/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/src/haptic/windows/ |
H A D | SDL_windowshaptic.c | 140 if (item->bXInputHaptic) { in SDL_SYS_HapticOpen() 178 if (hwdata->bXInputHaptic) { in SDL_SYS_JoystickIsHaptic() 196 if (joystick->hwdata->bXInputHaptic != haptic->hwdata->bXInputHaptic) { in SDL_SYS_JoystickSameHaptic() 299 if (haptic->hwdata->bXInputHaptic) { in SDL_SYS_HapticNewEffect() 319 if (haptic->hwdata->bXInputHaptic) { in SDL_SYS_HapticUpdateEffect() 333 if (haptic->hwdata->bXInputHaptic) { in SDL_SYS_HapticRunEffect() 346 if (haptic->hwdata->bXInputHaptic) { in SDL_SYS_HapticStopEffect() 359 if (haptic->hwdata->bXInputHaptic) { in SDL_SYS_HapticDestroyEffect() 375 if (haptic->hwdata->bXInputHaptic) { in SDL_SYS_HapticGetEffectStatus() 388 if (haptic->hwdata->bXInputHaptic) { in SDL_SYS_HapticSetGain() [all …]
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H A D | SDL_windowshaptic_c.h | 41 Uint8 bXInputHaptic; /* Supports force feedback via XInput. */ member 75 SDL_bool bXInputHaptic; /* Supports force feedback via XInput. */ member
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H A D | SDL_xinputhaptic.c | 73 if (item->bXInputHaptic && item->userid == userid) { in SDL_XINPUT_MaybeAddDevice() 103 item->bXInputHaptic = SDL_TRUE; in SDL_XINPUT_MaybeAddDevice() 121 if (item->bXInputHaptic && item->userid == userid) { in SDL_XINPUT_MaybeRemoveDevice() 196 haptic->hwdata->bXInputHaptic = 1; in SDL_XINPUT_HapticOpenFromUserIndex() 241 if (item->bXInputHaptic && item->userid == joystick->hwdata->userid) { in SDL_XINPUT_HapticOpenFromJoystick()
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H A D | SDL_dinputhaptic.c | 147 …if ((!item->bXInputHaptic) && (SDL_memcmp(&item->instance, pdidInstance, sizeof(*pdidInstance)) ==… in SDL_DINPUT_MaybeAddDevice() 202 …if (!item->bXInputHaptic && SDL_memcmp(&item->instance, pdidInstance, sizeof(*pdidInstance)) == 0)… in SDL_DINPUT_MaybeRemoveDevice() 503 …if (!item->bXInputHaptic && DI_GUIDIsSame(&item->instance.guidInstance, &joy_instance.guidInstance… in SDL_DINPUT_HapticOpenFromJoystick()
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/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/src/haptic/windows/ |
H A D | SDL_windowshaptic.c | 140 if (item->bXInputHaptic) { in SDL_SYS_HapticOpen() 178 if (hwdata->bXInputHaptic) { in SDL_SYS_JoystickIsHaptic() 196 if (joystick->hwdata->bXInputHaptic != haptic->hwdata->bXInputHaptic) { in SDL_SYS_JoystickSameHaptic() 299 if (haptic->hwdata->bXInputHaptic) { in SDL_SYS_HapticNewEffect() 319 if (haptic->hwdata->bXInputHaptic) { in SDL_SYS_HapticUpdateEffect() 333 if (haptic->hwdata->bXInputHaptic) { in SDL_SYS_HapticRunEffect() 346 if (haptic->hwdata->bXInputHaptic) { in SDL_SYS_HapticStopEffect() 359 if (haptic->hwdata->bXInputHaptic) { in SDL_SYS_HapticDestroyEffect() 375 if (haptic->hwdata->bXInputHaptic) { in SDL_SYS_HapticGetEffectStatus() 388 if (haptic->hwdata->bXInputHaptic) { in SDL_SYS_HapticSetGain() [all …]
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H A D | SDL_windowshaptic_c.h | 41 Uint8 bXInputHaptic; /* Supports force feedback via XInput. */ member 75 SDL_bool bXInputHaptic; /* Supports force feedback via XInput. */ member
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H A D | SDL_xinputhaptic.c | 73 if (item->bXInputHaptic && item->userid == userid) { in SDL_XINPUT_MaybeAddDevice() 103 item->bXInputHaptic = SDL_TRUE; in SDL_XINPUT_MaybeAddDevice() 121 if (item->bXInputHaptic && item->userid == userid) { in SDL_XINPUT_MaybeRemoveDevice() 196 haptic->hwdata->bXInputHaptic = 1; in SDL_XINPUT_HapticOpenFromUserIndex() 241 if (item->bXInputHaptic && item->userid == joystick->hwdata->userid) { in SDL_XINPUT_HapticOpenFromJoystick()
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/dports/graphics/milton/milton-1.9.1/third_party/SDL2-2.0.8/src/haptic/windows/ |
H A D | SDL_windowshaptic.c | 140 if (item->bXInputHaptic) { in SDL_SYS_HapticOpen() 178 if (hwdata->bXInputHaptic) { in SDL_SYS_JoystickIsHaptic() 196 if (joystick->hwdata->bXInputHaptic != haptic->hwdata->bXInputHaptic) { in SDL_SYS_JoystickSameHaptic() 299 if (haptic->hwdata->bXInputHaptic) { in SDL_SYS_HapticNewEffect() 319 if (haptic->hwdata->bXInputHaptic) { in SDL_SYS_HapticUpdateEffect() 333 if (haptic->hwdata->bXInputHaptic) { in SDL_SYS_HapticRunEffect() 346 if (haptic->hwdata->bXInputHaptic) { in SDL_SYS_HapticStopEffect() 359 if (haptic->hwdata->bXInputHaptic) { in SDL_SYS_HapticDestroyEffect() 375 if (haptic->hwdata->bXInputHaptic) { in SDL_SYS_HapticGetEffectStatus() 388 if (haptic->hwdata->bXInputHaptic) { in SDL_SYS_HapticSetGain() [all …]
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H A D | SDL_windowshaptic_c.h | 41 Uint8 bXInputHaptic; /* Supports force feedback via XInput. */ member 75 SDL_bool bXInputHaptic; /* Supports force feedback via XInput. */ member
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H A D | SDL_xinputhaptic.c | 73 if (item->bXInputHaptic && item->userid == userid) { in SDL_XINPUT_MaybeAddDevice() 103 item->bXInputHaptic = SDL_TRUE; in SDL_XINPUT_MaybeAddDevice() 121 if (item->bXInputHaptic && item->userid == userid) { in SDL_XINPUT_MaybeRemoveDevice() 196 haptic->hwdata->bXInputHaptic = 1; in SDL_XINPUT_HapticOpenFromUserIndex() 241 if (item->bXInputHaptic && item->userid == joystick->hwdata->userid) { in SDL_XINPUT_HapticOpenFromJoystick()
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/SDL/src/haptic/windows/ |
H A D | SDL_windowshaptic.c | 140 if (item->bXInputHaptic) { in SDL_SYS_HapticOpen() 178 if (hwdata->bXInputHaptic) { in SDL_SYS_JoystickIsHaptic() 196 if (joystick->hwdata->bXInputHaptic != haptic->hwdata->bXInputHaptic) { in SDL_SYS_JoystickSameHaptic() 299 if (haptic->hwdata->bXInputHaptic) { in SDL_SYS_HapticNewEffect() 319 if (haptic->hwdata->bXInputHaptic) { in SDL_SYS_HapticUpdateEffect() 333 if (haptic->hwdata->bXInputHaptic) { in SDL_SYS_HapticRunEffect() 346 if (haptic->hwdata->bXInputHaptic) { in SDL_SYS_HapticStopEffect() 359 if (haptic->hwdata->bXInputHaptic) { in SDL_SYS_HapticDestroyEffect() 375 if (haptic->hwdata->bXInputHaptic) { in SDL_SYS_HapticGetEffectStatus() 388 if (haptic->hwdata->bXInputHaptic) { in SDL_SYS_HapticSetGain() [all …]
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H A D | SDL_windowshaptic_c.h | 41 Uint8 bXInputHaptic; /* Supports force feedback via XInput. */ member 75 SDL_bool bXInputHaptic; /* Supports force feedback via XInput. */ member
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H A D | SDL_xinputhaptic.c | 73 if (item->bXInputHaptic && item->userid == userid) { in SDL_XINPUT_MaybeAddDevice() 103 item->bXInputHaptic = SDL_TRUE; in SDL_XINPUT_MaybeAddDevice() 121 if (item->bXInputHaptic && item->userid == userid) { in SDL_XINPUT_MaybeRemoveDevice() 196 haptic->hwdata->bXInputHaptic = 1; in SDL_XINPUT_HapticOpenFromUserIndex() 241 if (item->bXInputHaptic && item->userid == joystick->hwdata->userid) { in SDL_XINPUT_HapticOpenFromJoystick()
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/dports/devel/sdl20/SDL2-2.0.18/src/haptic/windows/ |
H A D | SDL_windowshaptic.c | 155 if (item->bXInputHaptic) { in SDL_SYS_HapticOpen() 216 if (joystick->hwdata->bXInputHaptic != haptic->hwdata->bXInputHaptic) { in SDL_SYS_JoystickSameHaptic() 321 if (haptic->hwdata->bXInputHaptic) { in SDL_SYS_HapticNewEffect() 341 if (haptic->hwdata->bXInputHaptic) { in SDL_SYS_HapticUpdateEffect() 355 if (haptic->hwdata->bXInputHaptic) { in SDL_SYS_HapticRunEffect() 368 if (haptic->hwdata->bXInputHaptic) { in SDL_SYS_HapticStopEffect() 381 if (haptic->hwdata->bXInputHaptic) { in SDL_SYS_HapticDestroyEffect() 397 if (haptic->hwdata->bXInputHaptic) { in SDL_SYS_HapticGetEffectStatus() 410 if (haptic->hwdata->bXInputHaptic) { in SDL_SYS_HapticSetGain() 423 if (haptic->hwdata->bXInputHaptic) { in SDL_SYS_HapticSetAutocenter() [all …]
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H A D | SDL_windowshaptic_c.h | 41 Uint8 bXInputHaptic; /* Supports force feedback via XInput. */ member 77 SDL_bool bXInputHaptic; /* Supports force feedback via XInput. */ member
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H A D | SDL_xinputhaptic.c | 74 if (item->bXInputHaptic && item->userid == userid) { in SDL_XINPUT_HapticMaybeAddDevice() 104 item->bXInputHaptic = SDL_TRUE; in SDL_XINPUT_HapticMaybeAddDevice() 122 if (item->bXInputHaptic && item->userid == userid) { in SDL_XINPUT_HapticMaybeRemoveDevice() 197 haptic->hwdata->bXInputHaptic = 1; in SDL_XINPUT_HapticOpenFromUserIndex() 242 if (item->bXInputHaptic && item->userid == joystick->hwdata->userid) { in SDL_XINPUT_HapticOpenFromJoystick()
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/dports/x11/controllermap/SDL2-2.0.18/src/haptic/windows/ |
H A D | SDL_windowshaptic.c | 155 if (item->bXInputHaptic) { in SDL_SYS_HapticOpen() 216 if (joystick->hwdata->bXInputHaptic != haptic->hwdata->bXInputHaptic) { in SDL_SYS_JoystickSameHaptic() 321 if (haptic->hwdata->bXInputHaptic) { in SDL_SYS_HapticNewEffect() 341 if (haptic->hwdata->bXInputHaptic) { in SDL_SYS_HapticUpdateEffect() 355 if (haptic->hwdata->bXInputHaptic) { in SDL_SYS_HapticRunEffect() 368 if (haptic->hwdata->bXInputHaptic) { in SDL_SYS_HapticStopEffect() 381 if (haptic->hwdata->bXInputHaptic) { in SDL_SYS_HapticDestroyEffect() 397 if (haptic->hwdata->bXInputHaptic) { in SDL_SYS_HapticGetEffectStatus() 410 if (haptic->hwdata->bXInputHaptic) { in SDL_SYS_HapticSetGain() 423 if (haptic->hwdata->bXInputHaptic) { in SDL_SYS_HapticSetAutocenter() [all …]
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H A D | SDL_windowshaptic_c.h | 41 Uint8 bXInputHaptic; /* Supports force feedback via XInput. */ member 77 SDL_bool bXInputHaptic; /* Supports force feedback via XInput. */ member
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H A D | SDL_xinputhaptic.c | 74 if (item->bXInputHaptic && item->userid == userid) { in SDL_XINPUT_HapticMaybeAddDevice() 104 item->bXInputHaptic = SDL_TRUE; in SDL_XINPUT_HapticMaybeAddDevice() 122 if (item->bXInputHaptic && item->userid == userid) { in SDL_XINPUT_HapticMaybeRemoveDevice() 197 haptic->hwdata->bXInputHaptic = 1; in SDL_XINPUT_HapticOpenFromUserIndex() 242 if (item->bXInputHaptic && item->userid == joystick->hwdata->userid) { in SDL_XINPUT_HapticOpenFromJoystick()
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/dports/emulators/mess/mame-mame0226/3rdparty/SDL2/src/joystick/windows/ |
H A D | SDL_windowsjoystick_c.h | 81 SDL_bool bXInputHaptic; /* Supports force feedback via XInput. */ member
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/dports/emulators/mame/mame-mame0226/3rdparty/SDL2/src/joystick/windows/ |
H A D | SDL_windowsjoystick_c.h | 81 SDL_bool bXInputHaptic; /* Supports force feedback via XInput. */ member
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/dports/graphics/milton/milton-1.9.1/third_party/SDL2-2.0.8/src/joystick/windows/ |
H A D | SDL_windowsjoystick_c.h | 82 SDL_bool bXInputHaptic; /* Supports force feedback via XInput. */ member
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/SDL/src/joystick/windows/ |
H A D | SDL_windowsjoystick_c.h | 81 SDL_bool bXInputHaptic; /* Supports force feedback via XInput. */ member
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/dports/devel/sdl20/SDL2-2.0.18/src/joystick/windows/ |
H A D | SDL_windowsjoystick_c.h | 83 SDL_bool bXInputHaptic; /* Supports force feedback via XInput. */ member
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/dports/x11/controllermap/SDL2-2.0.18/src/joystick/windows/ |
H A D | SDL_windowsjoystick_c.h | 83 SDL_bool bXInputHaptic; /* Supports force feedback via XInput. */ member
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