Searched refs:allowSelectArgs (Results 1 – 4 of 4) sorted by relevance
1291 char allowSelectArgs[MAX_ALLOWSELECT_LEN]; // allowselect arguments member
33171 for(i = 0; i < sizeof(allowselect_args); i++) save->allowSelectArgs[i] = '\0'; // clear in savelevelinfo()33172 for(i = 0; i < sizeof(allowselect_args); i++) save->allowSelectArgs[i] = allowselect_args[i]; in savelevelinfo()33383 load_playable_list(save->allowSelectArgs); in selectplayer()33416 … memcpy(&save->allowSelectArgs, &allowselect_args, sizeof(allowselect_args)); // SAVE in selectplayer()33744 …load_playable_list(save->allowSelectArgs); //TODO: change sav format to support dynamic allowselec… in playgame()
1733 char allowSelectArgs[MAX_ALLOWSELECT_LEN]; // allowselect arguments member
36345 for(i = 0; i < sizeof(allowselect_args); i++) save->allowSelectArgs[i] = '\0'; // clear in savelevelinfo()36346 for(i = 0; i < sizeof(allowselect_args); i++) save->allowSelectArgs[i] = allowselect_args[i]; in savelevelinfo()36681 load_playable_list(save->allowSelectArgs); in selectplayer()36723 memcpy(&save->allowSelectArgs, &allowselect_args, sizeof(allowselect_args)); // SAVE in selectplayer()37216 …load_playable_list(save->allowSelectArgs); //TODO: change sav format to support dynamic allowselec… in playgame()