/dports/games/chessx/chessx-1.5.6/src/database/ |
H A D | piece.h | 11 WhiteKing, WhiteQueen, WhiteRook, WhiteBishop, WhiteKnight, WhitePawn, enumerator 38 return p >= WhiteKing && p <= WhitePawn; in isWhite() 74 case WhitePawn: in flipPiece()
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H A D | ctgdatabase.cpp | 419 case 'P': pc = WhitePawn; break; in byte_to_move() 490 case WhitePawn: bits = 0x3; num_bits = 3; break; in position_to_ctg_signature()
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H A D | bitboard.cpp | 613 else if(p == WhitePawn) in validate() 3159 for(Piece p = WhiteKing; p <= WhitePawn; ++p) in toHumanFen() 3426 case 'P': setAt(sq, WhitePawn); break; in from64Char()
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/dports/games/xboard-devel/xboard-f49e7e1/ |
H A D | moves.c | 106 (int) piece2 >= (int) WhitePawn && 149 ChessSquare start = (int)p >= (int)BlackPawn ? BlackPawn : WhitePawn; in PieceToNumber() 215 for(p=WhitePawn; p<EmptySquare; p++) { in CollectPieceDescriptors() 726 case WhitePawn: in GenPseudoLegal() 818 board[rf][ff + s] == WhitePawn && in GenPseudoLegal() 887 case SHOGI (PROMOTED WhitePawn): in GenPseudoLegal() 1114 case SHOGI WhitePawn: in GenPseudoLegal() 1751 if(piece == WhitePawn || piece == BlackPawn) { in LegalDrop() 1760 if( (piece == WhitePawn || piece == BlackPawn) && in LegalDrop() 1898 } else if(piece == WhitePawn && rt == BOARD_HEIGHT-1 || in LegalityTest() [all …]
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H A D | common.h | 293 WhitePawn, WhiteKnight, WhiteBishop, WhiteRook, WhiteQueen, enumerator 321 #define WHITE_TO_BLACK (int)BlackPawn - (int)WhitePawn + (int) 322 #define BLACK_TO_WHITE (int)WhitePawn - (int)BlackPawn + (int)
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H A D | backend.c | 6273 initialPosition[pawnRow][j] = WhitePawn; in InitPosition() 7560 WhitePawn <= toP && toP <= WhiteKing && in LeftClick() 8982 ChessSquare piece = WhitePawn; in HandleMachineMove() 8986 piece += CharToPiece(ID) - WhitePawn; in HandleMachineMove() 10036 if( pawn == WhitePawn ) { in ApplyMove() 10148 && (pawn == WhitePawn) in ApplyMove() 10159 && (board[fromY][fromX] == WhitePawn) in ApplyMove() 10162 board[toY][toX] = WhitePawn; in ApplyMove() 10253 p -= (int)WhitePawn; in ApplyMove() 10290 p -= (int)WhitePawn; in ApplyMove() [all …]
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H A D | book.c | 317 j -= (j >= (int)BlackPawn) ? (int)BlackPawn :(int)WhitePawn; in hash() 318 if(j >= CHUPROMOTED WhitePawn) promoted++, j -= CHUPROMOTED WhitePawn; in hash() 374 if((f>0 && boards[moveNr][4][f-1]==WhitePawn)|| in hash() 375 (f<7 && boards[moveNr][4][f+1]==WhitePawn)){ in hash()
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H A D | Makefile.am | 130 svg/BlackPawn.svg svg/WhitePawn.svg \ 159 themes/shogi/WhitePawn.svg themes/shogi/WhiteGoldPawn.svg\ 176 themes/xiangqi/BlackPawn.svg themes/xiangqi/WhitePawn.svg \
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H A D | DIFFSTAT | 235 themes/shogi/WhitePawn.svg | 122 +- 1860 png/WhitePawn.png | Bin 0 -> 1609 bytes 1985 svg/WhitePawn.svg | 38 + 2046 themes/Mono/WhitePawn.svg | 62 + 2100 themes/shogi/WhitePawn.svg | 108 + 2115 themes/xiangqi/WhitePawn.svg | 85 + 3399 create mode 100644 png/WhitePawn.png 3510 create mode 100644 svg/WhitePawn.svg 3571 create mode 100644 themes/Mono/WhitePawn.svg 3625 create mode 100644 themes/shogi/WhitePawn.svg [all …]
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H A D | parser.c | 553 } else if(cl.pieceIn == EmptySquare) cl.pieceIn = wom ? WhitePawn : BlackPawn; in NextUnit()
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/dports/games/xboard/xboard-4.9.1/ |
H A D | moves.c | 106 (int) piece2 >= (int) WhitePawn && 150 ChessSquare start = (int)p >= (int)BlackPawn ? BlackPawn : WhitePawn; in PieceToNumber() 216 for(p=WhitePawn; p<EmptySquare; p++) { in CollectPieceDescriptors() 772 case WhitePawn: in GenPseudoLegal() 864 board[rf][ff + s] == WhitePawn && in GenPseudoLegal() 933 case SHOGI (PROMO WhitePawn): in GenPseudoLegal() 1182 case SHOGI WhitePawn: in GenPseudoLegal() 1835 if(piece == WhitePawn || piece == BlackPawn) { in LegalDrop() 1844 if( (piece == WhitePawn || piece == BlackPawn) && in LegalDrop() 1982 } else if(piece == WhitePawn && rt == BOARD_HEIGHT-1 || in LegalityTest() [all …]
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H A D | common.h | 294 WhitePawn, WhiteKnight, WhiteBishop, WhiteRook, WhiteQueen, enumerator 324 #define WHITE_TO_BLACK (int)BlackPawn - (int)WhitePawn + (int) 325 #define BLACK_TO_WHITE (int)WhitePawn - (int)BlackPawn + (int)
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H A D | backend.c | 6384 initialPosition[pawnRow][j] = WhitePawn; in InitPosition() 6501 …SendToProgram(boards[0][1][BOARD_LEFT] == WhitePawn && !pieceDesc[WhitePawn] ? "a2a3\n" : "black\n… in SendBoard() 7691 WhitePawn <= toP && toP <= WhiteKing && in LeftClick() 9169 ChessSquare piece = WhitePawn; in HandleMachineMove() 10262 if( pawn == WhitePawn ) { in ApplyMove() 10384 && (pawn == WhitePawn) in ApplyMove() 10395 && (board[fromY][fromX] == WhitePawn) in ApplyMove() 10398 board[toY][toX] = WhitePawn; in ApplyMove() 10491 p -= (int)WhitePawn; in ApplyMove() 10528 p -= (int)WhitePawn; in ApplyMove() [all …]
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H A D | Makefile.am | 130 svg/BlackPawn.svg svg/WhitePawn.svg \ 180 themes/shogi/WhitePawn.svg themes/shogi/WhiteGoldPawn.svg\ 197 themes/xiangqi/BlackPawn.svg themes/xiangqi/WhitePawn.svg \
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H A D | book.c | 317 j -= (j >= (int)BlackPawn) ? (int)BlackPawn :(int)WhitePawn; in hash() 374 if((f>0 && boards[moveNr][4][f-1]==WhitePawn)|| in hash() 375 (f<7 && boards[moveNr][4][f+1]==WhitePawn)){ in hash()
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H A D | DIFFSTAT | 627 themes/shogi/WhitePawn.svg | 122 +- 2252 png/WhitePawn.png | Bin 0 -> 1609 bytes 2377 svg/WhitePawn.svg | 38 + 2438 themes/Mono/WhitePawn.svg | 62 + 2492 themes/shogi/WhitePawn.svg | 108 + 2507 themes/xiangqi/WhitePawn.svg | 85 + 3791 create mode 100644 png/WhitePawn.png 3902 create mode 100644 svg/WhitePawn.svg 3963 create mode 100644 themes/Mono/WhitePawn.svg 4017 create mode 100644 themes/shogi/WhitePawn.svg [all …]
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H A D | parser.c | 568 } else if(cl.pieceIn == EmptySquare) cl.pieceIn = wom ? WhitePawn : BlackPawn; in NextUnit()
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/dports/games/xshogi/xshogi-1.4.2/ |
H A D | xshogi.h | 153 WhitePawn, WhiteLance, WhiteKnight, WhiteSilver, WhiteGold, enumerator
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H A D | xshogi.c | 233 { WhitePawn, WhitePawn, WhitePawn, WhitePawn, WhitePawn, 234 WhitePawn, WhitePawn, WhitePawn, WhitePawn }, 2523 if (selection == WhitePawn) in CreatePieceMenus() 2589 c = (piece >= WhitePawn); in PieceMenuSelect() 2756 case 'p': return WhitePawn; in CharToPiece() 3184 if (((int) *bp) < (int)WhitePawn) in SendBoard() 3216 && (((int) *bp) >= ((int)WhitePawn))) in SendBoard() 3248 if (((int)piece) < ((int)WhitePawn)) in PromotionPossible() 4445 c = (cpiece < WhitePawn); in ApplyMove() 4468 c = (piece < WhitePawn); in ApplyMove() [all …]
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/dports/games/chessx/chessx-1.5.6/src/gui/ |
H A D | boardtheme.cpp | 102 m_originalPiece[WhitePawn] = big.copy(5 * realsize, 0, realsize, realsize); in loadPieces() 119 m_originalPiece[WhitePawn] = big.copy(0 * realsize, 0, realsize, realsize); in loadPieces()
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H A D | boardsetup.cpp | 231 else if(b.toMove() == Black && b.pieceAt(b.enPassantSquare() + 8) == WhitePawn && in setBoard()
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/dports/games/xboard-devel/xboard-f49e7e1/winboard/ |
H A D | jaws.c | 794 p == WhitePlay && currentpiece >= WhitePawn && currentpiece <= WhiteKing ) in SayPieces() 1145 !((WhitePawn <= pdown && pdown <= WhiteKing && in KeyboardMove() 1146 WhitePawn <= pup && pup <= WhiteKing) || in KeyboardMove()
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H A D | winboard.c | 1704 PM_WP = (int) WhitePawn, 1984 case WhitePawn: in TranslatePieceToFontPiece() 2587 for (piece = WhitePawn; in InitDrawingSizes() 2597 pieceBitmap[0][WhitePawn] = DoLoadBitmap(hInst, "p", squareSize, "s"); in InitDrawingSizes() 2602 pieceBitmap[1][WhitePawn] = DoLoadBitmap(hInst, "p", squareSize, "o"); in InitDrawingSizes() 2607 pieceBitmap[2][WhitePawn] = DoLoadBitmap(hInst, "p", squareSize, "w"); in InitDrawingSizes() 2749 for (piece = WhitePawn; in InitDrawingSizes() 2756 pieceBitmap[0][WhitePawn] = DoLoadBitmap(hInst, "sp", squareSize, "o"); in InitDrawingSizes() 2806 p = (ChessSquare) ((int) p - (int) BlackPawn + (int) WhitePawn); in PieceBitmap() 5447 EditPositionMenuEvent(WhitePawn, fromX, fromY); in WndProc() [all …]
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/dports/games/xboard/xboard-4.9.1/winboard/ |
H A D | jaws.c | 795 p == WhitePlay && currentpiece >= WhitePawn && currentpiece <= WhiteKing ) in SayPieces() 1146 !((WhitePawn <= pdown && pdown <= WhiteKing && in KeyboardMove() 1147 WhitePawn <= pup && pup <= WhiteKing) || in KeyboardMove()
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H A D | winboard.c | 1718 PM_WP = (int) WhitePawn, 1998 case WhitePawn: in TranslatePieceToFontPiece() 2601 for (piece = WhitePawn; in InitDrawingSizes() 2613 pieceBitmap[0][WhitePawn] = DoLoadBitmap(hInst, "p", squareSize, "s"); in InitDrawingSizes() 2618 pieceBitmap[1][WhitePawn] = DoLoadBitmap(hInst, "p", squareSize, "o"); in InitDrawingSizes() 2623 pieceBitmap[2][WhitePawn] = DoLoadBitmap(hInst, "p", squareSize, "w"); in InitDrawingSizes() 2780 for (piece = WhitePawn; in InitDrawingSizes() 2787 pieceBitmap[0][WhitePawn] = DoLoadBitmap(hInst, "sp", squareSize, "o"); in InitDrawingSizes() 2846 p = (ChessSquare) ((int) p - (int) BlackPawn + (int) WhitePawn); in PieceBitmap() 5499 EditPositionMenuEvent(WhitePawn, fromX, fromY); in WndProc() [all …]
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