Home
last modified time | relevance | path

Searched refs:_fleeWaypointsCount (Results 1 – 4 of 4) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/
H A Dactor_combat.cpp99 _fleeWaypointsCount = 0; in combatOn()
102 ++_fleeWaypointsCount; in combatOn()
105 if (_fleeWaypointsCount == 0) { in combatOn()
320 f.writeInt(_fleeWaypointsCount); in save()
344 _fleeWaypointsCount = f.readInt(); in load()
367 _fleeWaypointsCount = 0; in reset()
656 if (_fleeWaypointsCount == 0) { in calculateFleeRatio()
H A Dactor_combat.h56 int _fleeWaypointsCount; variable
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Dactor_combat.cpp99 _fleeWaypointsCount = 0; in combatOn()
102 ++_fleeWaypointsCount; in combatOn()
105 if (_fleeWaypointsCount == 0) { in combatOn()
322 f.writeInt(_fleeWaypointsCount); in save()
346 _fleeWaypointsCount = f.readInt(); in load()
369 _fleeWaypointsCount = 0; in reset()
658 if (_fleeWaypointsCount == 0) { in calculateFleeRatio()
H A Dactor_combat.h56 int _fleeWaypointsCount; variable