Searched refs:ZFD_ALL (Results 1 – 8 of 8) sorted by relevance
/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/include/ |
H A D | zfile.h | 101 #define ZFD_ALL 0x0000ffff macro
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/dports/emulators/fs-uae/fs-uae-3.1.35/src/include/ |
H A D | zfile.h | 104 #define ZFD_ALL 0x0000ffff macro
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/dports/games/libretro-uae/libretro-uae-8333daa/sources/src/ |
H A D | zfile.c | 2656 zf2 = zuncompress (&zv->root, zf3, 0, ZFD_ALL, &rc, index); in prepare_recursive_volume() 2719 zvdeep = prepare_recursive_volume (zvdeep, newpath, ZFD_ALL); in get_znode() 2907 return zfile_fopen_archive_flags (filename, ZFD_ALL); in zfile_fopen_archive() 3027 return zfile_opendir_archive_flags (path, ZFD_ALL | ZFD_NORECURSE); in zfile_opendir_archive()
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H A D | zfile_archive.c | 722 zf2 = zuncompress (NULL, zf, 0, ZFD_ALL & ~ZFD_ADF, &rc, index); in archive_directory_plain()
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H A D | cfgfile.c | 539 struct zfile *zf = zfile_fopen (str, _T("rb"), ZFD_ALL); in cfgfile_write_rom()
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/dports/emulators/fs-uae/fs-uae-3.1.35/src/ |
H A D | zfile.cpp | 2916 zf2 = zuncompress (&zv->root, zf3, 0, ZFD_ALL, &rc, index); in prepare_recursive_volume() 2979 zvdeep = prepare_recursive_volume (zvdeep, newpath, ZFD_ALL); in get_znode() 3176 return zfile_fopen_archive (filename, ZFD_ALL); in zfile_fopen_archive() 3316 return zfile_opendir_archive (path, ZFD_ALL | ZFD_NORECURSE); in zfile_opendir_archive()
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H A D | zfile_archive.cpp | 1083 zf2 = zuncompress (NULL, zf, 0, ZFD_ALL & ~ZFD_ADF, &rc, index); in archive_directory_plain()
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H A D | cfgfile.cpp | 856 struct zfile *zf = zfile_fopen (str, _T("rb"), ZFD_ALL); in cfgfile_write_rom()
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