Searched refs:_sprY (Results 1 – 4 of 4) sorted by relevance
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sky/ |
H A D | screen.cpp | 679 _sprY = (uint32)spriteY; in drawSprite() 703 uint8 *screenPtr = _currentScreen + _sprY * GAME_SCREEN_WIDTH + _sprX; in drawSprite() 704 if ((_sprHeight > 192) || (_sprY > 192)) { in drawSprite() 708 if ((_sprX + _sprWidth > 320) || (_sprY + _sprHeight > 192)) { in drawSprite() 709 …warning("Screen::drawSprite fatal error: got x = %d, y = %d, w = %d, h = %d",_sprX, _sprY, _sprWid… in drawSprite() 723 _sprHeight += _sprY + GRID_H-1; in drawSprite() 727 _sprY >>= GRID_H_SHIFT; in drawSprite() 731 _sprHeight -= _sprY; in drawSprite() 737 uint8 *trgGrid = _gameGrid + _sprY * GRID_X +_sprX; in vectorToGame() 771 uint32 startGridOfs = (_sprY + _sprHeight - 1) * GRID_X + _sprX; in verticalMask() [all …]
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H A D | screen.h | 126 uint32 _sprWidth, _sprHeight, _sprX, _sprY, _maskX1, _maskX2; variable
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/dports/games/scummvm/scummvm-2.5.1/engines/sky/ |
H A D | screen.cpp | 679 _sprY = (uint32)spriteY; in drawSprite() 703 uint8 *screenPtr = _currentScreen + _sprY * GAME_SCREEN_WIDTH + _sprX; in drawSprite() 704 if ((_sprHeight > 192) || (_sprY > 192)) { in drawSprite() 708 if ((_sprX + _sprWidth > 320) || (_sprY + _sprHeight > 192)) { in drawSprite() 709 …warning("Screen::drawSprite fatal error: got x = %d, y = %d, w = %d, h = %d",_sprX, _sprY, _sprWid… in drawSprite() 723 _sprHeight += _sprY + GRID_H-1; in drawSprite() 727 _sprY >>= GRID_H_SHIFT; in drawSprite() 731 _sprHeight -= _sprY; in drawSprite() 737 uint8 *trgGrid = _gameGrid + _sprY * GRID_X +_sprX; in vectorToGame() 771 uint32 startGridOfs = (_sprY + _sprHeight - 1) * GRID_X + _sprX; in verticalMask() [all …]
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H A D | screen.h | 126 uint32 _sprWidth, _sprHeight, _sprX, _sprY, _maskX1, _maskX2; variable
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