Searched refs:bRoundingInterEnable (Results 1 – 15 of 15) sorted by relevance
584 bool bRoundingInterEnable = false; member
575 bool bRoundingInterEnable; member
756 cmd.DW9.Roundinterenable = avcSliceState->bRoundingInterEnable; in AddMfxEncodeAvcSlice()779 cmd.DW9.Roundinterenable = avcSliceState->bRoundingInterEnable; in AddMfxEncodeAvcSlice()
963 sliceState.bRoundingInterEnable = true; in ExecuteSliceLevel()968 sliceState.bRoundingInterEnable = m_roundingInterEnable; in ExecuteSliceLevel()
4801 sliceState.bRoundingInterEnable = true; in ExecuteSliceLevel()4806 sliceState.bRoundingInterEnable = bRoundingInterEnable; in ExecuteSliceLevel()
602 …bool bRoundingInterEnable; … member
1824 bRoundingInterEnable = false; in InitializeDataMember()1948 bRoundingInterEnable = (userFeatureData.i32Data) ? true : false; in InitializeState()6951 sliceState.bRoundingInterEnable = true; in ExecuteSliceLevel()6956 sliceState.bRoundingInterEnable = bRoundingInterEnable; in ExecuteSliceLevel()
3681 sliceState->bRoundingInterEnable = true; in SetRounding()3686 sliceState->bRoundingInterEnable = m_roundingInterEnable; in SetRounding()8404 sliceState.bRoundingInterEnable = true; in SetSliceState()8409 sliceState.bRoundingInterEnable = m_roundingInterEnable; in SetSliceState()
4554 m_avcPar->RoundingInterEnabled = sliceState->bRoundingInterEnable; in PopulateSliceStateParam()
1810 bRoundingInterEnable = false; in InitializeDataMember()1925 bRoundingInterEnable = (userFeatureData.i32Data) ? true : false; in InitializeState()6898 sliceState.bRoundingInterEnable = true; in ExecuteSliceLevel()6903 sliceState.bRoundingInterEnable = bRoundingInterEnable; in ExecuteSliceLevel()
6089 sliceState.bRoundingInterEnable = true; in ExecuteSliceLevel()6094 sliceState.bRoundingInterEnable = m_roundingInterEnable; in ExecuteSliceLevel()
4524 m_avcPar->RoundingInterEnabled = sliceState->bRoundingInterEnable; in PopulateSliceStateParam()
760 cmd.DW9.Roundinterenable = avcSliceState->bRoundingInterEnable; in AddMfxEncodeAvcSlice()783 cmd.DW9.Roundinterenable = avcSliceState->bRoundingInterEnable; in AddMfxEncodeAvcSlice()