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Searched refs:_delayMillis (Results 1 – 2 of 2) sorted by relevance

/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Dactor_dialogue_queue.cpp99 _delayMillis = 0; in flush()
119 && _delayMillis == 0 \ in isEmpty()
129_delayMillis = (_delayMillis < 0 || ((uint32)_delayMillis < timeDiff) ) ? 0 : ((uint32)_delayMilli… in tick()
130 if (_delayMillis > 0) { in tick()
134 _delayMillis = 0; in tick()
172 _delayMillis = firstEntry.delayMillis; in tick()
199 f.writeInt(_delayMillis); in save()
226 _delayMillis = f.readInt(); in load()
238 _delayMillis = 0; in clear()
H A Dactor_dialogue_queue.h57 int32 _delayMillis; // in milliseconds, TODO: Info on special values 0 and -1? variable