Searched refs:_clueCount (Results 1 – 4 of 4) sorted by relevance
37 _clueCount = 0; in GameInfo()62 _clueCount = s->readUint32LE(); /* 03 */ in open()127 debug("Clue Count: %d ", _clueCount); in open()
39 uint32 _clueCount; variable66 uint32 getClueCount() const { return _clueCount; } in getClueCount()
37 _clueCount = 0; in GameInfo()62 _clueCount = s->readUint32LE(); /* 03 */ in open()