/dports/games/vultures-eye/vulture-2.3.67/vulture/winclass/ |
H A D | objheaderwin.cpp | 24 vulture_set_draw_region(abs_x, abs_y, abs_x + w - 1, abs_y + h - 1); in draw() 26 vulture_fill_rect(abs_x + 2, abs_y + 2, abs_x + w - 3, abs_y + h - 3, CLR32_BLACK_A50); in draw() 29 vulture_draw_lowered_frame(abs_x, abs_y, abs_x+w-1, abs_y+h-1); in draw() 31 vulture_draw_raised_frame(abs_x+1, abs_y+1, abs_x+w-2, abs_y+h-2); in draw() 37 int text_start_y = abs_y + (h - txt_height)/2; in draw() 42 vulture_invalidate_region(abs_x, abs_y, w, h); in draw()
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H A D | window.cpp | 19 abs_x = abs_y = x = y = w = h = 0; in window() 75 vulture_put_img(abs_x, abs_y, background); in ~window() 76 vulture_refresh_region(abs_x, abs_y,abs_x + w, abs_y + h); in ~window() 99 vulture_refresh_region(abs_x, abs_y, abs_x + w, abs_y + h); in hide() 125 background = vulture_get_img(abs_x, abs_y, (abs_x + w - 1), (abs_y + h - 1)); in update_background() 136 (abs_y + h) < vulture_invrects[i].y) in update_background() 140 y1 = (abs_y > vulture_invrects[i].y) ? abs_y : vulture_invrects[i].y; in update_background() 154 dst.y = y1 - abs_y; in update_background() 210 current->abs_y = current->parent->abs_y + current->y; in draw_windows() 289 (abs_y + h) < vulture_invrects[i].y) in intersects_invalid() [all …]
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H A D | messagewin.cpp | 79 vulture_put_img(abs_x, abs_y, background); in draw() 86 refresh_y = abs_y; in draw() 111 abs_y = parent->abs_y; in draw() 114 background = vulture_get_img(abs_x, abs_y, in draw() 115 abs_x + w-1, abs_y + h-1); in draw() 119 vulture_set_draw_region(abs_x, abs_y, in draw() 120 abs_x + w-1, abs_y + h-1); in draw() 121 pos_y = abs_y; in draw() 122 while (pos_y <= abs_y + h) { in draw() 139 pos_y = abs_y + i * (vulture_get_lineheight(V_FONT_MESSAGE) + 1); in draw() [all …]
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H A D | optionwin.cpp | 29 vulture_put_img(abs_x, abs_y, vulture_winelem.radiobutton_on); in draw() 31 vulture_put_img(abs_x, abs_y, vulture_winelem.radiobutton_off); in draw() 38 vulture_put_img(abs_x, abs_y, vulture_winelem.checkbox_on); in draw() 40 vulture_put_img(abs_x, abs_y, vulture_winelem.checkbox_count); in draw() 42 vulture_put_img(abs_x, abs_y, vulture_winelem.checkbox_off); in draw() 48 abs_y + 2, V_COLOR_TEXT, V_COLOR_BACKGROUND); in draw() 50 vulture_invalidate_region(abs_x, abs_y, w, h); in draw()
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H A D | map.cpp | 44 abs_y = parent->abs_y + y; in map() 57 close->abs_y = abs_y + close->y; in map() 94 vulture_put_img(abs_x, abs_y, mapbg); in draw() 106 txt->abs_y = abs_y + txt->y; in draw() 108 txt->abs_x, txt->abs_y, CLR32_BROWN, CLR32_BLACK_A50); in draw() 112 map_y = abs_y + 91; in draw() 130 vulture_invalidate_region(abs_x, abs_y, w, h); in draw() 216 mappos.y = (mouse.y - abs_y - 91) / SYMBOL_HEIGHT; in get_mouse_mappos()
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H A D | textwin.cpp | 38 vulture_put_img(abs_x, abs_y, background); in draw() 39 vulture_invalidate_region(abs_x-2, abs_y, background->w+4, background->h); in draw() 43 abs_x, abs_y, textcolor, V_COLOR_BACKGROUND); in draw() 50 vulture_rect(abs_x + textlen + 1, abs_y, abs_x + textlen + 1, in draw() 51 abs_y + h - 2, V_COLOR_TEXT); in draw() 53 vulture_invalidate_region(abs_x-2, abs_y, w+4, h); in draw()
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/dports/games/warmux/warmux-11.04/build/android/jni/sdl/src/video/android/ |
H A D | atan2i.h | 16 int abs_y = abs(y); in atan2i() local 17 if( abs_y == 0 ) in atan2i() 18 abs_y = 1; in atan2i() 21 angle = atan2i_coeff_1 - atan2i_coeff_1 * (x - abs_y) / (x + abs_y); in atan2i() 25 angle = atan2i_coeff_2 - atan2i_coeff_1 * (x + abs_y) / (abs_y - x); in atan2i()
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/dports/devel/tinygo/tinygo-0.14.1/lib/picolibc/newlib/libm/machine/spu/headers/ |
H A D | remquof.h | 46 vec_uint4 abs_x, abs_y, abs_2x, abs_8y; in _remquof() local 61 abs_y = spu_andc(vy, sign_mask); in _remquof() 63 abs_8y = spu_add(abs_y, VEC_SPLAT_U32(0x01800000)); /* abs_2y = 8 * abs_y */ in _remquof() 79 resultx = spu_or(spu_cmpgt(abs_8y, abs_x), spu_cmpgt(abs_y, VEC_SPLAT_U32(0x7E7FFFFF))); in _remquof() 136 y4 = spu_andc(spu_add(abs_y, VEC_SPLAT_U32(0x01000000)), zero_y); in _remquof() 138 overflow = spu_cmpgt(abs_y, VEC_SPLAT_U32(0x7EFFFFFF)); in _remquof() 148 y2 = spu_andc(spu_add(abs_y, implied_1), zero_y); in _remquof() 159 bias = spu_cmpgt(abs_2x, abs_y); in _remquof() 160 abs_x = spu_sel(abs_x, (vec_uint4)spu_sub((vec_float4)abs_x, (vec_float4)abs_y), bias); in _remquof() 163 … spu_rlmaska((vec_uint4)spu_msub((vec_float4)abs_x, VEC_SPLAT_F32(2.0f), (vec_float4)abs_y), -31)); in _remquof() [all …]
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H A D | fmodf.h | 65 float abs_y; in _fmodf() local 68 abs_y = _fabsf(y); in _fmodf() 69 quotient = x/abs_y; in _fmodf() 71 return (abs_y*(quotient - ((float)((int)quotient)))); in _fmodf() 78 vec_uint4 abs_x, abs_y; in _fmodf() 96 abs_y = spu_andc(vy, sign_mask); in _fmodf() 104 exp_y = spu_rlmask(abs_y, -23); in _fmodf() 106 resultx = spu_cmpgt(abs_y, abs_x); in _fmodf() 115 mant_y = spu_andc(spu_sel(implied_1, abs_y, mant_mask), zero_y); in _fmodf()
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H A D | remquo.h | 50 vec_uint4 abs_x, abs_y, abs_2x, abs_2y, abs_8y; in _remquo() local 70 abs_y = spu_andc(vy, sign_mask); in _remquo() 72 abs_2y = spu_add(abs_y, implied_1); in _remquo() 73 abs_8y = spu_add(abs_y, VEC_LITERAL(vec_uint4, 0x00300000, 0, 0x00300000, 0)); in _remquo() 85 y_lo = spu_shuffle(abs_y, abs_y, splat_lo); in _remquo() 86 y_hi = spu_shuffle(abs_y, abs_y, splat_hi); in _remquo() 181 y4 = spu_andc(spu_add(abs_y, spu_rl(implied_1, 1)), zero_y); in _remquo() 197 y2 = spu_andc(spu_add(abs_y, implied_1), zero_y); in _remquo() 216 gt = spu_cmpgt(abs_2x, abs_y); in _remquo() 217 eq = spu_cmpeq(abs_2x, abs_y); in _remquo() [all …]
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H A D | remainder.h | 48 vec_uint4 abs_x, abs_y, abs_2x, abs_2y; in _remainder() local 68 abs_y = spu_andc(vy, sign_mask); in _remainder() 70 abs_2y = spu_add(abs_y, implied_1); in _remainder() 80 y_lo = spu_shuffle(abs_y, abs_y, splat_lo); in _remainder() 81 y_hi = spu_shuffle(abs_y, abs_y, splat_hi); in _remainder() 176 gt = spu_cmpgt(abs_2x, abs_y); in _remainder() 177 eq = spu_cmpeq(abs_2x, abs_y); in _remainder() 180 abs_x = spu_sel(abs_x, (vec_uint4)spu_sub((vec_double2)abs_x, (vec_double2)abs_y), bias); in _remainder() 182 …spu_rlmaska((vec_uint4)spu_msub((vec_double2)abs_x, VEC_SPLAT_F64(2.0), (vec_double2)abs_y), -31)); in _remainder() 184 abs_x = spu_sel(abs_x, (vec_uint4)spu_sub((vec_double2)abs_x, (vec_double2)abs_y), bias); in _remainder()
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H A D | remainderf.h | 43 vec_uint4 abs_x, abs_y, abs_2x, abs_2y; in _remainderf() local 58 abs_y = spu_andc(vy, sign_mask); in _remainderf() 60 abs_2y = spu_add(abs_y, implied_1); /* abs_2y = 2 * abs_y */ in _remainderf() 74 resultx = spu_or(spu_cmpgt(abs_2y, abs_x), spu_cmpgt(abs_y, VEC_SPLAT_U32(0x7F7FFFFF))); in _remainderf() 130 bias = spu_cmpgt(abs_2x, abs_y); in _remainderf() 131 abs_x = spu_sel(abs_x, (vec_uint4)spu_sub((vec_float4)abs_x, (vec_float4)abs_y), bias); in _remainderf() 132 …bias = spu_andc(bias, spu_rlmaska((vec_uint4)spu_msub((vec_float4)abs_x, two, (vec_float4)abs_y), … in _remainderf() 133 abs_x = spu_sel(abs_x, (vec_uint4)spu_sub((vec_float4)abs_x, (vec_float4)abs_y), bias); in _remainderf()
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/dports/devel/arm-none-eabi-newlib/newlib-2.4.0/newlib/libm/machine/spu/headers/ |
H A D | remquof.h | 46 vec_uint4 abs_x, abs_y, abs_2x, abs_8y; in _remquof() local 61 abs_y = spu_andc(vy, sign_mask); in _remquof() 63 abs_8y = spu_add(abs_y, VEC_SPLAT_U32(0x01800000)); /* abs_2y = 8 * abs_y */ in _remquof() 79 resultx = spu_or(spu_cmpgt(abs_8y, abs_x), spu_cmpgt(abs_y, VEC_SPLAT_U32(0x7E7FFFFF))); in _remquof() 136 y4 = spu_andc(spu_add(abs_y, VEC_SPLAT_U32(0x01000000)), zero_y); in _remquof() 138 overflow = spu_cmpgt(abs_y, VEC_SPLAT_U32(0x7EFFFFFF)); in _remquof() 148 y2 = spu_andc(spu_add(abs_y, implied_1), zero_y); in _remquof() 159 bias = spu_cmpgt(abs_2x, abs_y); in _remquof() 160 abs_x = spu_sel(abs_x, (vec_uint4)spu_sub((vec_float4)abs_x, (vec_float4)abs_y), bias); in _remquof() 163 … spu_rlmaska((vec_uint4)spu_msub((vec_float4)abs_x, VEC_SPLAT_F32(2.0f), (vec_float4)abs_y), -31)); in _remquof() [all …]
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H A D | fmodf.h | 65 float abs_y; in _fmodf() local 68 abs_y = _fabsf(y); in _fmodf() 69 quotient = x/abs_y; in _fmodf() 71 return (abs_y*(quotient - ((float)((int)quotient)))); in _fmodf() 78 vec_uint4 abs_x, abs_y; in _fmodf() 96 abs_y = spu_andc(vy, sign_mask); in _fmodf() 104 exp_y = spu_rlmask(abs_y, -23); in _fmodf() 106 resultx = spu_cmpgt(abs_y, abs_x); in _fmodf() 115 mant_y = spu_andc(spu_sel(implied_1, abs_y, mant_mask), zero_y); in _fmodf()
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H A D | remquo.h | 50 vec_uint4 abs_x, abs_y, abs_2x, abs_2y, abs_8y; in _remquo() local 70 abs_y = spu_andc(vy, sign_mask); in _remquo() 72 abs_2y = spu_add(abs_y, implied_1); in _remquo() 73 abs_8y = spu_add(abs_y, VEC_LITERAL(vec_uint4, 0x00300000, 0, 0x00300000, 0)); in _remquo() 85 y_lo = spu_shuffle(abs_y, abs_y, splat_lo); in _remquo() 86 y_hi = spu_shuffle(abs_y, abs_y, splat_hi); in _remquo() 181 y4 = spu_andc(spu_add(abs_y, spu_rl(implied_1, 1)), zero_y); in _remquo() 197 y2 = spu_andc(spu_add(abs_y, implied_1), zero_y); in _remquo() 216 gt = spu_cmpgt(abs_2x, abs_y); in _remquo() 217 eq = spu_cmpeq(abs_2x, abs_y); in _remquo() [all …]
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H A D | remainder.h | 48 vec_uint4 abs_x, abs_y, abs_2x, abs_2y; in _remainder() local 68 abs_y = spu_andc(vy, sign_mask); in _remainder() 70 abs_2y = spu_add(abs_y, implied_1); in _remainder() 80 y_lo = spu_shuffle(abs_y, abs_y, splat_lo); in _remainder() 81 y_hi = spu_shuffle(abs_y, abs_y, splat_hi); in _remainder() 176 gt = spu_cmpgt(abs_2x, abs_y); in _remainder() 177 eq = spu_cmpeq(abs_2x, abs_y); in _remainder() 180 abs_x = spu_sel(abs_x, (vec_uint4)spu_sub((vec_double2)abs_x, (vec_double2)abs_y), bias); in _remainder() 182 …spu_rlmaska((vec_uint4)spu_msub((vec_double2)abs_x, VEC_SPLAT_F64(2.0), (vec_double2)abs_y), -31)); in _remainder() 184 abs_x = spu_sel(abs_x, (vec_uint4)spu_sub((vec_double2)abs_x, (vec_double2)abs_y), bias); in _remainder()
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H A D | remainderf.h | 43 vec_uint4 abs_x, abs_y, abs_2x, abs_2y; in _remainderf() local 58 abs_y = spu_andc(vy, sign_mask); in _remainderf() 60 abs_2y = spu_add(abs_y, implied_1); /* abs_2y = 2 * abs_y */ in _remainderf() 74 resultx = spu_or(spu_cmpgt(abs_2y, abs_x), spu_cmpgt(abs_y, VEC_SPLAT_U32(0x7F7FFFFF))); in _remainderf() 130 bias = spu_cmpgt(abs_2x, abs_y); in _remainderf() 131 abs_x = spu_sel(abs_x, (vec_uint4)spu_sub((vec_float4)abs_x, (vec_float4)abs_y), bias); in _remainderf() 132 …bias = spu_andc(bias, spu_rlmaska((vec_uint4)spu_msub((vec_float4)abs_x, two, (vec_float4)abs_y), … in _remainderf() 133 abs_x = spu_sel(abs_x, (vec_uint4)spu_sub((vec_float4)abs_x, (vec_float4)abs_y), bias); in _remainderf()
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/dports/net/iaxmodem/iaxmodem-1.2.0/lib/spandsp/src/spandsp/ |
H A D | arctan2.h | 51 float abs_y; in arctan2() local 57 abs_y = fabsf(y); in arctan2() 61 angle = 3.0f - (x + abs_y)/(abs_y - x); in arctan2() 63 angle = 1.0f - (x - abs_y)/(abs_y + x); in arctan2()
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/dports/net/freeswitch/freeswitch-1.10.3.-release/libs/spandsp/src/spandsp/ |
H A D | arctan2.h | 49 float abs_y; in arctan2() local 65 abs_y = fabsf(y); in arctan2() 69 angle = 3.0f - (x + abs_y)/(abs_y - x); in arctan2() 71 angle = 1.0f - (x - abs_y)/(abs_y + x); in arctan2()
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/dports/comms/spandsp/spandsp-284fe91/src/spandsp/ |
H A D | arctan2.h | 49 float abs_y; in arctan2() local 65 abs_y = fabsf(y); in arctan2() 69 angle = 3.0f - (x + abs_y)/(abs_y - x); in arctan2() 71 angle = 1.0f - (x - abs_y)/(abs_y + x); in arctan2()
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/dports/graphics/lightzone/LightZone-4.1.8-3-g36e87773/lightcrafts/jnisrc/fast_jai/ |
H A D | colorSelection.cpp | 18 const int abs_y = abs(y) + 1; // kludge to prevent 0/0 condition in arctan2() local 22 int r = (sMath_scale * (x - abs_y)) / (x + abs_y); in arctan2() 25 int r = (sMath_scale * (x + abs_y)) / (abs_y - x); in arctan2() 44 const float abs_y = fabs(y) + 1e-10f; // kludge to prevent 0/0 condition in arctan2() local 48 float r = (x - abs_y) / (x + abs_y); in arctan2() 51 float r = (x + abs_y) / (abs_y - x); in arctan2()
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/dports/devel/sdl12/SDL-1.2.15/src/video/photon/ |
H A D | SDL_ph_mouse.c | 172 short abs_x, abs_y; in ph_WarpWMCursor() local 175 PtGetAbsPosition( window, &abs_x, &abs_y ); in ph_WarpWMCursor() 176 PhMoveCursorAbs( PhInputGroup(NULL), x + abs_x, y + abs_y ); in ph_WarpWMCursor() 199 short abs_y; in ph_UpdateMouse() local 205 PtGetAbsPosition(window, &abs_x, &abs_y); in ph_UpdateMouse() 208 ((phcursor.pos.y >= abs_y) && (phcursor.pos.y <= abs_y + this->screen->h))) in ph_UpdateMouse() 211 SDL_PrivateMouseMotion(0, 0, phcursor.pos.x-abs_x, phcursor.pos.y-abs_y); in ph_UpdateMouse()
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/dports/www/firefox-esr/firefox-91.8.0/modules/woff2/src/ |
H A D | transform.cc | 178 int abs_y = std::abs(y); in WriteTriplet() local 183 if (x == 0 && abs_y < 1280) { in WriteTriplet() 186 glyph_stream_.push_back(abs_y & 0xff); in WriteTriplet() 191 } else if (abs_x < 65 && abs_y < 65) { in WriteTriplet() 194 (((abs_y - 1) & 0x30) >> 2) + in WriteTriplet() 197 } else if (abs_x < 769 && abs_y < 769) { in WriteTriplet() 202 glyph_stream_.push_back((abs_y - 1) & 0xff); in WriteTriplet() 203 } else if (abs_x < 4096 && abs_y < 4096) { in WriteTriplet() 207 glyph_stream_.push_back(abs_y & 0xff); in WriteTriplet() 212 glyph_stream_.push_back(abs_y >> 8); in WriteTriplet() [all …]
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/woff2/src/ |
H A D | transform.cc | 178 int abs_y = std::abs(y); in WriteTriplet() local 183 if (x == 0 && abs_y < 1280) { in WriteTriplet() 186 glyph_stream_.push_back(abs_y & 0xff); in WriteTriplet() 191 } else if (abs_x < 65 && abs_y < 65) { in WriteTriplet() 194 (((abs_y - 1) & 0x30) >> 2) + in WriteTriplet() 197 } else if (abs_x < 769 && abs_y < 769) { in WriteTriplet() 202 glyph_stream_.push_back((abs_y - 1) & 0xff); in WriteTriplet() 203 } else if (abs_x < 4096 && abs_y < 4096) { in WriteTriplet() 207 glyph_stream_.push_back(abs_y & 0xff); in WriteTriplet() 212 glyph_stream_.push_back(abs_y >> 8); in WriteTriplet() [all …]
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/woff2/src/ |
H A D | transform.cc | 178 int abs_y = std::abs(y); in WriteTriplet() local 183 if (x == 0 && abs_y < 1280) { in WriteTriplet() 186 glyph_stream_.push_back(abs_y & 0xff); in WriteTriplet() 191 } else if (abs_x < 65 && abs_y < 65) { in WriteTriplet() 194 (((abs_y - 1) & 0x30) >> 2) + in WriteTriplet() 197 } else if (abs_x < 769 && abs_y < 769) { in WriteTriplet() 202 glyph_stream_.push_back((abs_y - 1) & 0xff); in WriteTriplet() 203 } else if (abs_x < 4096 && abs_y < 4096) { in WriteTriplet() 207 glyph_stream_.push_back(abs_y & 0xff); in WriteTriplet() 212 glyph_stream_.push_back(abs_y >> 8); in WriteTriplet() [all …]
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