/dports/games/chessx/chessx-1.5.6/src/database/ |
H A D | piece.h | 11 WhiteKing, WhiteQueen, WhiteRook, WhiteBishop, WhiteKnight, WhitePawn, enumerator 38 return p >= WhiteKing && p <= WhitePawn; in isWhite() 69 case WhiteKing: in flipPiece()
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H A D | ctgdatabase.cpp | 424 case 'K': pc = WhiteKing; break; in byte_to_move() 500 case WhiteKing: bits = 0x1; num_bits = 6; break; in position_to_ctg_signature()
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H A D | bitboard.cpp | 605 if(p == WhiteKing) in validate() 717 if(canCastle(White) && pieceAt(e1) != WhiteKing) in validate() 1455 else if ((pieceAt(square) == WhiteRook) || (pieceAt(square) == WhiteKing)) in chess960Pos() 1457 if (pieceAt(square) == WhiteKing) in chess960Pos() 3159 for(Piece p = WhiteKing; p <= WhitePawn; ++p) in toHumanFen() 3431 case 'K': setAt(sq, WhiteKing); break; in from64Char()
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/dports/games/xboard-devel/xboard-f49e7e1/winboard/ |
H A D | jaws.c | 655 if(((oldpiece == WhiteKnight) && (currentpiece > WhiteKing)) in SayKnightMoves() 670 if(((oldpiece == WhiteKnight) && (currentpiece > WhiteKing)) in SayKnightMoves() 685 if(((oldpiece == WhiteKnight) && (currentpiece > WhiteKing)) in SayKnightMoves() 700 if(((oldpiece == WhiteKnight) && (currentpiece > WhiteKing)) in SayKnightMoves() 715 if(((oldpiece == WhiteKnight) && (currentpiece > WhiteKing)) in SayKnightMoves() 730 if(((oldpiece == WhiteKnight) && (currentpiece > WhiteKing)) in SayKnightMoves() 745 if(((oldpiece == WhiteKnight) && (currentpiece > WhiteKing)) in SayKnightMoves() 760 if(((oldpiece == WhiteKnight) && (currentpiece > WhiteKing)) in SayKnightMoves() 794 p == WhitePlay && currentpiece >= WhitePawn && currentpiece <= WhiteKing ) in SayPieces() 1145 !((WhitePawn <= pdown && pdown <= WhiteKing && in KeyboardMove() [all …]
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/dports/games/xboard/xboard-4.9.1/winboard/ |
H A D | jaws.c | 656 if(((oldpiece == WhiteKnight) && (currentpiece > WhiteKing)) in SayKnightMoves() 671 if(((oldpiece == WhiteKnight) && (currentpiece > WhiteKing)) in SayKnightMoves() 686 if(((oldpiece == WhiteKnight) && (currentpiece > WhiteKing)) in SayKnightMoves() 701 if(((oldpiece == WhiteKnight) && (currentpiece > WhiteKing)) in SayKnightMoves() 716 if(((oldpiece == WhiteKnight) && (currentpiece > WhiteKing)) in SayKnightMoves() 731 if(((oldpiece == WhiteKnight) && (currentpiece > WhiteKing)) in SayKnightMoves() 746 if(((oldpiece == WhiteKnight) && (currentpiece > WhiteKing)) in SayKnightMoves() 761 if(((oldpiece == WhiteKnight) && (currentpiece > WhiteKing)) in SayKnightMoves() 795 p == WhitePlay && currentpiece >= WhitePawn && currentpiece <= WhiteKing ) in SayPieces() 1146 !((WhitePawn <= pdown && pdown <= WhiteKing && in KeyboardMove() [all …]
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/dports/games/chessx/chessx-1.5.6/src/dialogs/ |
H A D | promotiondialog.cpp | 28 int offset = color==White ? 0 : (BlackKing-WhiteKing); in PromotionDialog()
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/dports/games/xshogi/xshogi-1.4.2/ |
H A D | xshogi.h | 155 WhitePSilver, WhitePBishop, WhitePRook, WhiteKing, enumerator
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H A D | xshogi.c | 202 WhiteBishop, WhiteRook, WhiteKing 237 { WhiteLance, WhiteKnight, WhiteSilver, WhiteGold, WhiteKing, 291 WhitePBishop, WhitePRook, WhiteKing, 1082 WhitePBishop, WhitePRook, WhiteKing 2739 case 'k': return WhiteKing; in CharToPiece() 2763 case 'k': return WhiteKing; in CharToPiece()
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/dports/games/chessx/chessx-1.5.6/src/gui/ |
H A D | boardtheme.cpp | 101 m_originalPiece[WhiteKing] = big.copy(4 * realsize, 0, realsize, realsize); in loadPieces() 124 m_originalPiece[WhiteKing] = big.copy(5 * realsize, 0, realsize, realsize); in loadPieces()
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H A D | boardsetup.cpp | 362 b.setAt(e1, WhiteKing); in slotClear() 375 piece = static_cast<Piece>(piece - (BlackKing - WhiteKing)); in slotSelected() 379 piece = static_cast<Piece>(piece + (BlackKing - WhiteKing)); in slotSelected()
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/dports/games/xboard-devel/xboard-f49e7e1/ |
H A D | draw.c | 143 for(p=0; p<=(int)WhiteKing; p++) in SelectPieces() 147 pngPieceBitmaps[i][(int)WhiteNightrider] = pngPieceBitmaps2[i][(int)WhiteKing+2]; in SelectPieces() 148 pngPieceBitmaps[i][(int)WhiteGrasshopper] = pngPieceBitmaps2[i][(int)WhiteKing+3]; in SelectPieces() 149 pngPieceBitmaps[i][(int)WhiteSilver] = pngPieceBitmaps2[i][(int)WhiteKing+4]; in SelectPieces() 826 if(n != WhiteKing) return; in InscribeKanji()
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H A D | backend.c | 544 WhiteKing, WhiteBishop, WhiteKnight, WhiteRook }, 551 WhiteKing, WhiteKing, WhiteKnight, WhiteRook }, 585 { WhiteRook, WhiteKnight, WhiteMan, WhiteKing, 600 WhiteKing, WhiteBishop, WhiteKnight, WhiteRook }, 5925 while(piecesLeft[(int)WhiteKing]) { in SetUpShuffle() 5932 while(piecesLeft[(int)WhiteKing]) AddOnePiece(board, WhiteKing, 0, ANY); in SetUpShuffle() 5981 table[(int) WhiteKing] = map[j++]; in SetCharTableEsc() 7560 WhitePawn <= toP && toP <= WhiteKing && in LeftClick() 8437 if(type == WhiteKing) type = WhiteQueen + 1; in BitbaseProbe() 11426 if(p >= 0 && p <= (int)WhiteKing) k++; in GameEnds() [all …]
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H A D | moves.c | 459 if(pc != WhiteKing && pc != BlackKing) { in MovesFromString() 1147 case SHOGI WhiteKing: in GenPseudoLegal() 1149 case WhiteKing: in GenPseudoLegal() 1388 ChessSquare king = (flags & F_WHITE_ON_MOVE) ? WhiteKing : BlackKing; in GenLegalCallback() 1422 ChessSquare wKing = WhiteKing, bKing = BlackKing, *castlingRights = board[CASTLING]; in GenLegal() 1532 if(ff != NoRights && board[0][ff] == WhiteKing) { in GenLegal() 1642 ChessSquare king = flags & F_WHITE_ON_MOVE ? WhiteKing : BlackKing; in CheckTest() 1933 ChessSquare king = flags & F_WHITE_ON_MOVE ? WhiteKing : BlackKing; in MateTest() 2292 case WhiteKing: in CoordsToAlgebraic() 2296 if((piece == WhiteKing && board[rt][ft] == WhiteRook) || in CoordsToAlgebraic() [all …]
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H A D | Makefile.am | 125 svg/BlackKing.svg svg/WhiteKing.svg \ 156 themes/shogi/WhiteBishop.svg themes/shogi/WhiteKing.svg\
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H A D | board.c | 613 if(board[toY][toX] == WhiteRook && board[fromY][fromX] == WhiteKing || in AnimateMove() 615 board[toY][toX] == WhiteKing && board[fromY][fromX] == WhiteRook || // [HGM] seirawan in AnimateMove()
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H A D | common.h | 303 WhiteKing, enumerator
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H A D | parser.c | 624 king = WhiteKing; in NextUnit()
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/dports/games/xboard/xboard-4.9.1/ |
H A D | backend.c | 546 WhiteKing, WhiteBishop, WhiteKnight, WhiteRook }, 553 WhiteKing, WhiteKing, WhiteKnight, WhiteRook }, 6004 while(piecesLeft[(int)WhiteKing]) { in SetUpShuffle() 6011 while(piecesLeft[(int)WhiteKing]) AddOnePiece(board, WhiteKing, 0, ANY); in SetUpShuffle() 6064 table[(int) WhiteKing] = map[j++]; in SetCharTableEsc() 7691 WhitePawn <= toP && toP <= WhiteKing && in LeftClick() 8613 if(type == WhiteKing) type = WhiteQueen + 1; in BitbaseProbe() 11676 if(p >= 0 && p <= (int)WhiteKing) k++; in GameEnds() 15635 case WhiteKing: in EditPositionMenuEvent() 18289 …if(pieceDesc[WhiteKing] && strchr(pieceDesc[WhiteKing], 'i') && !strchr(pieceDesc[WhiteKing], 'O')… [all …]
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H A D | moves.c | 505 if(pc != WhiteKing && pc != BlackKing || expo == 1) { in MovesFromString() 1221 case SHOGI WhiteKing: in GenPseudoLegal() 1223 case WhiteKing: in GenPseudoLegal() 1464 ChessSquare king = (flags & F_WHITE_ON_MOVE) ? WhiteKing : BlackKing; in GenLegalCallback() 1498 ChessSquare wKing = WhiteKing, bKing = BlackKing, *castlingRights = board[CASTLING]; in GenLegal() 1608 if(ff != NoRights && board[0][ff] == WhiteKing) { in GenLegal() 1718 ChessSquare king = flags & F_WHITE_ON_MOVE ? WhiteKing : BlackKing; in CheckTest() 2017 ChessSquare king = flags & F_WHITE_ON_MOVE ? WhiteKing : BlackKing; in MateTest() 2381 case WhiteKing: in CoordsToAlgebraic() 2385 if((piece == WhiteKing && board[rt][ft] == WhiteRook) || in CoordsToAlgebraic() [all …]
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H A D | draw.c | 168 for(p=0; p<=(int)WhiteKing; p++) in SelectPieces() 784 if(piece == WhiteKing && kind == appData.jewelled) piece = WhiteZebra; in pngDrawPiece() 897 if(n != WhiteKing) return; in InscribeKanji()
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H A D | Makefile.am | 125 svg/BlackKing.svg svg/WhiteKing.svg \ 177 themes/shogi/WhiteBishop.svg themes/shogi/WhiteKing.svg\
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H A D | board.c | 597 if(board[toY][toX] == WhiteRook && board[fromY][fromX] == WhiteKing || in AnimateMove() 599 board[toY][toX] == WhiteKing && board[fromY][fromX] == WhiteRook || // [HGM] seirawan in AnimateMove()
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H A D | book.c | 318 if(j >= WhitePBishop && j != WhiteKing) promoted++, j -= WhiteTokin; in hash() 320 if(j > (int) WhiteKing) j = (int)WhiteQueen + 1; in hash()
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H A D | common.h | 305 WhitePSilver, WhiteDagger, WhitePSword, WhitePDagger, WhiteCrown, WhiteKing, enumerator
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/dports/games/gnushogi/gnushogi-1.4.2/gnushogi/ |
H A D | gnushogi.h | 228 #define WhiteKing PieceList[white][0] macro
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