Searched refs:WallActionRenderer (Results 1 – 7 of 7) sorted by relevance
33 GLTexture WallActionRenderer::texture_ = GLTexture();35 WallActionRenderer::WallActionRenderer( in WallActionRenderer() function in WallActionRenderer42 WallActionRenderer::~WallActionRenderer() in ~WallActionRenderer()47 void WallActionRenderer::init() in init()125 void WallActionRenderer::simulate(float frameTime) in simulate()130 void WallActionRenderer::draw() in draw()
30 class WallActionRenderer : public ParticleUserData33 WallActionRenderer(Vector &position, OptionsTransient::WallSide type);34 virtual ~WallActionRenderer();
295 WallActionRenderer *renderer = (WallActionRenderer *) in renderParticle()302 WallActionRenderer *renderer = (WallActionRenderer *) in simulateParticle()
406 particle->userData_ = new WallActionRenderer(position, type); in emitWallHit()
334 WallActionRenderer.$(OBJEXT) MissileMesh.$(OBJEXT) \
574 ../sprites/WallActionRenderer.cpp \1323 ../sprites/WallActionRenderer.h \
334 WallActionRenderer.$(OBJEXT) MissileMesh.$(OBJEXT) \1156 ../sprites/WallActionRenderer.cpp \1905 ../sprites/WallActionRenderer.h \2804 @AMDEP_TRUE@@am__include@ @am__quote@./$(DEPDIR)/WallActionRenderer.Po@am__quote@10919 WallActionRenderer.o: ../sprites/WallActionRenderer.cpp10920 …WallActionRenderer.o -MD -MP -MF $(DEPDIR)/WallActionRenderer.Tpo -c -o WallActionRenderer.o `test…10921 @am__fastdepCXX_TRUE@ $(am__mv) $(DEPDIR)/WallActionRenderer.Tpo $(DEPDIR)/WallActionRenderer.Po10924 …$(CXXFLAGS) -c -o WallActionRenderer.o `test -f '../sprites/WallActionRenderer.cpp' || echo '$(src…10926 WallActionRenderer.obj: ../sprites/WallActionRenderer.cpp10927 …(AM_CXXFLAGS) $(CXXFLAGS) -MT WallActionRenderer.obj -MD -MP -MF $(DEPDIR)/WallActionRenderer.Tpo …[all …]