/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2/actions/ |
H A D | PlayerKickAction.cpp | 15 : _playerId(playerId) in PlayerKickAction() 28 stream << DS_TAG(_playerId); in Serialise() 32 return network_kick_player(_playerId, false); in Query() 37 return network_kick_player(_playerId, true); in Execute()
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H A D | PlayerSetGroupAction.cpp | 15 : _playerId(playerId) in PlayerSetGroupAction() 29 stream << DS_TAG(_playerId) << DS_TAG(_groupId); in Serialise() 33 return network_set_player_group(GetPlayer(), _playerId, _groupId, false); in Query() 38 return network_set_player_group(GetPlayer(), _playerId, _groupId, true); in Execute()
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H A D | GameAction.h | 104 NetworkPlayerId_t _playerId = { -1 }; // Callee variable 130 return _playerId; in GetPlayer() 135 _playerId = playerId; in SetPlayer() 199 stream << DS_TAG(_networkId) << DS_TAG(_flags) << DS_TAG(_playerId); in Serialise()
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H A D | PlayerKickAction.h | 17 NetworkPlayerId_t _playerId{ -1 };
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H A D | PlayerSetGroupAction.h | 17 NetworkPlayerId_t _playerId{ -1 };
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H A D | GameAction.cpp | 486 obj.Set("player", _playerId); in LocationValid()
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/dports/audio/ampache/ampache-php74-5.0.0/src/Module/Playback/Localplay/Xbmc/ |
H A D | AmpacheXbmc.php | 52 private $_playerId = 0; variable in Ampache\\Module\\Playback\\Localplay\\Xbmc\\AmpacheXbmc 368 'playerid' => $this->_playerId, 393 'playerid' => $this->_playerId 418 'playerid' => $this->_playerId, 486 'playerid' => $this->_playerId, 510 'playerid' => $this->_playerId, 561 'playerid' => $this->_playerId, 587 'playerid' => $this->_playerId, 669 'playerid' => $this->_playerId, 676 'playerid' => $this->_playerId,
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/dports/games/cockatrice/Cockatrice-2021-01-26-Release-2.8.0/common/ |
H A D | server_player_reference.h | 12 …ayerReference(int _roomId, int _gameId, int _playerId) : roomId(_roomId), gameId(_gameId), playerI… in PlayerReference() argument
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H A D | server_response_containers.cpp | 8 int _playerId, in GameEventStorageItem() argument 13 event->set_player_id(_playerId); in GameEventStorageItem()
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H A D | server_response_containers.h | 32 …GameEventStorageItem(const ::google::protobuf::Message &_event, int _playerId, EventRecipients _re…
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H A D | server_player.h | 91 int _playerId,
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H A D | server_player.cpp | 89 int _playerId, in Server_Player() argument 95 …playerId(_playerId), spectator(_spectator), judge(_judge), nextCardId(0), readyStart(false), conce… in Server_Player()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/ |
H A D | game_info.h | 37 uint32 _playerId; variable 64 uint32 getPlayerId() const { return _playerId; } in getPlayerId()
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H A D | game_info.cpp | 35 _playerId = 0; in GameInfo() 60 _playerId = s->readUint32LE(); /* 01 */ in open()
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/ |
H A D | game_info.h | 37 uint32 _playerId; variable 64 uint32 getPlayerId() const { return _playerId; } in getPlayerId()
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H A D | game_info.cpp | 35 _playerId = 0; in GameInfo() 60 _playerId = s->readUint32LE(); /* 01 */ in open()
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/dports/games/cockatrice/Cockatrice-2021-01-26-Release-2.8.0/cockatrice/src/ |
H A D | tab_game.h | 108 DeckViewContainer(int _playerId, TabGame *parent);
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H A D | tab_game.cpp | 100 DeckViewContainer::DeckViewContainer(int _playerId, TabGame *parent) in DeckViewContainer() argument 101 : QWidget(nullptr), parentGame(parent), playerId(_playerId) in DeckViewContainer()
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