Searched refs:_randomY (Results 1 – 4 of 4) sorted by relevance
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/ |
H A D | mouse.cpp | 59 _randomY = 0; in Mouse() 175 _randomY = _vm->_rnd.getRandomNumberRng(0, 10) - 20; in setMouseJitterUp() 181 _randomY = _vm->_rnd.getRandomNumberRng(0, 10) - 25; in setMouseJitterUp() 187 _randomY = _vm->_rnd.getRandomNumberRng(0, 10) - 30; in setMouseJitterUp() 197 _randomY = _vm->_rnd.getRandomNumberRng(10, 20); in setMouseJitterDown() 203 _randomY = _vm->_rnd.getRandomNumberRng(15, 25); in setMouseJitterDown() 209 _randomY = _vm->_rnd.getRandomNumberRng(20, 30); in setMouseJitterDown() 241 y += _randomY; in draw() 248 y += _randomY; in draw()
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H A D | mouse.h | 52 int _randomY; variable
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/ |
H A D | mouse.cpp | 59 _randomY = 0; in Mouse() 179 _randomY = _vm->_rnd.getRandomNumberRng(0, 10) - 20; in setMouseJitterUp() 185 _randomY = _vm->_rnd.getRandomNumberRng(0, 10) - 25; in setMouseJitterUp() 191 _randomY = _vm->_rnd.getRandomNumberRng(0, 10) - 30; in setMouseJitterUp() 203 _randomY = _vm->_rnd.getRandomNumberRng(10, 20); in setMouseJitterDown() 209 _randomY = _vm->_rnd.getRandomNumberRng(15, 25); in setMouseJitterDown() 215 _randomY = _vm->_rnd.getRandomNumberRng(20, 30); in setMouseJitterDown() 247 y += _randomY; in draw() 254 y += _randomY; in draw()
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H A D | mouse.h | 52 int _randomY; variable
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