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Searched refs:attackRatio (Results 1 – 13 of 13) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/
H A Dactor_combat.h65 …ack, int enemyId, int waypointType, int fleeRatio, int coverRatio, int attackRatio, int damage, in…
H A Dactor_combat.cpp53 …lag, int enemyId, int waypointType, int fleeRatio, int coverRatio, int attackRatio, int damage, in… in combatOn() argument
62 _attackRatioConst = attackRatio; in combatOn()
65 _attackRatio = attackRatio; in combatOn()
H A Dactor.h240 …atWalk, int animationModeCombatRun, int fleeRatio, int coverRatio, int attackRatio, int damage, in…
H A Dactor.cpp1115 …atWalk, int animationModeCombatRun, int fleeRatio, int coverRatio, int attackRatio, int damage, in… in combatModeOn() argument
1121 …tialState, rangedAttack, enemyId, waypointType, fleeRatio, coverRatio, attackRatio, damage, range,… in combatModeOn()
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Dactor_combat.h65 …ack, int enemyId, int waypointType, int fleeRatio, int coverRatio, int attackRatio, int damage, in…
H A Dactor_combat.cpp53 …lag, int enemyId, int waypointType, int fleeRatio, int coverRatio, int attackRatio, int damage, in… in combatOn() argument
62 _attackRatioConst = attackRatio; in combatOn()
65 _attackRatio = attackRatio; in combatOn()
H A Dactor.h243 …atWalk, int animationModeCombatRun, int fleeRatio, int coverRatio, int attackRatio, int damage, in…
H A Dactor.cpp1262 …atWalk, int animationModeCombatRun, int fleeRatio, int coverRatio, int attackRatio, int damage, in… in combatModeOn() argument
1268 …tialState, rangedAttack, enemyId, waypointType, fleeRatio, coverRatio, attackRatio, damage, range,… in combatModeOn()
/dports/audio/csound/csound-6.15.0/Opcodes/
H A Dmoog1.h102 MYFLT attackRatio; member
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/
H A Dscript.h83 …atWalk, int animationModeCombatRun, int fleeRatio, int coverRatio, int attackRatio, int damage, in…
H A Dscript.cpp272 …atWalk, int animationModeCombatRun, int fleeRatio, int coverRatio, int attackRatio, int damage, in… in Non_Player_Actor_Combat_Mode_On() argument
273 …nimationModeCombatWalk, animationModeCombatRun, fleeRatio, coverRatio, attackRatio, damage, range,… in Non_Player_Actor_Combat_Mode_On()
274 …nimationModeCombatWalk, animationModeCombatRun, fleeRatio, coverRatio, attackRatio, damage, range,… in Non_Player_Actor_Combat_Mode_On()
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/
H A Dscript.h83 …atWalk, int animationModeCombatRun, int fleeRatio, int coverRatio, int attackRatio, int damage, in…
H A Dscript.cpp272 …atWalk, int animationModeCombatRun, int fleeRatio, int coverRatio, int attackRatio, int damage, in… in Non_Player_Actor_Combat_Mode_On() argument
273 …nimationModeCombatWalk, animationModeCombatRun, fleeRatio, coverRatio, attackRatio, damage, range,… in Non_Player_Actor_Combat_Mode_On()
274 …nimationModeCombatWalk, animationModeCombatRun, fleeRatio, coverRatio, attackRatio, damage, range,… in Non_Player_Actor_Combat_Mode_On()