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Searched refs:_randomCountdownY (Results 1 – 4 of 4) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/
H A Dmouse.cpp57 _randomCountdownY = 0; in Mouse()
195 _randomCountdownY = 2; in setMouseJitterDown()
201 _randomCountdownY = 3; in setMouseJitterDown()
207 _randomCountdownY = 4; in setMouseJitterDown()
218 _randomCountdownY = 0; in disable()
234 _randomCountdownY = 0; in draw()
245 } else if (_randomCountdownY > 0) { in draw()
246 _randomCountdownY--; in draw()
H A Dmouse.h50 int _randomCountdownY; variable
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Dmouse.cpp57 _randomCountdownY = 0; in Mouse()
201 _randomCountdownY = 2; in setMouseJitterDown()
207 _randomCountdownY = 3; in setMouseJitterDown()
213 _randomCountdownY = 4; in setMouseJitterDown()
224 _randomCountdownY = 0; in disable()
240 _randomCountdownY = 0; in draw()
251 } else if (_randomCountdownY > 0) { in draw()
252 --_randomCountdownY; in draw()
H A Dmouse.h50 int _randomCountdownY; variable