Searched refs:_distanceColor (Results 1 – 4 of 4) sorted by relevance
30 _distanceColor.r = 1.0f; in SetEffects()31 _distanceColor.g = 1.0f; in SetEffects()32 _distanceColor.b = 1.0f; in SetEffects()50 _distanceColor.r = stream->readFloatLE(); in read()51 _distanceColor.g = stream->readFloatLE(); in read()52 _distanceColor.b = stream->readFloatLE(); in read()134 outColor->r = _distanceColor.r * distanceCoeficient; in calculateColor()135 outColor->g = _distanceColor.g * distanceCoeficient; in calculateColor()136 outColor->b = _distanceColor.b * distanceCoeficient; in calculateColor()
39 Color _distanceColor; variable
30 _distanceColor.r = 1.0f; in SetEffects()31 _distanceColor.g = 1.0f; in SetEffects()32 _distanceColor.b = 1.0f; in SetEffects()50 _distanceColor.r = stream->readFloatLE(); in read()51 _distanceColor.g = stream->readFloatLE(); in read()52 _distanceColor.b = stream->readFloatLE(); in read()138 outColor->r = _distanceColor.r * distanceCoeficient; in calculateColor()139 outColor->g = _distanceColor.g * distanceCoeficient; in calculateColor()140 outColor->b = _distanceColor.b * distanceCoeficient; in calculateColor()