Searched refs:_initialSetId (Results 1 – 4 of 4) sorted by relevance
43 uint32 _initialSetId; variable70 uint32 getInitialSetId() const { return _initialSetId; } in getInitialSetId()
41 _initialSetId = 0; in GameInfo()67 _initialSetId = s->readUint32LE(); /* 08 */ in open()