/dports/lang/mono/mono-5.10.1.57/mcs/class/WindowsBase/System.Windows.Media/ |
H A D | Matrix.cs | 44 double _offsetX; field 58 this._offsetX = offsetX; in Matrix() 68 double _offsetX; in Append() 76 _offsetX = this._offsetX * matrix.M11 + this._offsetY * matrix.M21 + matrix.OffsetX; in Append() 83 this._offsetX = _offsetX; in Append() 139 double _offsetX = this._m21 * this._offsetY - this._m22 * this._offsetX; in Invert() 146 this._offsetX = _offsetX / d; in Invert() 223 double _offsetX; in Prepend() 231 _offsetX = matrix.OffsetX * this._m11 + matrix.OffsetY * this._m21 + this._offsetX; in Prepend() 238 this._offsetX = _offsetX; in Prepend() [all …]
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/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/battle/ |
H A D | battle_animation.cpp | 154 _offsetX = _monsterInfo.frameXOffset; in AnimationReference() 300 …offset.insert( offset.end(), _offsetX[Bin_Info::MonsterAnimInfo::MOVE_START].begin(), _offsetX[Bin… in getAnimationOffset() 301 …offset.insert( offset.end(), _offsetX[Bin_Info::MonsterAnimInfo::MOVE_MAIN].begin(), _offsetX[Bin_… in getAnimationOffset() 302 …offset.insert( offset.end(), _offsetX[Bin_Info::MonsterAnimInfo::MOVE_TILE_END].begin(), _offsetX[… in getAnimationOffset() 305 …offset.insert( offset.end(), _offsetX[Bin_Info::MonsterAnimInfo::MOVE_TILE_START].begin(), _offset… in getAnimationOffset() 306 …offset.insert( offset.end(), _offsetX[Bin_Info::MonsterAnimInfo::MOVE_MAIN].begin(), _offsetX[Bin_… in getAnimationOffset() 307 …offset.insert( offset.end(), _offsetX[Bin_Info::MonsterAnimInfo::MOVE_TILE_END].begin(), _offsetX[… in getAnimationOffset() 310 …offset.insert( offset.end(), _offsetX[Bin_Info::MonsterAnimInfo::MOVE_TILE_START].begin(), _offset… in getAnimationOffset() 311 …offset.insert( offset.end(), _offsetX[Bin_Info::MonsterAnimInfo::MOVE_MAIN].begin(), _offsetX[Bin_… in getAnimationOffset() 312 …offset.insert( offset.end(), _offsetX[Bin_Info::MonsterAnimInfo::MOVE_STOP].begin(), _offsetX[Bin_… in getAnimationOffset()
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/dports/lang/mono/mono-5.10.1.57/external/corefx/src/System.Runtime.WindowsRuntime.UI.Xaml/src/System/Windows/Media/ |
H A D | Matrix.cs | 38 _offsetX = offsetX; in Matrix() 97 return _offsetX; 101 _offsetX = value; 129 … return (_m11 == 1 && _m12 == 0 && _m21 == 0 && _m22 == 1 && _offsetX == 0 && _offsetY == 0); 167 _offsetX, in ConvertToString() 233 _offsetX = offsetX; in SetMatrix() 239 double num = (y * _m21) + _offsetX; in MultiplyPoint() 261 private double _offsetX; field
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/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osg/ |
H A D | DrawPixels.cpp | 25 _offsetX = 0; in DrawPixels() 36 _offsetX(drawimage._offsetX), in DrawPixels() 57 _offsetX = offsetX; in setSubImageDimensions() 65 offsetX = _offsetX; in getSubImageDimensions() 98 const GLvoid* pixels = _image->data(_offsetX,_offsetY); in drawImplementation()
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/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osg/ |
H A D | DrawPixels.cpp | 25 _offsetX = 0; in DrawPixels() 36 _offsetX(drawimage._offsetX), in DrawPixels() 57 _offsetX = offsetX; in setSubImageDimensions() 65 offsetX = _offsetX; in getSubImageDimensions() 98 const GLvoid* pixels = _image->data(_offsetX,_offsetY); in drawImplementation()
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/dports/lang/mono/mono-5.10.1.57/external/corefx/src/System.Runtime.WindowsRuntime.UI.Xaml/src/System/Windows/Media/Media3D/ |
H A D | Matrix3D.cs | 51 double y03 = _m11 * _offsetY - _offsetX * _m12; in NormalizedAffineInvert() 80 _offsetX = (z03 * rcp); in NormalizedAffineInvert() 126 y03 = _m11 * _offsetY - _offsetX * _m12; in InvertCore() 128 y13 = _m21 * _offsetY - _offsetX * _m22; in InvertCore() 129 y23 = _m31 * _offsetY - _offsetX * _m32; in InvertCore() 159 _offsetX = (z03 * rcp); in InvertCore() 184 _offsetX = offsetX; in Matrix3D() 342 return _offsetX; 346 _offsetX = value; 616 _offsetX = offsetX; in SetMatrix() [all …]
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/dports/finance/weberp/webERP/Classes/PHPExcel/Worksheet/ |
H A D | HeaderFooterDrawing.php | 57 protected $_offsetX; variable in PHPExcel_Worksheet_HeaderFooterDrawing 95 $this->_offsetX = 0; 128 return $this->_offsetX; 138 $this->_offsetX = $pValue; 329 . $this->_offsetX
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H A D | BaseDrawing.php | 85 protected $_offsetX; variable in PHPExcel_Worksheet_BaseDrawing 139 $this->_offsetX = 0; 272 return $this->_offsetX; 282 $this->_offsetX = $pValue; 466 . $this->_offsetX
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/wintermute/base/ |
H A D | base_active_rect.cpp | 46 _offsetX = _offsetY = 0; in BaseActiveRect() 60 _offsetX = _offsetY = 0; in BaseActiveRect() 75 _offsetX = offsetX; in BaseActiveRect() 103 _offsetX = rc.left - _rect.left; in clipRect()
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H A D | base_viewport.cpp | 42 _offsetX = _offsetY = 0; in IMPLEMENT_PERSISTENT() 58 persistMgr->transferSint32(TMEMBER(_offsetX)); in persist() 76 _offsetX = left; in setRect()
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H A D | base_viewport.h | 47 int32 _offsetX;
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/dports/games/scummvm/scummvm-2.5.1/engines/wintermute/base/ |
H A D | base_active_rect.cpp | 46 _offsetX = _offsetY = 0; in BaseActiveRect() 64 _offsetX = _offsetY = 0; in BaseActiveRect() 83 _offsetX = offsetX; in BaseActiveRect() 126 _offsetX = rc.left - _rect.left; in clipRect()
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H A D | base_viewport.cpp | 42 _offsetX = _offsetY = 0; in IMPLEMENT_PERSISTENT() 58 persistMgr->transferSint32(TMEMBER(_offsetX)); in persist() 76 _offsetX = left; in setRect()
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H A D | base_viewport.h | 47 int32 _offsetX;
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/dports/games/openxcom/OpenXcom-1.0/src/Interface/ |
H A D | Slider.cpp | 37 …rface(width, height, x, y), _pos(0.0), _min(0), _max(100), _pressed(false), _change(0), _offsetX(0) in Slider() 180 double buttonX = std::min(std::max(_minX, cursorX + _offsetX), _maxX); in handle() 272 _offsetX = _button->getX() - cursorX; in mousePress() 276 _offsetX = -_button->getWidth() / 2; in mousePress() 292 _offsetX = 0; in mouseRelease()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/mohawk/ |
H A D | graphics.h | 58 int getOffsetX() const { return _offsetX; } in getOffsetX() 60 void setOffsetX(int x) { _offsetX = x; } in setOffsetX() 66 int _offsetX, _offsetY; variable
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/dports/games/scummvm/scummvm-2.5.1/engines/mohawk/ |
H A D | graphics.h | 58 int getOffsetX() const { return _offsetX; } in getOffsetX() 60 void setOffsetX(int x) { _offsetX = x; } in setOffsetX() 66 int _offsetX, _offsetY; variable
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/wintermute/base/font/ |
H A D | base_font_truetype.h | 81 _offsetX = _offsetY = 0; in BaseTTFontLayer() 86 persistMgr->transferSint32(TMEMBER(_offsetX)); in persist() 92 int32 _offsetX; variable
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/dports/games/scummvm/scummvm-2.5.1/engines/wintermute/base/font/ |
H A D | base_font_truetype.h | 81 _offsetX = _offsetY = 0; in BaseTTFontLayer() 86 persistMgr->transferSint32(TMEMBER(_offsetX)); in persist() 92 int32 _offsetX; variable
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/dports/graphics/osgearth/osgearth-osgearth-2.10.1/src/osgEarthUtil/ |
H A D | RTTPicker.cpp | 381 int _offsetX, _offsetY; member 387 _offsetX = (int)(u * (float)w); in SpiralIterator() 396 if (_offsetX < 0 || _offsetX >= _w || _offsetY < 0 || _offsetY >= _h) in next() 414 …while(_ring <= _maxRing && (_x+_offsetX < 0 || _x+_offsetX >= _w || _y+_offsetY < 0 || _y+_offsetY… in next() 419 int s() const { return _x+_offsetX; } in s()
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/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2-ui/drawing/engines/opengl/ |
H A D | OpenGLDrawingEngine.cpp | 67 int32_t _offsetX = 0; member in OpenGLDrawingContext 546 …FillRect(dpi, paletteIndex, _clipLeft - _offsetX, _clipTop - _offsetY, _clipRight - _offsetX, _cli… in Clear() 554 left += _offsetX; in FillRect() 556 right += _offsetX; in FillRect() 589 left += _offsetX; in FilterRect() 591 right += _offsetX; in FilterRect() 868 left += _offsetX; in DrawSpriteSolid() 870 right += _offsetX; in DrawSpriteSolid() 968 left += _offsetX; in DrawBitmap() 970 right += _offsetX; in DrawBitmap() [all …]
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/dports/games/scummvm/scummvm-2.5.1/engines/ags/engine/ac/ |
H A D | screen_overlay.cpp | 46 _offsetX = in->ReadInt32(); in ReadFromFile() 64 out->WriteInt32(_offsetX); in WriteToFile()
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H A D | screen_overlay.h | 56 int _offsetX = 0, _offsetY = 0; member
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/dports/games/scummvm/scummvm-2.5.1/engines/twine/parser/ |
H A D | sprite.h | 71 int _offsetX[2] {0}; 96 return _offsetX[index];
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/dports/games/fheroes2/fheroes2-0.9.11/src/fheroes2/gui/ |
H A D | ui_button.cpp | 33 : _offsetX( offsetX ) in ButtonBase() 58 std::swap( _offsetX, button._offsetX ); in _swap() 140 _offsetX = offsetX_; in setPosition() 152 Blit( sprite, output, _offsetX + sprite.x(), _offsetY + sprite.y() ); in draw() 156 Blit( sprite, output, _offsetX + sprite.x(), _offsetY + sprite.y() ); in draw() 185 … return Rect( _offsetX + sprite.x(), _offsetY + sprite.y(), sprite.width(), sprite.height() ); in area()
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