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Searched refs:baseSprite (Results 1 – 23 of 23) sorted by relevance

/dports/games/blockout/BL_SRC/BlockOut/
H A DSprites.cpp88 baseSprite.InvalidateDeviceObjects(); in InvalidateDeviceObjects()
194 baseSprite.Render(); in RenderNumbers()
222 baseSprite.Render(); in RenderNumbers()
261 baseSprite.Render(); in RenderLevel()
316 baseSprite.UpdateSprite(x1,y1,x2,y2); in RenderReplay()
318 baseSprite.Render(); in RenderReplay()
338 baseSprite.UpdateSprite(x1,y1,x2,y2); in RenderOnLine()
340 baseSprite.Render(); in RenderOnLine()
362 baseSprite.Render(); in RenderDemo()
384 baseSprite.Render(); in RenderPractice()
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H A DSprites.h60 Sprite2D baseSprite; variable
/dports/games/stendhal/stendhal-1.35/src/games/stendhal/client/gui/stats/
H A DAnimatedIcon.java64 AnimatedIcon(Sprite baseSprite, int delay) { in AnimatedIcon() argument
67 int height = baseSprite.getHeight(); in AnimatedIcon()
68 int frames = baseSprite.getWidth() / height; in AnimatedIcon()
78 sprite[i] = store.getTile(baseSprite, i * height, 0, height, height); in AnimatedIcon()
/dports/games/stendhal/stendhal-1.35/src/games/stendhal/client/gui/styled/styles/
H A DPixmapStyle.java71 PixmapStyle(String baseSprite, boolean createDefaultBorder, in PixmapStyle() argument
78 background = st.getSprite(baseSprite); in PixmapStyle()
/dports/games/manaplus/manaplus-2.1.3.17/src/net/ea/
H A Dcharserverhandler.cpp62 unsigned int CharServerHandler::baseSprite() const in baseSprite() function in Ea::CharServerHandler
H A Dcharserverhandler.h47 unsigned int baseSprite() const override final A_CONST A_WARN_UNUSED;
/dports/games/NBlood/NBlood-a1689a4/source/blood/src/
H A Dloadsave.cpp310 Read(baseSprite, sizeof(baseSprite[0])*nNumSprites); in Load()
425 Write(baseSprite, sizeof(baseSprite[0])*nNumSprites); in Save()
H A Dtriggers.cpp922 x = baseSprite[nSprite].x; in TranslateSector()
923 y = baseSprite[nSprite].y; in TranslateSector()
1999 baseSprite[i].x = sprite[i].x; in trInit()
2000 baseSprite[i].y = sprite[i].y; in trInit()
2001 baseSprite[i].z = sprite[i].z; in trInit()
2058 baseSprite[nSprite].x = sprite[nSprite].x; in trInit()
2059 baseSprite[nSprite].y = sprite[nSprite].y; in trInit()
2060 baseSprite[nSprite].z = sprite[nSprite].z; in trInit()
2078 baseSprite[nSprite].x = sprite[nSprite].x; in trInit()
2079 baseSprite[nSprite].y = sprite[nSprite].y; in trInit()
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H A Dgameutil.h37 extern POINT3D baseSprite[kMaxSprites];
H A Dcallback.cpp266 pSprite->x = baseSprite[nSprite].x; in Respawn()
267 pSprite->y = baseSprite[nSprite].y; in Respawn()
268 pSprite->z = baseSprite[nSprite].z; in Respawn()
H A Daitchern.cpp253 POINT3D *pTarget = &baseSprite[pSprite->index]; in sub_725A4()
H A Daicerber.cpp284 POINT3D *pTarget = &baseSprite[pSprite->index]; in thinkTarget()
H A Daiboneel.cpp113 POINT3D *pTarget = &baseSprite[pSprite->index]; in thinkTarget()
H A Daibat.cpp100 POINT3D *pTarget = &baseSprite[pSprite->index]; in thinkTarget()
H A Daighost.cpp221 POINT3D *pTarget = &baseSprite[pSprite->index]; in thinkTarget()
H A Daigarg.cpp247 POINT3D *pTarget = &baseSprite[pSprite->index]; in thinkTarget()
H A Dgameutil.cpp38 POINT3D baseSprite[kMaxSprites]; variable
H A Dactor.cpp6512 pSprite->x = baseSprite[nSprite].x; in actCheckRespawn()
6513 pSprite->y = baseSprite[nSprite].y; in actCheckRespawn()
6514 pSprite->z = baseSprite[nSprite].z; in actCheckRespawn()
/dports/games/manaplus/manaplus-2.1.3.17/src/net/
H A Dcharserverhandler.h81 virtual unsigned int baseSprite() const A_WARN_UNUSED = 0;
/dports/games/scummvm/scummvm-2.5.1/engines/saga2/
H A Dspellio.h65 int16 baseSprite; // sprite ID member
H A Dspellio.cpp57 primarySpriteID = rsi->baseSprite; // RES_ID(x, y, z, 0) to get sprites in SpellDisplayPrototype()
/dports/games/manaplus/manaplus-2.1.3.17/src/being/
H A Dbeing.cpp490 setSpriteId(charServerHandler->baseSprite(), in setSubtype()
500 setSpriteColor(charServerHandler->baseSprite(), in setSubtype()
/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2-ui/windows/
H A DRide.cpp2408 …auto baseSprite = ride->status == RideStatus::Simulating ? SPR_G2_RCT1_SIMULATE_BUTTON_0 : SPR_G2_… in window_ride_main_invalidate() local
2409 window_ride_main_widgets[WIDX_TEST_LIGHT].image = baseSprite in window_ride_main_invalidate()