Searched refs:_randomCountdownX (Results 1 – 4 of 4) sorted by relevance
56 _randomCountdownX = 0; in Mouse()173 _randomCountdownX = 2; in setMouseJitterUp()179 _randomCountdownX = 3; in setMouseJitterUp()185 _randomCountdownX = 4; in setMouseJitterUp()217 _randomCountdownX = 0; in disable()233 _randomCountdownX = 0; in draw()238 if (_randomCountdownX > 0) { in draw()239 _randomCountdownX--; in draw()243 if (!_randomCountdownX) in draw()
49 int _randomCountdownX; variable
56 _randomCountdownX = 0; in Mouse()177 _randomCountdownX = 2; in setMouseJitterUp()183 _randomCountdownX = 3; in setMouseJitterUp()189 _randomCountdownX = 4; in setMouseJitterUp()223 _randomCountdownX = 0; in disable()239 _randomCountdownX = 0; in draw()244 if (_randomCountdownX > 0) { in draw()245 --_randomCountdownX; in draw()249 if (!_randomCountdownX) in draw()