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Searched refs:_outtakeCount (Results 1 – 4 of 4) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/
H A Dgame_info.cpp45 _outtakeCount = 0; in GameInfo()
72 _outtakeCount = s->readUint32LE(); /* 13 */ in open()
100 _outtakes.resize(_outtakeCount); in open()
101 for (uint32 i = 0; i != _outtakeCount; ++i) { in open()
123 for (uint32 i = 0; i != _outtakeCount; ++i) { in open()
161 if (i < 0 || i >= (int)_outtakeCount) { in getOuttake()
H A Dgame_info.h47 uint32 _outtakeCount; variable
74 uint32 getOuttakeCount() const { return _outtakeCount; } in getOuttakeCount()
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Dgame_info.cpp45 _outtakeCount = 0; in GameInfo()
72 _outtakeCount = s->readUint32LE(); /* 13 */ in open()
100 _outtakes.resize(_outtakeCount); in open()
101 for (uint32 i = 0; i != _outtakeCount; ++i) { in open()
123 for (uint32 i = 0; i != _outtakeCount; ++i) { in open()
165 if (i < 0 || i >= (int)_outtakeCount) { in getOuttake()
H A Dgame_info.h47 uint32 _outtakeCount; variable
74 uint32 getOuttakeCount() const { return _outtakeCount; } in getOuttakeCount()