/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/ |
H A D | mouse.cpp | 49 _hotspotY = 0; in Mouse() 77 _hotspotY = 0; in setCursor() 82 _hotspotY = 0; in setCursor() 87 _hotspotY = 0; in setCursor() 92 _hotspotY = 12; in setCursor() 97 _hotspotY = 23; in setCursor() 102 _hotspotY = 12; in setCursor() 107 _hotspotY = 19; in setCursor() 112 _hotspotY = 19; in setCursor() 117 _hotspotY = 19; in setCursor() [all …]
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H A D | mouse.h | 42 int _hotspotY; variable
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/ |
H A D | mouse.cpp | 49 _hotspotY = 0; in Mouse() 77 _hotspotY = 0; in setCursor() 82 _hotspotY = 0; in setCursor() 87 _hotspotY = 0; in setCursor() 92 _hotspotY = 12; in setCursor() 97 _hotspotY = 23; in setCursor() 102 _hotspotY = 12; in setCursor() 107 _hotspotY = 19; in setCursor() 112 _hotspotY = 19; in setCursor() 117 _hotspotY = 19; in setCursor() [all …]
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H A D | mouse.h | 42 int _hotspotY; variable
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/zvision/graphics/cursors/ |
H A D | cursor.cpp | 36 _hotspotY(0) { in ZorkCursor() 43 _hotspotY(0) { in ZorkCursor() 55 _hotspotY = file.readUint16LE(); in ZorkCursor() 75 _hotspotY = other._hotspotY; in ZorkCursor() 84 _hotspotY = other._hotspotY; in operator =()
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H A D | cursor.h | 50 uint16 _hotspotY; variable 66 return _hotspotY; in getHotspotY()
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/dports/games/scummvm/scummvm-2.5.1/engines/zvision/graphics/cursors/ |
H A D | cursor.cpp | 36 _hotspotY(0) { in ZorkCursor() 43 _hotspotY(0) { in ZorkCursor() 55 _hotspotY = file.readUint16LE(); in ZorkCursor() 75 _hotspotY = other._hotspotY; in ZorkCursor() 84 _hotspotY = other._hotspotY; in operator =()
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H A D | cursor.h | 50 uint16 _hotspotY; variable 66 return _hotspotY; in getHotspotY()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/wintermute/base/ |
H A D | base_sub_frame.cpp | 51 _hotspotY = Graphics::kDefaultHotspotY; in IMPLEMENT_PERSISTENT() 145 parser.scanStr(params, "%d,%d", &_hotspotX, &_hotspotY); in TOKEN_DEF() 273 …rm = Graphics::TransformStruct(zoomX, zoomY, (uint32)rotate, _hotspotX, _hotspotY, blendMode, alph… in draw() 279 …res = _surface->displayTrans(x - _hotspotX, y - _hotspotY, getRect(), alpha, blendMode, _mirrorX, … in draw() 299 (int)(y - _hotspotY * ratioY), in getBoundingRect() 301 (int)(y - _hotspotY * ratioY + (getRect().bottom - getRect().top) * ratioY)); in getBoundingRect() 329 if (_hotspotX != 0 || _hotspotY != 0) { in saveAsText() 330 buffer->putTextIndent(indent + 2, "HOTSPOT {%d, %d}\n", _hotspotX, _hotspotY); in saveAsText() 395 persistMgr->transferSint32(TMEMBER(_hotspotY)); in persist() 549 _scValue->setInt(_hotspotY); in scGetProperty() [all …]
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/dports/games/scummvm/scummvm-2.5.1/engines/wintermute/base/ |
H A D | base_sub_frame.cpp | 49 _hotspotY = Graphics::kDefaultHotspotY; in IMPLEMENT_PERSISTENT() 143 parser.scanStr(params, "%d,%d", &_hotspotX, &_hotspotY); in TOKEN_DEF() 268 …res = _surface->displayTransRotate(x, y, (uint32)rotate, _hotspotX, _hotspotY, getRect(), zoomX, z… in draw() 271 …res = _surface->displayTrans(x - _hotspotX, y - _hotspotY, getRect(), alpha, blendMode, _mirrorX, … in draw() 291 (int)(y - _hotspotY * ratioY), in getBoundingRect() 293 (int)(y - _hotspotY * ratioY + (getRect().bottom - getRect().top) * ratioY)); in getBoundingRect() 321 if (_hotspotX != 0 || _hotspotY != 0) { in saveAsText() 322 buffer->putTextIndent(indent + 2, "HOTSPOT {%d, %d}\n", _hotspotX, _hotspotY); in saveAsText() 387 persistMgr->transferSint32(TMEMBER(_hotspotY)); in persist() 592 _scValue->setInt(_hotspotY); in scGetProperty() [all …]
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/dports/games/residualvm/residualvm-0.3.1/graphics/ |
H A D | maccursor.h | 55 uint16 getHotspotY() const { return _hotspotY; } in getHotspotY() 76 uint16 _hotspotY; ///< The cursor's hotspot's y coordinate. variable
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H A D | wincursor.cpp | 66 uint16 _hotspotY; ///< The cursor's hotspot's y coordinate. member in Graphics::WinCursor 77 _hotspotY = 0; in WinCursor() 100 return _hotspotY; in getHotspotY() 111 _hotspotY = stream.readUint16LE(); in readFromStream()
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H A D | maccursor.cpp | 34 _hotspotY = 0; in MacCursor() 74 _hotspotY = stream.readUint16BE(); in readFromCURS()
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H A D | cursorman.cpp | 82 …g_system->setMouseCursor(cur->_data, cur->_width, cur->_height, cur->_hotspotX, cur->_hotspotY, cu… in popCursor() 136 cur->_hotspotY = hotspotY; in replaceCursor() 255 _hotspotY = hotspotY; in Cursor()
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/dports/games/libretro-scummvm/scummvm-7b1e929/graphics/ |
H A D | maccursor.h | 55 uint16 getHotspotY() const { return _hotspotY; } in getHotspotY() 76 uint16 _hotspotY; ///< The cursor's hotspot's y coordinate. variable
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H A D | wincursor.cpp | 66 uint16 _hotspotY; ///< The cursor's hotspot's y coordinate. member in Graphics::WinCursor 77 _hotspotY = 0; in WinCursor() 100 return _hotspotY; in getHotspotY() 111 _hotspotY = stream.readUint16LE(); in readFromStream()
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H A D | maccursor.cpp | 34 _hotspotY = 0; in MacCursor() 80 _hotspotY = stream.readUint16BE(); in readFromCURS()
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H A D | cursorman.cpp | 80 …g_system->setMouseCursor(cur->_data, cur->_width, cur->_height, cur->_hotspotX, cur->_hotspotY, cu… in popCursor() 137 cur->_hotspotY = hotspotY; in replaceCursor() 264 _hotspotY = hotspotY; in Cursor()
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/dports/games/scummvm/scummvm-2.5.1/graphics/ |
H A D | maccursor.h | 61 uint16 getHotspotY() const { return _hotspotY; } in getHotspotY() 82 uint16 _hotspotY; ///< The cursor's hotspot's y coordinate. variable
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H A D | wincursor.cpp | 64 uint16 _hotspotY; ///< The cursor's hotspot's y coordinate. member in Graphics::WinCursor 75 _hotspotY = 0; in WinCursor() 98 return _hotspotY; in getHotspotY() 109 _hotspotY = stream.readUint16LE(); in readFromStream()
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H A D | cursorman.h | 219 int _hotspotY; member 227 …Cursor() : _data(0), _visible(false), _width(0), _height(0), _hotspotX(0), _hotspotY(0), _keycolor… in Cursor()
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H A D | maccursor.cpp | 34 _hotspotY = 0; in MacCursor() 80 _hotspotY = stream.readUint16BE(); in readFromCURS()
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H A D | cursorman.cpp | 80 …g_system->setMouseCursor(cur->_data, cur->_width, cur->_height, cur->_hotspotX, cur->_hotspotY, cu… in popCursor() 137 cur->_hotspotY = hotspotY; in replaceCursor() 264 _hotspotY = hotspotY; in Cursor()
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/dports/games/libretro-scummvm/scummvm-7b1e929/backends/platform/psp/ |
H A D | cursor.h | 30 int _hotspotX, _hotspotY; 43 Cursor() : _hotspotX(0), _hotspotY(0), _keyColor(0), _cursorTargetScale(0), in Cursor()
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/dports/games/scummvm/scummvm-2.5.1/backends/platform/psp/ |
H A D | cursor.h | 30 int _hotspotX, _hotspotY; 44 Cursor() : _hotspotX(0), _hotspotY(0), _keyColor(0), _cursorTargetScale(0), in Cursor()
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