1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU General Public License
9  * as published by the Free Software Foundation; either version 2
10  * of the License, or (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program; if not, write to the Free Software
19  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
20  *
21  */
22 
23 #ifndef AGS_ENGINE_AC_SCREEN_OVERLAY_H
24 #define AGS_ENGINE_AC_SCREEN_OVERLAY_H
25 
26 #include "ags/shared/core/types.h"
27 
28 namespace AGS3 {
29 
30 // Forward declaration
31 namespace AGS {
32 namespace Shared {
33 class Bitmap;
34 class Stream;
35 } // namespace Shared
36 } // namespace AGS
37 
38 namespace AGS {
39 namespace Engine {
40 class IDriverDependantBitmap;
41 } // namespace Engine
42 } // namespace AGS
43 
44 using namespace AGS; // FIXME later
45 
46 
47 struct ScreenOverlay {
48 	Engine::IDriverDependantBitmap *bmp = nullptr;
49 	Shared::Bitmap *pic = nullptr;
50 	int type = 0, x = 0, y = 0, timeout = 0;
51 	int bgSpeechForChar = 0;
52 	int associatedOverlayHandle = 0;
53 	bool hasAlphaChannel = false;
54 	bool positionRelativeToScreen = false;
55 	bool hasSerializedBitmap = false;
56 	int _offsetX = 0, _offsetY = 0;
57 
58 	void ReadFromFile(Shared::Stream *in, int32_t cmp_ver);
59 	void WriteToFile(Shared::Stream *out) const;
60 };
61 
62 } // namespace AGS3
63 
64 #endif
65