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/dports/games/ufoai/ufoai-2.5-source/src/common/
H A Drouting.cpp1334 const int adjCeiling = rtd->routing.getCeiling(rtd->actorSize, ax, ay, z); in RT_UpdateConnection() local
1335 …(z < PATHFINDING_HEIGHT - 1) ? rtd->routing.getCeiling(rtd->actorSize, ax, ay, z + 1) : adjCeiling; in RT_UpdateConnection()
1337 const int absAdjCeiling = adjCeiling + z * CELL_HEIGHT; in RT_UpdateConnection()
1338 …const int absExtAdjCeiling = (z < PATHFINDING_HEIGHT - 1) ? adjCeiling + (z + 1) * CELL_HEIGHT : a… in RT_UpdateConnection()
1351 if (adjCeiling == 0 && (extAdjCeiling == 0 || ceiling == 0)) { in RT_UpdateConnection()
1364 if (ceiling == 0 && adjCeiling != 0) { in RT_UpdateConnection()