Searched refs:atari_atari (Results 1 – 19 of 19) sorted by relevance
/dports/games/gnugo/gnugo-3.8/patterns/ |
H A D | aa_attackpats.db | 25 # The atari_atari attack pattern database. 56 # s classification since all but a few moves in an atari_atari 428 # pp New pattern - see atari_atari:25 and blunder:31 (3.5.1)
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H A D | patterns.db | 11640 # atari_atari code.
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/dports/games/gnugo/gnugo-3.8/regression/ |
H A D | tactics.tst | 13 # This is in part an atari_atari problem. The best local move is K18
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H A D | Makefile.am | 2 arion.tst atari_atari.tst auto01.tst auto02.tst \ 59 atari_atari: atari_atari.tst target 293 $(srcdir)/regress.sh $(srcdir) atari_atari.tst $(GG_OPTIONS)
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H A D | Makefile.in | 141 arion.tst atari_atari.tst auto01.tst auto02.tst \ 350 atari_atari: atari_atari.tst 583 $(srcdir)/regress.sh $(srcdir) atari_atari.tst $(GG_OPTIONS)
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H A D | regress.cmd | 19 set b1=reading owl ld_owl optics filllib atari_atari connection break_in blunder unconditional trev…
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H A D | nicklas2.tst | 15 # easy to understand. A more general atari_atari module could
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H A D | strategy2.tst | 199 # Moved to atari_atari.tst
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H A D | BREAKAGE | 600 ./regress.sh . atari_atari.tst 755 ./regress.sh . atari_atari.tst 889 ./regress.sh . atari_atari.tst 1191 ./regress.sh . atari_atari.tst 4559 ./regress.sh . atari_atari.tst 5410 ./regress.sh . atari_atari.tst 5469 ./regress.sh . atari_atari.tst 5926 ./regress.sh . atari_atari.tst 6144 ./regress.sh . atari_atari.tst 6213 ./regress.sh . atari_atari.tst [all …]
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H A D | nngs.tst | 538 # See also atari_atari:28.
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/dports/games/gnugo/gnugo-3.8/doc/ |
H A D | owl.texi | 173 The driving function is called @code{atari_atari} because typically 181 Like the owl functions @code{atari_atari} does pattern-based 197 @item @code{int atari_atari(int color, int *attack_move, char defense_moves[BOARDMAX], int save_ver… 198 @findex atari_atari
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H A D | move_generation.texi | 289 @findex atari_atari 291 The function @code{atari_atari} tries to find a sequence of ataris
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H A D | overview.texi | 186 @findex atari_atari 332 @code{atari_atari()}
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H A D | using.texi | 546 The reading function @code{atari_atari} looks for combinations beginning 800 Calls the function @code{atari_atari} to decide whether there
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/dports/games/gnugo/gnugo-3.8/engine/ |
H A D | combination.c | 65 aa_val = atari_atari(color, &attack_point, NULL, save_verbose); in combinations() 73 aa_val = atari_atari(other, &attack_point, defense_points, save_verbose); in combinations() 251 atari_atari(int color, int *attack_move, signed char defense_moves[BOARDMAX], in atari_atari() function
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H A D | sgfdecide.c | 600 if (atari_atari(color, &attack_move, defense_moves, verbose)) { in decide_combination()
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H A D | liberty.h | 479 int atari_atari(int color, int *attack_move,
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/dports/games/gnugo/gnugo-3.8/ |
H A D | ChangeLog | 233 - atari_atari tuning 603 - atari_atari tuning 933 - atari_atari tuning 993 - atari_atari tuning 1041 - atari_atari tuning 1069 - atari_atari tuning 1258 - atari_atari tuning 1958 - atari_atari tuning 2041 - atari_atari tuning 3235 - bugfix in atari_atari [all …]
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/dports/games/gnugo/gnugo-3.8/interface/ |
H A D | play_gtp.c | 2401 if (!atari_atari(color, &attack_point, NULL, verbose)) in gtp_combination_attack() 2433 if (!atari_atari(color, NULL, defense_points, verbose)) in gtp_combination_defend()
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