9019 BlitBitmap(backbuffer, window, 0, 0, WIN_XSIZE, WIN_YSIZE, 0, 0); in ToggleFullscreenIfNeeded() 9069 if (viewport.window.width != WIN_XSIZE || in ChangeViewportPropertiesIfNeeded() 9072 WIN_XSIZE = viewport.window.width; in ChangeViewportPropertiesIfNeeded() 9079 InitVideoBuffer(WIN_XSIZE, WIN_YSIZE, DEFAULT_DEPTH, setup.fullscreen); in ChangeViewportPropertiesIfNeeded() [all …]
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H A D | screens.c | 1153 if (width > WIN_XSIZE) in DrawTitleScreenImage() 1156 src_x = (width - WIN_XSIZE) / 2; in DrawTitleScreenImage() 1157 width = WIN_XSIZE; in DrawTitleScreenImage() 1168 dst_x = (WIN_XSIZE - width) / 2; in DrawTitleScreenImage() 1174 ClearRectangleOnBackground(drawto, 0, 0, WIN_XSIZE, WIN_YSIZE); in DrawTitleScreenImage() 1214 ClearRectangleOnBackground(drawto, 0, 0, WIN_XSIZE, WIN_YSIZE); in DrawTitleScreenMessage() 6109 GDI_WHEEL_AREA_WIDTH, WIN_XSIZE, in CreateScreenScrollbars()
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/dports/games/rocksndiamonds/rnd_jue-3.3.0.0/src/ |
H A D | init.c | 5454 ReCreateBitmap(&bitmap_db_store, WIN_XSIZE, WIN_YSIZE, DEFAULT_DEPTH); in InitGfxBuffers() 5455 ReCreateBitmap(&bitmap_db_cross, WIN_XSIZE, WIN_YSIZE, DEFAULT_DEPTH); in InitGfxBuffers() 5467 InitGfxWindowInfo(WIN_XSIZE, WIN_YSIZE); in InitGfxBuffers() 5524 bitmap_db_store = CreateBitmap(WIN_XSIZE, WIN_YSIZE, DEFAULT_DEPTH); in InitGfx() 5525 bitmap_db_cross = CreateBitmap(WIN_XSIZE, WIN_YSIZE, DEFAULT_DEPTH); in InitGfx() 5537 InitGfxWindowInfo(WIN_XSIZE, WIN_YSIZE); in InitGfx() 5663 0, 0, WIN_XSIZE, WIN_YSIZE, 0, 0); in RedrawBackground() 5676 ClearRectangle(backbuffer, 0, 0, WIN_XSIZE, WIN_YSIZE); in InitGfxBackground() 6094 ClearRectangle(drawto, 0, 0, WIN_XSIZE, WIN_YSIZE); in ReloadCustomArtwork() 6096 ClearRectangle(window, 0, 0, WIN_XSIZE, WIN_YSIZE); in ReloadCustomArtwork() [all …]
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H A D | main.c | 92 int WIN_XSIZE = 672, WIN_YSIZE = 560; variable
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H A D | tools.c | 345 BlitBitmap(backbuffer, window, 0, 0, WIN_XSIZE, WIN_YSIZE, 0, 0); in BackToFront() 478 BlitBitmap(backbuffer, bitmap_db_cross, 0, 0, WIN_XSIZE, WIN_YSIZE, 0, 0); in FadeCrossSaveBackbuffer() 603 width = WIN_XSIZE; in FadeExt() 2218 BlitBitmap(bitmap_db_store, backbuffer, 0, 0, WIN_XSIZE, WIN_YSIZE, 0, 0); in AnimateEnvelopeDoor() 2378 BlitBitmap(backbuffer, bitmap_db_store, 0, 0, WIN_XSIZE, WIN_YSIZE, 0, 0); in ShowEnvelopeDoor() 2427 BlitBitmap(bitmap_db_store, backbuffer, 0, 0, WIN_XSIZE, WIN_YSIZE, 0, 0); in ShowEnvelopeDoor() 8479 BlitBitmap(backbuffer, tmp_backbuffer, 0, 0, WIN_XSIZE, WIN_YSIZE, 0, 0); in ToggleFullscreenIfNeeded() 8499 BlitBitmap(backbuffer, window, 0, 0, WIN_XSIZE, WIN_YSIZE, 0, 0); in ToggleFullscreenIfNeeded() 8530 if (viewport.window.width != WIN_XSIZE || in ChangeViewportPropertiesIfNeeded() 8533 WIN_XSIZE = viewport.window.width; in ChangeViewportPropertiesIfNeeded() [all …]
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H A D | screens.c | 1129 if (width > WIN_XSIZE) in DrawTitleScreenImage() 1132 src_x = (width - WIN_XSIZE) / 2; in DrawTitleScreenImage() 1133 width = WIN_XSIZE; in DrawTitleScreenImage() 1144 dst_x = (WIN_XSIZE - width) / 2; in DrawTitleScreenImage() 1150 ClearRectangleOnBackground(drawto, 0, 0, WIN_XSIZE, WIN_YSIZE); in DrawTitleScreenImage() 1190 ClearRectangleOnBackground(drawto, 0, 0, WIN_XSIZE, WIN_YSIZE); in DrawTitleScreenMessage() 5929 GDI_WHEEL_AREA_WIDTH, WIN_XSIZE, in CreateScreenScrollbars()
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/dports/games/rnd_jue/rnd_jue-3.3.0.0/src/ |
H A D | init.c | 5454 ReCreateBitmap(&bitmap_db_store, WIN_XSIZE, WIN_YSIZE, DEFAULT_DEPTH); in InitGfxBuffers() 5455 ReCreateBitmap(&bitmap_db_cross, WIN_XSIZE, WIN_YSIZE, DEFAULT_DEPTH); in InitGfxBuffers() 5467 InitGfxWindowInfo(WIN_XSIZE, WIN_YSIZE); in InitGfxBuffers() 5524 bitmap_db_store = CreateBitmap(WIN_XSIZE, WIN_YSIZE, DEFAULT_DEPTH); in InitGfx() 5525 bitmap_db_cross = CreateBitmap(WIN_XSIZE, WIN_YSIZE, DEFAULT_DEPTH); in InitGfx() 5537 InitGfxWindowInfo(WIN_XSIZE, WIN_YSIZE); in InitGfx() 5663 0, 0, WIN_XSIZE, WIN_YSIZE, 0, 0); in RedrawBackground() 5676 ClearRectangle(backbuffer, 0, 0, WIN_XSIZE, WIN_YSIZE); in InitGfxBackground() 6094 ClearRectangle(drawto, 0, 0, WIN_XSIZE, WIN_YSIZE); in ReloadCustomArtwork() 6096 ClearRectangle(window, 0, 0, WIN_XSIZE, WIN_YSIZE); in ReloadCustomArtwork() [all …]
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H A D | main.c | 92 int WIN_XSIZE = 672, WIN_YSIZE = 560; variable
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H A D | tools.c | 345 BlitBitmap(backbuffer, window, 0, 0, WIN_XSIZE, WIN_YSIZE, 0, 0); in BackToFront() 478 BlitBitmap(backbuffer, bitmap_db_cross, 0, 0, WIN_XSIZE, WIN_YSIZE, 0, 0); in FadeCrossSaveBackbuffer() 603 width = WIN_XSIZE; in FadeExt() 2218 BlitBitmap(bitmap_db_store, backbuffer, 0, 0, WIN_XSIZE, WIN_YSIZE, 0, 0); in AnimateEnvelopeDoor() 2378 BlitBitmap(backbuffer, bitmap_db_store, 0, 0, WIN_XSIZE, WIN_YSIZE, 0, 0); in ShowEnvelopeDoor() 2427 BlitBitmap(bitmap_db_store, backbuffer, 0, 0, WIN_XSIZE, WIN_YSIZE, 0, 0); in ShowEnvelopeDoor() 8479 BlitBitmap(backbuffer, tmp_backbuffer, 0, 0, WIN_XSIZE, WIN_YSIZE, 0, 0); in ToggleFullscreenIfNeeded() 8499 BlitBitmap(backbuffer, window, 0, 0, WIN_XSIZE, WIN_YSIZE, 0, 0); in ToggleFullscreenIfNeeded() 8530 if (viewport.window.width != WIN_XSIZE || in ChangeViewportPropertiesIfNeeded() 8533 WIN_XSIZE = viewport.window.width; in ChangeViewportPropertiesIfNeeded() [all …]
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H A D | screens.c | 1129 if (width > WIN_XSIZE) in DrawTitleScreenImage() 1132 src_x = (width - WIN_XSIZE) / 2; in DrawTitleScreenImage() 1133 width = WIN_XSIZE; in DrawTitleScreenImage() 1144 dst_x = (WIN_XSIZE - width) / 2; in DrawTitleScreenImage() 1150 ClearRectangleOnBackground(drawto, 0, 0, WIN_XSIZE, WIN_YSIZE); in DrawTitleScreenImage() 1190 ClearRectangleOnBackground(drawto, 0, 0, WIN_XSIZE, WIN_YSIZE); in DrawTitleScreenMessage() 5929 GDI_WHEEL_AREA_WIDTH, WIN_XSIZE, in CreateScreenScrollbars()
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H A D | main.h | 47 #define WIN_XSIZE 672 2865 extern int WIN_XSIZE, WIN_YSIZE;
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