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Searched refs:_sentenceId (Results 1 – 12 of 12) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/
H A Dactor_dialogue_queue.cpp94 _sentenceId = -1; in flush()
116 && _sentenceId == -1 \ in isEmpty()
147 _sentenceId = -1; in tick()
163 _sentenceId = firstEntry.sentenceId; in tick()
195 f.writeInt(_sentenceId); in save()
222 _sentenceId = f.readInt(); in load()
234 _sentenceId = -1; in clear()
H A Dactor_dialogue_queue.h53 int _sentenceId; variable
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Dactor_dialogue_queue.cpp94 _sentenceId = -1; in flush()
116 && _sentenceId == -1 \ in isEmpty()
147 _sentenceId = -1; in tick()
163 _sentenceId = firstEntry.sentenceId; in tick()
195 f.writeInt(_sentenceId); in save()
222 _sentenceId = f.readInt(); in load()
234 _sentenceId = -1; in clear()
H A Dactor_dialogue_queue.h53 int _sentenceId; variable
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/ui/
H A Delevator.cpp244 _sentenceId = -1; in reset()
283 _sentenceId = sentenceId; in setupDescription()
289 _sentenceId = -1; in resetDescription()
300 _vm->_actors[_actorId]->speechPlay(_sentenceId, false); in tickDescription()
302 _sentenceId = -1; in tickDescription()
H A Dspinner.cpp287 _sentenceId = -1; in reset()
402 _sentenceId = sentenceId; in setupDescription()
409 _sentenceId = -1; in resetDescription()
424 _vm->_actors[_actorId]->speechPlay(_sentenceId, false); in tickDescription()
426 _sentenceId = -1; in tickDescription()
H A Delevator.h43 int _sentenceId; variable
H A Dspinner.h58 int _sentenceId; variable
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/ui/
H A Delevator.cpp244 _sentenceId = -1; in reset()
283 _sentenceId = sentenceId; in setupDescription()
289 _sentenceId = -1; in resetDescription()
300 _vm->_actors[_actorId]->speechPlay(_sentenceId, false); in tickDescription()
302 _sentenceId = -1; in tickDescription()
H A Dspinner.cpp287 _sentenceId = -1; in reset()
402 _sentenceId = sentenceId; in setupDescription()
409 _sentenceId = -1; in resetDescription()
424 _vm->_actors[_actorId]->speechPlay(_sentenceId, false); in tickDescription()
426 _sentenceId = -1; in tickDescription()
H A Delevator.h43 int _sentenceId; variable
H A Dspinner.h58 int _sentenceId; variable