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Searched refs:__indirect_glWindowPos3f (Results 1 – 22 of 22) sorted by relevance

/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/glx/
H A Dindirect_window_pos.c33 __indirect_glWindowPos3f(x, y, 0.0); in __indirect_glWindowPos2d()
39 __indirect_glWindowPos3f(x, y, 0.0); in __indirect_glWindowPos2i()
45 __indirect_glWindowPos3f(x, y, 0.0); in __indirect_glWindowPos2f()
51 __indirect_glWindowPos3f(x, y, 0.0); in __indirect_glWindowPos2s()
57 __indirect_glWindowPos3f(p[0], p[1], 0.0); in __indirect_glWindowPos2dv()
63 __indirect_glWindowPos3f(p[0], p[1], 0.0); in __indirect_glWindowPos2fv()
69 __indirect_glWindowPos3f(p[0], p[1], 0.0); in __indirect_glWindowPos2iv()
75 __indirect_glWindowPos3f(p[0], p[1], 0.0); in __indirect_glWindowPos2sv()
81 __indirect_glWindowPos3f(x, y, z); in __indirect_glWindowPos3d()
87 __indirect_glWindowPos3f(x, y, z); in __indirect_glWindowPos3i()
[all …]
/dports/lang/clover/mesa-21.3.6/src/glx/
H A Dindirect_window_pos.c33 __indirect_glWindowPos3f(x, y, 0.0); in __indirect_glWindowPos2d()
39 __indirect_glWindowPos3f(x, y, 0.0); in __indirect_glWindowPos2i()
45 __indirect_glWindowPos3f(x, y, 0.0); in __indirect_glWindowPos2f()
51 __indirect_glWindowPos3f(x, y, 0.0); in __indirect_glWindowPos2s()
57 __indirect_glWindowPos3f(p[0], p[1], 0.0); in __indirect_glWindowPos2dv()
63 __indirect_glWindowPos3f(p[0], p[1], 0.0); in __indirect_glWindowPos2fv()
69 __indirect_glWindowPos3f(p[0], p[1], 0.0); in __indirect_glWindowPos2iv()
75 __indirect_glWindowPos3f(p[0], p[1], 0.0); in __indirect_glWindowPos2sv()
81 __indirect_glWindowPos3f(x, y, z); in __indirect_glWindowPos3d()
87 __indirect_glWindowPos3f(x, y, z); in __indirect_glWindowPos3i()
[all …]
/dports/graphics/libosmesa/mesa-21.3.6/src/glx/
H A Dindirect_window_pos.c33 __indirect_glWindowPos3f(x, y, 0.0); in __indirect_glWindowPos2d()
39 __indirect_glWindowPos3f(x, y, 0.0); in __indirect_glWindowPos2i()
45 __indirect_glWindowPos3f(x, y, 0.0); in __indirect_glWindowPos2f()
51 __indirect_glWindowPos3f(x, y, 0.0); in __indirect_glWindowPos2s()
57 __indirect_glWindowPos3f(p[0], p[1], 0.0); in __indirect_glWindowPos2dv()
63 __indirect_glWindowPos3f(p[0], p[1], 0.0); in __indirect_glWindowPos2fv()
69 __indirect_glWindowPos3f(p[0], p[1], 0.0); in __indirect_glWindowPos2iv()
75 __indirect_glWindowPos3f(p[0], p[1], 0.0); in __indirect_glWindowPos2sv()
81 __indirect_glWindowPos3f(x, y, z); in __indirect_glWindowPos3d()
87 __indirect_glWindowPos3f(x, y, z); in __indirect_glWindowPos3i()
[all …]
/dports/graphics/mesa-libs/mesa-21.3.6/src/glx/
H A Dindirect_window_pos.c33 __indirect_glWindowPos3f(x, y, 0.0); in __indirect_glWindowPos2d()
39 __indirect_glWindowPos3f(x, y, 0.0); in __indirect_glWindowPos2i()
45 __indirect_glWindowPos3f(x, y, 0.0); in __indirect_glWindowPos2f()
51 __indirect_glWindowPos3f(x, y, 0.0); in __indirect_glWindowPos2s()
57 __indirect_glWindowPos3f(p[0], p[1], 0.0); in __indirect_glWindowPos2dv()
63 __indirect_glWindowPos3f(p[0], p[1], 0.0); in __indirect_glWindowPos2fv()
69 __indirect_glWindowPos3f(p[0], p[1], 0.0); in __indirect_glWindowPos2iv()
75 __indirect_glWindowPos3f(p[0], p[1], 0.0); in __indirect_glWindowPos2sv()
81 __indirect_glWindowPos3f(x, y, z); in __indirect_glWindowPos3d()
87 __indirect_glWindowPos3f(x, y, z); in __indirect_glWindowPos3i()
[all …]
/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/glx/
H A Dindirect_window_pos.c33 __indirect_glWindowPos3f(x, y, 0.0); in __indirect_glWindowPos2d()
39 __indirect_glWindowPos3f(x, y, 0.0); in __indirect_glWindowPos2i()
45 __indirect_glWindowPos3f(x, y, 0.0); in __indirect_glWindowPos2f()
51 __indirect_glWindowPos3f(x, y, 0.0); in __indirect_glWindowPos2s()
57 __indirect_glWindowPos3f(p[0], p[1], 0.0); in __indirect_glWindowPos2dv()
63 __indirect_glWindowPos3f(p[0], p[1], 0.0); in __indirect_glWindowPos2fv()
69 __indirect_glWindowPos3f(p[0], p[1], 0.0); in __indirect_glWindowPos2iv()
75 __indirect_glWindowPos3f(p[0], p[1], 0.0); in __indirect_glWindowPos2sv()
81 __indirect_glWindowPos3f(x, y, z); in __indirect_glWindowPos3d()
87 __indirect_glWindowPos3f(x, y, z); in __indirect_glWindowPos3i()
[all …]
/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/glx/
H A Dindirect_window_pos.c33 __indirect_glWindowPos3f(x, y, 0.0); in __indirect_glWindowPos2d()
39 __indirect_glWindowPos3f(x, y, 0.0); in __indirect_glWindowPos2i()
45 __indirect_glWindowPos3f(x, y, 0.0); in __indirect_glWindowPos2f()
51 __indirect_glWindowPos3f(x, y, 0.0); in __indirect_glWindowPos2s()
57 __indirect_glWindowPos3f(p[0], p[1], 0.0); in __indirect_glWindowPos2dv()
63 __indirect_glWindowPos3f(p[0], p[1], 0.0); in __indirect_glWindowPos2fv()
69 __indirect_glWindowPos3f(p[0], p[1], 0.0); in __indirect_glWindowPos2iv()
75 __indirect_glWindowPos3f(p[0], p[1], 0.0); in __indirect_glWindowPos2sv()
81 __indirect_glWindowPos3f(x, y, z); in __indirect_glWindowPos3d()
87 __indirect_glWindowPos3f(x, y, z); in __indirect_glWindowPos3i()
[all …]
/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/glx/
H A Dindirect_window_pos.c33 __indirect_glWindowPos3f(x, y, 0.0); in __indirect_glWindowPos2d()
39 __indirect_glWindowPos3f(x, y, 0.0); in __indirect_glWindowPos2i()
45 __indirect_glWindowPos3f(x, y, 0.0); in __indirect_glWindowPos2f()
51 __indirect_glWindowPos3f(x, y, 0.0); in __indirect_glWindowPos2s()
57 __indirect_glWindowPos3f(p[0], p[1], 0.0); in __indirect_glWindowPos2dv()
63 __indirect_glWindowPos3f(p[0], p[1], 0.0); in __indirect_glWindowPos2fv()
69 __indirect_glWindowPos3f(p[0], p[1], 0.0); in __indirect_glWindowPos2iv()
75 __indirect_glWindowPos3f(p[0], p[1], 0.0); in __indirect_glWindowPos2sv()
81 __indirect_glWindowPos3f(x, y, z); in __indirect_glWindowPos3d()
87 __indirect_glWindowPos3f(x, y, z); in __indirect_glWindowPos3i()
[all …]
/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/glx/
H A Dindirect_window_pos.c33 __indirect_glWindowPos3f(x, y, 0.0); in __indirect_glWindowPos2d()
39 __indirect_glWindowPos3f(x, y, 0.0); in __indirect_glWindowPos2i()
45 __indirect_glWindowPos3f(x, y, 0.0); in __indirect_glWindowPos2f()
51 __indirect_glWindowPos3f(x, y, 0.0); in __indirect_glWindowPos2s()
57 __indirect_glWindowPos3f(p[0], p[1], 0.0); in __indirect_glWindowPos2dv()
63 __indirect_glWindowPos3f(p[0], p[1], 0.0); in __indirect_glWindowPos2fv()
69 __indirect_glWindowPos3f(p[0], p[1], 0.0); in __indirect_glWindowPos2iv()
75 __indirect_glWindowPos3f(p[0], p[1], 0.0); in __indirect_glWindowPos2sv()
81 __indirect_glWindowPos3f(x, y, z); in __indirect_glWindowPos3d()
87 __indirect_glWindowPos3f(x, y, z); in __indirect_glWindowPos3i()
[all …]
/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/glx/
H A Dindirect_window_pos.c33 __indirect_glWindowPos3f(x, y, 0.0); in __indirect_glWindowPos2d()
39 __indirect_glWindowPos3f(x, y, 0.0); in __indirect_glWindowPos2i()
45 __indirect_glWindowPos3f(x, y, 0.0); in __indirect_glWindowPos2f()
51 __indirect_glWindowPos3f(x, y, 0.0); in __indirect_glWindowPos2s()
57 __indirect_glWindowPos3f(p[0], p[1], 0.0); in __indirect_glWindowPos2dv()
63 __indirect_glWindowPos3f(p[0], p[1], 0.0); in __indirect_glWindowPos2fv()
69 __indirect_glWindowPos3f(p[0], p[1], 0.0); in __indirect_glWindowPos2iv()
75 __indirect_glWindowPos3f(p[0], p[1], 0.0); in __indirect_glWindowPos2sv()
81 __indirect_glWindowPos3f(x, y, z); in __indirect_glWindowPos3d()
87 __indirect_glWindowPos3f(x, y, z); in __indirect_glWindowPos3i()
[all …]
/dports/graphics/mesa-dri/mesa-21.3.6/src/glx/
H A Dindirect_window_pos.c33 __indirect_glWindowPos3f(x, y, 0.0); in __indirect_glWindowPos2d()
39 __indirect_glWindowPos3f(x, y, 0.0); in __indirect_glWindowPos2i()
45 __indirect_glWindowPos3f(x, y, 0.0); in __indirect_glWindowPos2f()
51 __indirect_glWindowPos3f(x, y, 0.0); in __indirect_glWindowPos2s()
57 __indirect_glWindowPos3f(p[0], p[1], 0.0); in __indirect_glWindowPos2dv()
63 __indirect_glWindowPos3f(p[0], p[1], 0.0); in __indirect_glWindowPos2fv()
69 __indirect_glWindowPos3f(p[0], p[1], 0.0); in __indirect_glWindowPos2iv()
75 __indirect_glWindowPos3f(p[0], p[1], 0.0); in __indirect_glWindowPos2sv()
81 __indirect_glWindowPos3f(x, y, z); in __indirect_glWindowPos3d()
87 __indirect_glWindowPos3f(x, y, z); in __indirect_glWindowPos3i()
[all …]
/dports/graphics/mesa-dri-classic/mesa-20.2.3/src/glx/
H A Dindirect_window_pos.c33 __indirect_glWindowPos3f(x, y, 0.0); in __indirect_glWindowPos2d()
39 __indirect_glWindowPos3f(x, y, 0.0); in __indirect_glWindowPos2i()
45 __indirect_glWindowPos3f(x, y, 0.0); in __indirect_glWindowPos2f()
51 __indirect_glWindowPos3f(x, y, 0.0); in __indirect_glWindowPos2s()
57 __indirect_glWindowPos3f(p[0], p[1], 0.0); in __indirect_glWindowPos2dv()
63 __indirect_glWindowPos3f(p[0], p[1], 0.0); in __indirect_glWindowPos2fv()
69 __indirect_glWindowPos3f(p[0], p[1], 0.0); in __indirect_glWindowPos2iv()
75 __indirect_glWindowPos3f(p[0], p[1], 0.0); in __indirect_glWindowPos2sv()
81 __indirect_glWindowPos3f(x, y, z); in __indirect_glWindowPos3d()
87 __indirect_glWindowPos3f(x, y, z); in __indirect_glWindowPos3i()
[all …]
/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/glx/tests/
H A Dindirect_api.cpp610 void __indirect_glWindowPos3f(GLfloat x, GLfloat y, GLfloat z) { } in __indirect_glWindowPos3f() function
1395 …EXPECT_EQ((_glapi_proc) __indirect_glWindowPos3f, table[_glapi_get_proc_offset("glWindowPos3fMESA"… in TEST_F()
/dports/lang/clover/mesa-21.3.6/src/glx/tests/
H A Dindirect_api.cpp610 void __indirect_glWindowPos3f(GLfloat x, GLfloat y, GLfloat z) { } in __indirect_glWindowPos3f() function
1395 …EXPECT_EQ((_glapi_proc) __indirect_glWindowPos3f, table[_glapi_get_proc_offset("glWindowPos3fMESA"… in TEST_F()
/dports/graphics/libosmesa/mesa-21.3.6/src/glx/tests/
H A Dindirect_api.cpp610 void __indirect_glWindowPos3f(GLfloat x, GLfloat y, GLfloat z) { } in __indirect_glWindowPos3f() function
1395 …EXPECT_EQ((_glapi_proc) __indirect_glWindowPos3f, table[_glapi_get_proc_offset("glWindowPos3fMESA"… in TEST_F()
/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/glx/tests/
H A Dindirect_api.cpp610 void __indirect_glWindowPos3f(GLfloat x, GLfloat y, GLfloat z) { } in __indirect_glWindowPos3f() function
1395 …EXPECT_EQ((_glapi_proc) __indirect_glWindowPos3f, table[_glapi_get_proc_offset("glWindowPos3fMESA"… in TEST_F()
/dports/graphics/mesa-libs/mesa-21.3.6/src/glx/tests/
H A Dindirect_api.cpp610 void __indirect_glWindowPos3f(GLfloat x, GLfloat y, GLfloat z) { } in __indirect_glWindowPos3f() function
1395 …EXPECT_EQ((_glapi_proc) __indirect_glWindowPos3f, table[_glapi_get_proc_offset("glWindowPos3fMESA"… in TEST_F()
/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/glx/tests/
H A Dindirect_api.cpp610 void __indirect_glWindowPos3f(GLfloat x, GLfloat y, GLfloat z) { } in __indirect_glWindowPos3f() function
1395 …EXPECT_EQ((_glapi_proc) __indirect_glWindowPos3f, table[_glapi_get_proc_offset("glWindowPos3fMESA"… in TEST_F()
/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/glx/tests/
H A Dindirect_api.cpp610 void __indirect_glWindowPos3f(GLfloat x, GLfloat y, GLfloat z) { } in __indirect_glWindowPos3f() function
1395 …EXPECT_EQ((_glapi_proc) __indirect_glWindowPos3f, table[_glapi_get_proc_offset("glWindowPos3fMESA"… in TEST_F()
/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/glx/tests/
H A Dindirect_api.cpp610 void __indirect_glWindowPos3f(GLfloat x, GLfloat y, GLfloat z) { } in __indirect_glWindowPos3f() function
1395 …EXPECT_EQ((_glapi_proc) __indirect_glWindowPos3f, table[_glapi_get_proc_offset("glWindowPos3fMESA"… in TEST_F()
/dports/graphics/mesa-devel/mesa-22.0-branchpoint-2059-ge8a63cf61ec/src/glx/tests/
H A Dindirect_api.cpp610 void __indirect_glWindowPos3f(GLfloat x, GLfloat y, GLfloat z) { } in __indirect_glWindowPos3f() function
1395 …EXPECT_EQ((_glapi_proc) __indirect_glWindowPos3f, table[_glapi_get_proc_offset("glWindowPos3fMESA"… in TEST_F()
/dports/graphics/mesa-dri-classic/mesa-20.2.3/src/glx/tests/
H A Dindirect_api.cpp608 void __indirect_glWindowPos3f(GLfloat x, GLfloat y, GLfloat z) { } in __indirect_glWindowPos3f() function
1393 …EXPECT_EQ((_glapi_proc) __indirect_glWindowPos3f, table[_glapi_get_proc_offset("glWindowPos3fMESA"… in TEST_F()
/dports/graphics/mesa-dri/mesa-21.3.6/src/glx/tests/
H A Dindirect_api.cpp610 void __indirect_glWindowPos3f(GLfloat x, GLfloat y, GLfloat z) { } in __indirect_glWindowPos3f() function
1395 …EXPECT_EQ((_glapi_proc) __indirect_glWindowPos3f, table[_glapi_get_proc_offset("glWindowPos3fMESA"… in TEST_F()