/dports/graphics/blender/blender-2.91.0/intern/dualcon/intern/ |
H A D | dualcon_c_api.cpp | 164 DualConAddVert add_vert, in dualcon() argument 175 Octree o(&r, alloc_output, add_vert, add_quad, flags, mode, depth, threshold, hermite_num); in dualcon()
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H A D | octree.h | 465 DualConAddVert add_vert; variable
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H A D | octree.cpp | 75 add_vert(add_vert_func), in Octree() 2362 add_vert(output_mesh, rvalue); in generateMinimizer()
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/dports/graphics/blender/blender-2.91.0/intern/dualcon/ |
H A D | dualcon.h | 83 DualConAddVert add_vert,
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/dports/graphics/blender/blender-2.91.0/release/scripts/addons/magic_uv/lib/ |
H A D | bglx.py | 48 def add_vert(self, v): member in InternalData 222 inst.add_vert([x, y])
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/dports/games/eureka/eureka-1.27b-source/src/ |
H A D | e_hover.h | 86 void add_vert(int v, double dist);
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H A D | e_hover.cc | 1100 void crossing_state_c::add_vert(int v, double dist) in add_vert() function in crossing_state_c 1302 cross.add_vert(v, along); in FindCrossingPoints()
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/dports/graphics/blender/blender-2.91.0/release/scripts/addons/archipack/ |
H A D | bmesh_utils.py | 53 add_vert = bm.verts.new 61 add_vert(v.co)
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/dports/science/drawxtl/DRAWxtl/source/DRAWxtl55/ |
H A D | DRAWxtl_proto.h | 17 void add_vert (float vert[3], int no, int check, int modulate, int nos);
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H A D | DRAWxtl1.cxx | 101 add_vert (float vert[3], int no, int check, int modulate, int sign) in add_vert() function 511 …add_vert (vert, 1000 * atoms + drvui->sym_op_no[j], 0, 1, drvui->sym_op_signed[j]); // add point t… in build_box_contents() 526 …add_vert (vert, 1000 * atoms + drvui->sym_op_no[j], 0, 1, drvui->sym_op_signed[j]); /* add point t… in build_box_contents() 535 …add_vert (vert, 1000 * atoms + drvui->sym_op_no[j], 0, 1, drvui->sym_op_signed[j]); /* add point t… in build_box_contents() 1129 …add_vert (yp, 1000 * (i + drvui->atom_alloc), 0, 0, 0); // add vector to vertex list - NOT modulat… in generate_arrows()
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H A D | Generate_Drawing.cxx | 132 add_vert (new_vert, 0, 1, 0, 0); in sub_add_vert()
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/dports/games/quakeforge/quakeforge-0.7.2/tools/io_mesh_qfmdl/ |
H A D | export_mdl.py | 158 frame.add_vert(vert)
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H A D | mdl.py | 138 def add_vert(self, vert): member in MDL.Frame
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/dports/graphics/blender/blender-2.91.0/source/blender/blenlib/intern/ |
H A D | delaunay_2d.cc | 185 CDTVert<Arith_t> *add_vert(const vec2<Arith_t> &pt); 549 template<typename T> CDTVert<T> *CDTArrangement<T>::add_vert(const vec2<T> &pt) in add_vert() function in blender::meshintersect::CDTArrangement 814 CDTVert<T> *v = this->add_vert(vec2<T>::interpolate(*a, *b, lambda)); in split_edge() 2333 cdt_state->cdt.add_vert(input.vert[i]); in fill_crossdata_for_intersect()
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