/dports/games/libretro-mame2000/mame2000-libretro-e364a15/src/vidhrdw/ |
H A D | popeye.c | 64 int bit0,bit1,bit2; in popeye_vh_convert_color_prom() local 69 bit1 = (*color_prom >> 1) & 0x01; in popeye_vh_convert_color_prom() 74 bit1 = (*color_prom >> 4) & 0x01; in popeye_vh_convert_color_prom() 79 bit1 = (*color_prom >> 6) & 0x01; in popeye_vh_convert_color_prom() 89 int bit0,bit1,bit2; in popeye_vh_convert_color_prom() local 94 bit1 = (*color_prom >> 1) & 0x01; in popeye_vh_convert_color_prom() 99 bit1 = (*color_prom >> 4) & 0x01; in popeye_vh_convert_color_prom() 116 int bit0,bit1,bit2; in popeye_vh_convert_color_prom() local 161 int bit0,bit1,bit2; in popeyebl_vh_convert_color_prom() local 186 int bit0,bit1,bit2; in popeyebl_vh_convert_color_prom() local [all …]
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H A D | yard.c | 73 int bit0,bit1,bit2; in yard_vh_convert_color_prom() local 78 bit1 = (color_prom[256] >> 2) & 0x01; in yard_vh_convert_color_prom() 83 bit1 = (color_prom[256] >> 0) & 0x01; in yard_vh_convert_color_prom() 88 bit1 = (color_prom[0] >> 1) & 0x01; in yard_vh_convert_color_prom() 102 int bit0,bit1,bit2; in yard_vh_convert_color_prom() local 107 bit1 = (*color_prom >> 6) & 0x01; in yard_vh_convert_color_prom() 112 bit1 = (*color_prom >> 4) & 0x01; in yard_vh_convert_color_prom() 117 bit1 = (*color_prom >> 1) & 0x01; in yard_vh_convert_color_prom() 138 int bit0,bit1,bit2; in yard_vh_convert_color_prom() local 143 bit1 = (color_prom[256] >> 2) & 0x01; in yard_vh_convert_color_prom() [all …]
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H A D | lasso.c | 23 int bit0,bit1,bit2; in lasso_vh_convert_color_prom() local 28 bit1 = (*color_prom >> 1) & 0x01; in lasso_vh_convert_color_prom() 33 bit1 = (*color_prom >> 4) & 0x01; in lasso_vh_convert_color_prom() 38 bit1 = (*color_prom >> 7) & 0x01; in lasso_vh_convert_color_prom() 39 *(palette++) = 0x4f * bit0 + 0xa8 * bit1; in lasso_vh_convert_color_prom() 109 int i,bit0,bit1,bit2,r,g,b; in WRITE_HANDLER() local 114 bit1 = (data >> 1) & 0x01; in WRITE_HANDLER() 116 r = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2; in WRITE_HANDLER() 119 bit1 = (data >> 4) & 0x01; in WRITE_HANDLER() 124 bit1 = (data >> 7) & 0x01; in WRITE_HANDLER() [all …]
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H A D | cclimber.c | 55 int bit0,bit1,bit2; in cclimber_vh_convert_color_prom() local 60 bit1 = (*color_prom >> 1) & 0x01; in cclimber_vh_convert_color_prom() 65 bit1 = (*color_prom >> 4) & 0x01; in cclimber_vh_convert_color_prom() 70 bit1 = (*color_prom >> 6) & 0x01; in cclimber_vh_convert_color_prom() 147 int bit0,bit1,bit2; in swimmer_vh_convert_color_prom() local 152 bit1 = (color_prom[i] >> 1) & 0x01; in swimmer_vh_convert_color_prom() 185 int bit0,bit1,bit2; in swimmer_vh_convert_color_prom() local 241 int bit0,bit1,bit2; in WRITE_HANDLER() local 247 bit1 = (data >> 6) & 0x01; in WRITE_HANDLER() 253 bit1 = (data >> 4) & 0x01; in WRITE_HANDLER() [all …]
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H A D | kncljoe.c | 30 int bit0,bit1,bit2,bit3; in kncljoe_vh_convert_color_prom() local 33 bit1 = (color_prom[0] >> 1) & 0x01; in kncljoe_vh_convert_color_prom() 38 bit1 = (color_prom[0x100] >> 1) & 0x01; in kncljoe_vh_convert_color_prom() 43 bit1 = (color_prom[0x200] >> 1) & 0x01; in kncljoe_vh_convert_color_prom() 55 int bit0,bit1,bit2; in kncljoe_vh_convert_color_prom() local 59 bit1 = (*color_prom >> 6) & 0x01; in kncljoe_vh_convert_color_prom() 61 *(palette++) = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2; in kncljoe_vh_convert_color_prom() 64 bit1 = (*color_prom >> 4) & 0x01; in kncljoe_vh_convert_color_prom() 66 *(palette++) = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2; in kncljoe_vh_convert_color_prom() 69 bit1 = (*color_prom >> 1) & 0x01; in kncljoe_vh_convert_color_prom() [all …]
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H A D | travrusa.c | 57 int bit0,bit1,bit2; in travrusa_vh_convert_color_prom() local 62 bit1 = (*color_prom >> 6) & 0x01; in travrusa_vh_convert_color_prom() 64 *(palette++) = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2; in travrusa_vh_convert_color_prom() 67 bit1 = (*color_prom >> 4) & 0x01; in travrusa_vh_convert_color_prom() 69 *(palette++) = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2; in travrusa_vh_convert_color_prom() 72 bit1 = (*color_prom >> 1) & 0x01; in travrusa_vh_convert_color_prom() 74 *(palette++) = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2; in travrusa_vh_convert_color_prom() 85 int bit0,bit1,bit2; in travrusa_vh_convert_color_prom() local 90 bit1 = (*color_prom >> 6) & 0x01; in travrusa_vh_convert_color_prom() 95 bit1 = (*color_prom >> 4) & 0x01; in travrusa_vh_convert_color_prom() [all …]
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H A D | ssozumo.c | 24 int bit0, bit1, bit2, bit3; in ssozumo_vh_convert_color_prom() local 30 bit1 = (color_prom[0] >> 1) & 0x01; in ssozumo_vh_convert_color_prom() 35 bit1 = (color_prom[0] >> 5) & 0x01; in ssozumo_vh_convert_color_prom() 40 bit1 = (color_prom[64] >> 1) & 0x01; in ssozumo_vh_convert_color_prom() 52 int bit0, bit1, bit2, bit3, val; in WRITE_HANDLER() local 61 bit1 = (val >> 1) & 0x01; in WRITE_HANDLER() 64 r = 0x0e * bit0 + 0x1f * bit1 + 0x43 * bit2 + 0x8f * bit3; in WRITE_HANDLER() 68 bit1 = (val >> 1) & 0x01; in WRITE_HANDLER() 71 g = 0x0e * bit0 + 0x1f * bit1 + 0x43 * bit2 + 0x8f * bit3; in WRITE_HANDLER() 75 bit1 = (val >> 1) & 0x01; in WRITE_HANDLER() [all …]
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/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/vidhrdw/ |
H A D | travrusa_vidhrdw.c | 59 int bit0,bit1,bit2,r,g,b; in PALETTE_INIT() local 64 bit1 = (color_prom[i] >> 6) & 0x01; in PALETTE_INIT() 69 bit1 = (color_prom[i] >> 4) & 0x01; in PALETTE_INIT() 74 bit1 = (color_prom[i] >> 1) & 0x01; in PALETTE_INIT() 86 int bit0,bit1,bit2,r,g,b; in PALETTE_INIT() local 91 bit1 = (color_prom[i] >> 6) & 0x01; in PALETTE_INIT() 96 bit1 = (color_prom[i] >> 4) & 0x01; in PALETTE_INIT() 101 bit1 = (color_prom[i] >> 1) & 0x01; in PALETTE_INIT() 127 int bit0,bit1,bit2,r,g,b; in PALETTE_INIT() local 132 bit1 = (color_prom[i] >> 2) & 0x01; in PALETTE_INIT() [all …]
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H A D | yard_vidhrdw.c | 73 int bit0,bit1,bit2,r,g,b; in PALETTE_INIT() local 78 bit1 = (color_prom[256] >> 2) & 0x01; in PALETTE_INIT() 83 bit1 = (color_prom[256] >> 0) & 0x01; in PALETTE_INIT() 88 bit1 = (color_prom[0] >> 1) & 0x01; in PALETTE_INIT() 104 int bit0,bit1,bit2,r,g,b; in PALETTE_INIT() local 109 bit1 = (*color_prom >> 6) & 0x01; in PALETTE_INIT() 114 bit1 = (*color_prom >> 4) & 0x01; in PALETTE_INIT() 119 bit1 = (*color_prom >> 1) & 0x01; in PALETTE_INIT() 142 int bit0,bit1,bit2,r,g,b; in PALETTE_INIT() local 147 bit1 = (color_prom[256] >> 2) & 0x01; in PALETTE_INIT() [all …]
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H A D | popeye_vidhrdw.c | 74 int bit0,bit1,bit2,r,g,b; in convert_color_prom() local 81 r = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2; in convert_color_prom() 86 g = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2; in convert_color_prom() 91 b = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2; in convert_color_prom() 101 int bit0,bit1,bit2,r,g,b; in convert_color_prom() local 108 r = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2; in convert_color_prom() 113 g = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2; in convert_color_prom() 118 b = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2; in convert_color_prom() 161 int bit0,bit1,bit2; in set_background_palette() local 181 bit0 = bit1; in set_background_palette() [all …]
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H A D | cclimber_vidhrdw.c | 48 int bit0,bit1,bit2,r,g,b; in PALETTE_INIT() local 53 bit1 = (*color_prom >> 1) & 0x01; in PALETTE_INIT() 58 bit1 = (*color_prom >> 4) & 0x01; in PALETTE_INIT() 63 bit1 = (*color_prom >> 6) & 0x01; in PALETTE_INIT() 139 int bit0,bit1,bit2,r,g,b; in PALETTE_INIT() local 144 bit1 = (color_prom[i] >> 1) & 0x01; in PALETTE_INIT() 179 int bit0,bit1,bit2,r,g,b; in PALETTE_INIT() local 234 int bit0,bit1,bit2; in WRITE_HANDLER() local 240 bit1 = (data >> 6) & 0x01; in WRITE_HANDLER() 246 bit1 = (data >> 4) & 0x01; in WRITE_HANDLER() [all …]
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H A D | m62_vidhrdw.c | 61 int bit0,bit1,bit2,bit3,r,g,b; in PALETTE_INIT() local 65 bit1 = (color_prom[0] >> 1) & 0x01; in PALETTE_INIT() 100 int bit0,bit1,bit2,bit3,r,g,b; in PALETTE_INIT() local 104 bit1 = (color_prom[0] >> 1) & 0x01; in PALETTE_INIT() 131 int bit0,bit1,bit2,r,g,b; in PALETTE_INIT() local 135 bit1 = (color_prom[i] >> 1) & 0x01; in PALETTE_INIT() 139 bit1 = (color_prom[i] >> 4) & 0x01; in PALETTE_INIT() 143 bit1 = (color_prom[i] >> 6) & 0x01; in PALETTE_INIT() 164 int bit0,bit1,bit2,bit3,r,g,b; in PALETTE_INIT() local 168 bit1 = (color_prom[0] >> 1) & 0x01; in PALETTE_INIT() [all …]
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/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/vidhrdw/ |
H A D | travrusa_vidhrdw.c | 59 int bit0,bit1,bit2,r,g,b; in PALETTE_INIT() local 64 bit1 = (color_prom[i] >> 6) & 0x01; in PALETTE_INIT() 69 bit1 = (color_prom[i] >> 4) & 0x01; in PALETTE_INIT() 74 bit1 = (color_prom[i] >> 1) & 0x01; in PALETTE_INIT() 86 int bit0,bit1,bit2,r,g,b; in PALETTE_INIT() local 91 bit1 = (color_prom[i] >> 6) & 0x01; in PALETTE_INIT() 96 bit1 = (color_prom[i] >> 4) & 0x01; in PALETTE_INIT() 101 bit1 = (color_prom[i] >> 1) & 0x01; in PALETTE_INIT() 127 int bit0,bit1,bit2,r,g,b; in PALETTE_INIT() local 132 bit1 = (color_prom[i] >> 2) & 0x01; in PALETTE_INIT() [all …]
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H A D | yard_vidhrdw.c | 73 int bit0,bit1,bit2,r,g,b; in PALETTE_INIT() local 78 bit1 = (color_prom[256] >> 2) & 0x01; in PALETTE_INIT() 83 bit1 = (color_prom[256] >> 0) & 0x01; in PALETTE_INIT() 88 bit1 = (color_prom[0] >> 1) & 0x01; in PALETTE_INIT() 104 int bit0,bit1,bit2,r,g,b; in PALETTE_INIT() local 109 bit1 = (*color_prom >> 6) & 0x01; in PALETTE_INIT() 114 bit1 = (*color_prom >> 4) & 0x01; in PALETTE_INIT() 119 bit1 = (*color_prom >> 1) & 0x01; in PALETTE_INIT() 142 int bit0,bit1,bit2,r,g,b; in PALETTE_INIT() local 147 bit1 = (color_prom[256] >> 2) & 0x01; in PALETTE_INIT() [all …]
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H A D | popeye_vidhrdw.c | 74 int bit0,bit1,bit2,r,g,b; in convert_color_prom() local 81 r = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2; in convert_color_prom() 86 g = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2; in convert_color_prom() 91 b = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2; in convert_color_prom() 101 int bit0,bit1,bit2,r,g,b; in convert_color_prom() local 108 r = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2; in convert_color_prom() 113 g = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2; in convert_color_prom() 118 b = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2; in convert_color_prom() 161 int bit0,bit1,bit2; in set_background_palette() local 181 bit0 = bit1; in set_background_palette() [all …]
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H A D | cclimber_vidhrdw.c | 48 int bit0,bit1,bit2,r,g,b; in PALETTE_INIT() local 53 bit1 = (*color_prom >> 1) & 0x01; in PALETTE_INIT() 58 bit1 = (*color_prom >> 4) & 0x01; in PALETTE_INIT() 63 bit1 = (*color_prom >> 6) & 0x01; in PALETTE_INIT() 139 int bit0,bit1,bit2,r,g,b; in PALETTE_INIT() local 144 bit1 = (color_prom[i] >> 1) & 0x01; in PALETTE_INIT() 179 int bit0,bit1,bit2,r,g,b; in PALETTE_INIT() local 234 int bit0,bit1,bit2; in WRITE_HANDLER() local 240 bit1 = (data >> 6) & 0x01; in WRITE_HANDLER() 246 bit1 = (data >> 4) & 0x01; in WRITE_HANDLER() [all …]
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H A D | m62_vidhrdw.c | 61 int bit0,bit1,bit2,bit3,r,g,b; in PALETTE_INIT() local 65 bit1 = (color_prom[0] >> 1) & 0x01; in PALETTE_INIT() 100 int bit0,bit1,bit2,bit3,r,g,b; in PALETTE_INIT() local 104 bit1 = (color_prom[0] >> 1) & 0x01; in PALETTE_INIT() 131 int bit0,bit1,bit2,r,g,b; in PALETTE_INIT() local 135 bit1 = (color_prom[i] >> 1) & 0x01; in PALETTE_INIT() 139 bit1 = (color_prom[i] >> 4) & 0x01; in PALETTE_INIT() 143 bit1 = (color_prom[i] >> 6) & 0x01; in PALETTE_INIT() 164 int bit0,bit1,bit2,bit3,r,g,b; in PALETTE_INIT() local 168 bit1 = (color_prom[0] >> 1) & 0x01; in PALETTE_INIT() [all …]
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/dports/emulators/mess/mame-mame0226/src/mame/video/ |
H A D | travrusa.cpp | 50 int bit0, bit1, bit2; in travrusa_palette() local 54 bit1 = BIT(color_prom[i], 6); in travrusa_palette() 60 bit1 = BIT(color_prom[i], 4); in travrusa_palette() 66 bit1 = BIT(color_prom[i], 1); in travrusa_palette() 75 int bit0, bit1, bit2; in travrusa_palette() local 79 bit1 = BIT(color_prom[(i - 0x80) + 0x200], 6); in travrusa_palette() 120 int bit0, bit1, bit2; in shtrider_palette() local 124 bit1 = BIT(color_prom[i + 0x000], 2); in shtrider_palette() 130 bit1 = BIT(color_prom[i + 0x000], 0); in shtrider_palette() 136 bit1 = BIT(color_prom[i + 0x100], 1); in shtrider_palette() [all …]
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H A D | cclimber.cpp | 54 int bit0, bit1, bit2; in cclimber_palette() local 58 bit1 = BIT(color_prom[i], 1); in cclimber_palette() 64 bit1 = BIT(color_prom[i], 4); in cclimber_palette() 70 bit1 = BIT(color_prom[i], 7); in cclimber_palette() 120 int bit0, bit1, bit2; in swimmer_palette() local 148 int bit0, bit1, bit2; in swimmer_palette() local 152 bit1 = BIT(color_prom[i], 1); in swimmer_palette() 187 int bit0, bit1, bit2, bit3; in yamato_palette() local 216 int bit0, bit1, bit2; in yamato_palette() local 251 int bit0, bit1, bit2; in toprollr_palette() local [all …]
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H A D | snookr10.cpp | 65 int bit0, bit1, bit2; in snookr10_palette() local 69 bit1 = BIT(color_prom[i], 1); in snookr10_palette() 75 bit1 = BIT(color_prom[i], 4); in snookr10_palette() 81 bit1 = BIT(color_prom[i], 7); in snookr10_palette() 129 int bit0, bit1, bit2; in apple10_palette() local 133 bit1 = BIT(color_prom[i], 1); in apple10_palette() 139 bit1 = BIT(color_prom[i], 4); in apple10_palette() 145 bit1 = BIT(color_prom[i], 7); in apple10_palette() 196 int bit0, bit1, bit2; in crystalc_palette() local 200 bit1 = BIT(color_prom[i], 1); in crystalc_palette() [all …]
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/dports/emulators/mame/mame-mame0226/src/mame/video/ |
H A D | travrusa.cpp | 50 int bit0, bit1, bit2; in travrusa_palette() local 54 bit1 = BIT(color_prom[i], 6); in travrusa_palette() 60 bit1 = BIT(color_prom[i], 4); in travrusa_palette() 66 bit1 = BIT(color_prom[i], 1); in travrusa_palette() 75 int bit0, bit1, bit2; in travrusa_palette() local 79 bit1 = BIT(color_prom[(i - 0x80) + 0x200], 6); in travrusa_palette() 120 int bit0, bit1, bit2; in shtrider_palette() local 124 bit1 = BIT(color_prom[i + 0x000], 2); in shtrider_palette() 130 bit1 = BIT(color_prom[i + 0x000], 0); in shtrider_palette() 136 bit1 = BIT(color_prom[i + 0x100], 1); in shtrider_palette() [all …]
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H A D | cclimber.cpp | 54 int bit0, bit1, bit2; in cclimber_palette() local 58 bit1 = BIT(color_prom[i], 1); in cclimber_palette() 64 bit1 = BIT(color_prom[i], 4); in cclimber_palette() 70 bit1 = BIT(color_prom[i], 7); in cclimber_palette() 120 int bit0, bit1, bit2; in swimmer_palette() local 148 int bit0, bit1, bit2; in swimmer_palette() local 152 bit1 = BIT(color_prom[i], 1); in swimmer_palette() 187 int bit0, bit1, bit2, bit3; in yamato_palette() local 216 int bit0, bit1, bit2; in yamato_palette() local 251 int bit0, bit1, bit2; in toprollr_palette() local [all …]
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H A D | snookr10.cpp | 65 int bit0, bit1, bit2; in snookr10_palette() local 69 bit1 = BIT(color_prom[i], 1); in snookr10_palette() 75 bit1 = BIT(color_prom[i], 4); in snookr10_palette() 81 bit1 = BIT(color_prom[i], 7); in snookr10_palette() 129 int bit0, bit1, bit2; in apple10_palette() local 133 bit1 = BIT(color_prom[i], 1); in apple10_palette() 139 bit1 = BIT(color_prom[i], 4); in apple10_palette() 145 bit1 = BIT(color_prom[i], 7); in apple10_palette() 196 int bit0, bit1, bit2; in crystalc_palette() local 200 bit1 = BIT(color_prom[i], 1); in crystalc_palette() [all …]
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/dports/databases/xtrabackup8/percona-xtrabackup-8.0.14/mysql-test/r/ |
H A D | filter_single_col_idx_small.result | 54 bit1 bit(1), 65 EXPLAIN SELECT * FROM t1 WHERE bit1 = b'1'; 69 …k` AS `day_of_week`,`test`.`t1`.`bit1` AS `bit1`,`test`.`t1`.`bit3` AS `bit3` from `test`.`t1` whe… 70 EXPLAIN SELECT * FROM t1 WHERE bit1 <=>b'1'; 74 …k` AS `day_of_week`,`test`.`t1`.`bit1` AS `bit1`,`test`.`t1`.`bit3` AS `bit3` from `test`.`t1` whe… 75 EXPLAIN SELECT * FROM t1 WHERE bit1 > b'0'; 79 …k` AS `day_of_week`,`test`.`t1`.`bit1` AS `bit1`,`test`.`t1`.`bit3` AS `bit3` from `test`.`t1` whe… 80 EXPLAIN SELECT * FROM t1 WHERE bit1 >= b'0'; 84 …k` AS `day_of_week`,`test`.`t1`.`bit1` AS `bit1`,`test`.`t1`.`bit3` AS `bit3` from `test`.`t1` whe… 89 …k` AS `day_of_week`,`test`.`t1`.`bit1` AS `bit1`,`test`.`t1`.`bit3` AS `bit3` from `test`.`t1` whe… [all …]
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/dports/graphics/vulkan-caps-viewer/VulkanCapsViewer-3.05/Vulkan-Headers/include/vulkan/ |
H A D | vulkan_enums.hpp | 8792 return QueueFlags( bit0 ) | bit1; in operator |() 8798 return QueueFlags( bit0 ) & bit1; in operator &() 8804 return QueueFlags( bit0 ) ^ bit1; in operator ^() 9827 return CullModeFlags( bit0 ) | bit1; in operator |() 9833 return CullModeFlags( bit0 ) & bit1; in operator &() 9839 return CullModeFlags( bit0 ) ^ bit1; in operator ^() 10448 return AccessFlags( bit0 ) | bit1; in operator |() 10454 return AccessFlags( bit0 ) & bit1; in operator &() 10460 return AccessFlags( bit0 ) ^ bit1; in operator ^() 14865 return SubmitFlagsKHR( bit0 ) | bit1; in operator |() [all …]
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