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Searched refs:_SCREEN_H (Results 1 – 14 of 14) sorted by relevance

/dports/games/freedink-engine/freedink-108.4/src/
H A Dscreen.h24 #ifndef _SCREEN_H
25 #define _SCREEN_H macro
/dports/games/pacmanarena/pacman/include/
H A Dscreen.h22 #ifndef _SCREEN_H
23 #define _SCREEN_H macro
/dports/games/ctris/ctris-0.42.1/
H A Dscreen.h1 #ifndef _SCREEN_H
2 #define _SCREEN_H macro
/dports/games/d2x/d2x-0.2.5/main/
H A Dscreens.h14 #ifndef _SCREEN_H
15 #define _SCREEN_H macro
/dports/chinese/aterm/aterm-1.0.1/src/
H A Dscreen.h5 #ifndef _SCREEN_H /* include once only */
6 #define _SCREEN_H macro
/dports/x11/aterm/aterm-1.0.1/src/
H A Dscreen.h5 #ifndef _SCREEN_H /* include once only */
6 #define _SCREEN_H macro
/dports/misc/estic/estic-1.61_10/spunk/
H A Dscreen.h22 #ifndef _SCREEN_H
23 #define _SCREEN_H macro
/dports/games/kevedit/kevedit-0.5.1/src/kevedit/
H A Dscreen.h20 #ifndef _SCREEN_H
21 #define _SCREEN_H 1 macro
/dports/x11/multi-aterm/multi-aterm-0.2.1/src/
H A Dscreen.h23 #ifndef _SCREEN_H /* include once only */
24 #define _SCREEN_H macro
/dports/misc/lifelines/lifelines-3.1.1/src/hdrs/
H A Dscreen.h32 #ifndef _SCREEN_H
33 #define _SCREEN_H macro
/dports/chinese/eterm/Eterm-0.9.6/src/
H A Dscreen.h13 #ifndef _SCREEN_H
14 #define _SCREEN_H macro
/dports/x11/eterm/Eterm-0.9.6/src/
H A Dscreen.h13 #ifndef _SCREEN_H
14 #define _SCREEN_H macro
/dports/japanese/eterm/Eterm-0.9.6/src/
H A Dscreen.h13 #ifndef _SCREEN_H
14 #define _SCREEN_H macro
/dports/editors/cooledit/cooledit-3.17.28/rxvt/
H A Drxvtlib.h1264 #ifndef _SCREEN_H /* include once only */
1265 #define _SCREEN_H macro