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Searched refs:audio_cpu_function (Results 1 – 3 of 3) sorted by relevance

/dports/games/kobodeluxe/KoboDeluxe-0.5.1/sound/
H A Da_globals.h130 extern float audio_cpu_function[AUDIO_CPU_FUNCTIONS];
H A Daudio.c338 float audio_cpu_function[AUDIO_CPU_FUNCTIONS] = { 0,0,0,0,0,0,0,0,0,0 }; variable
449 audio_cpu_function[i-1] = in _audio_callback()
/dports/games/kobodeluxe/KoboDeluxe-0.5.1/
H A Dstates.cpp1958 int perc = (int)(audio_cpu_function[i] / audio_cpu_total * 100.0); in post_render()
1960 wmain->fillrect(103, 50+i*12+9, (int)audio_cpu_function[i]/2, 2); in post_render()
1963 wmain->fillrect(103 + (int)audio_cpu_function[i]/2, 50+i*12+9, in post_render()
1964 50 - (int)audio_cpu_function[i]/2, 2); in post_render()
1968 audio_cpu_function[i], in post_render()
1969 audio_cpu_function[i] / audio_cpu_total * 100.0); in post_render()