Home
last modified time | relevance | path

Searched refs:audio_cpu_total (Results 1 – 3 of 3) sorted by relevance

/dports/games/kobodeluxe/KoboDeluxe-0.5.1/sound/
H A Da_globals.h129 extern float audio_cpu_total;
H A Daudio.c337 float audio_cpu_total = 0.0; variable
451 audio_cpu_total = (float)avgtotal * 100.0 / avgt[0]; in _audio_callback()
/dports/games/kobodeluxe/KoboDeluxe-0.5.1/
H A Dstates.cpp1958 int perc = (int)(audio_cpu_function[i] / audio_cpu_total * 100.0); in post_render()
1969 audio_cpu_function[i] / audio_cpu_total * 100.0); in post_render()
1974 wmain->fillrect(80, 178, (int)audio_cpu_total, 4); in post_render()
1976 wmain->fillrect(80 + (int)audio_cpu_total, 178, 100 - (int)audio_cpu_total, 4); in post_render()
1978 snprintf(buf, sizeof(buf), "Total:%5.2f%%", audio_cpu_total); in post_render()