Home
last modified time | relevance | path

Searched refs:_sceneNamesCount (Results 1 – 4 of 4) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/
H A Dgame_info.cpp39 _sceneNamesCount = 0; in GameInfo()
64 _sceneNamesCount = s->readUint32LE(); /* 05 */ in open()
80 _sceneNames.resize(_sceneNamesCount); in open()
81 for (uint32 i = 0; i != _sceneNamesCount; ++i) { in open()
108 for (uint32 i = 0; i != _sceneNamesCount; ++i) { in open()
134 if (i < 0 || i >= (int)_sceneNamesCount) { in getSceneName()
H A Dgame_info.h41 uint32 _sceneNamesCount; variable
68 uint32 getSceneNamesCount() const { return _sceneNamesCount; } in getSceneNamesCount()
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Dgame_info.cpp39 _sceneNamesCount = 0; in GameInfo()
64 _sceneNamesCount = s->readUint32LE(); /* 05 */ in open()
80 _sceneNames.resize(_sceneNamesCount); in open()
81 for (uint32 i = 0; i != _sceneNamesCount; ++i) { in open()
108 for (uint32 i = 0; i != _sceneNamesCount; ++i) { in open()
138 if (i < 0 || i >= (int)_sceneNamesCount) { in getSceneName()
H A Dgame_info.h41 uint32 _sceneNamesCount; variable
68 uint32 getSceneNamesCount() const { return _sceneNamesCount; } in getSceneNamesCount()