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Searched refs:ai_ud_spinner_trail (Results 1 – 6 of 6) sorted by relevance

/dports/games/nxengine/nxengine-evo-2.6.5-1/src/ai/boss/
H A Dundead_core.h64 void ai_ud_spinner_trail(Object *o);
H A Dundead_core.cpp73 ONTICK(OBJ_UD_SPINNER_TRAIL, ai_ud_spinner_trail); in INITFUNC()
996 void ai_ud_spinner_trail(Object *o) in ai_ud_spinner_trail() function
/dports/games/libretro-nxengine/nxengine-libretro-10c4381/nxengine/ai/boss/
H A Dundead_core.fdh53 void ai_ud_spinner_trail(Object *o);
H A Dundead_core.cpp60 ONTICK(OBJ_UD_SPINNER_TRAIL, ai_ud_spinner_trail); in INITFUNC()
979 void ai_ud_spinner_trail(Object *o) in ai_ud_spinner_trail() function
/dports/games/libretro-nxengine/nxengine-libretro-10c4381/nxengine/
H A Dobjfunc_ptrs.h80 extern void ai_ud_spinner_trail(Object *o);
H A Dobject.cpp1623 ai_ud_spinner_trail(this); in OnTick()