1 /*
2  *  The ManaPlus Client
3  *  Copyright (C) 2004-2009  The Mana World Development Team
4  *  Copyright (C) 2009-2010  The Mana Developers
5  *  Copyright (C) 2011-2019  The ManaPlus Developers
6  *  Copyright (C) 2019-2021  Andrei Karas
7  *
8  *  This file is part of The ManaPlus Client.
9  *
10  *  This program is free software; you can redistribute it and/or modify
11  *  it under the terms of the GNU General Public License as published by
12  *  the Free Software Foundation; either version 2 of the License, or
13  *  any later version.
14  *
15  *  This program is distributed in the hope that it will be useful,
16  *  but WITHOUT ANY WARRANTY; without even the implied warranty of
17  *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
18  *  GNU General Public License for more details.
19  *
20  *  You should have received a copy of the GNU General Public License
21  *  along with this program.  If not, see <http://www.gnu.org/licenses/>.
22  */
23 
24 #include "net/ea/charserverhandler.h"
25 
26 #include "net/character.h"
27 #include "net/serverinfo.h"
28 
29 #include "net/ea/eaprotocol.h"
30 
31 #include "utils/dtor.h"
32 
33 #include "debug.h"
34 
35 namespace Ea
36 {
37 
38 extern ServerInfo mapServer;
39 
CharServerHandler()40 CharServerHandler::CharServerHandler() :
41     Net::CharServerHandler()
42 {
43 }
44 
~CharServerHandler()45 CharServerHandler::~CharServerHandler()
46 {
47     clear();
48 }
49 
setCharSelectDialog(CharSelectDialog * const window) const50 void CharServerHandler::setCharSelectDialog(CharSelectDialog *const window)
51                                             const
52 {
53     mCharSelectDialog = window;
54     updateCharSelectDialog();
55 }
56 
requestCharacters() const57 void CharServerHandler::requestCharacters() const
58 {
59     connect();
60 }
61 
baseSprite() const62 unsigned int CharServerHandler::baseSprite() const
63 {
64     return EA_SPRITE_BASE;
65 }
66 
hairSprite() const67 unsigned int CharServerHandler::hairSprite() const
68 {
69     return EA_SPRITE_HAIR_COLOR;
70 }
71 
maxSprite() const72 unsigned int CharServerHandler::maxSprite() const
73 {
74     return EA_SPRITE_VECTOREND;
75 }
76 
clear() const77 void CharServerHandler::clear() const
78 {
79     delete_all(mCharacters);
80     mCharacters.clear();
81 }
82 
83 }  // namespace Ea
84