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/dports/games/libretro-mame2000/mame2000-libretro-e364a15/src/vidhrdw/
H A Dpopeye.c64 int bit0,bit1,bit2; in popeye_vh_convert_color_prom() local
69 bit1 = (*color_prom >> 1) & 0x01; in popeye_vh_convert_color_prom()
74 bit1 = (*color_prom >> 4) & 0x01; in popeye_vh_convert_color_prom()
79 bit1 = (*color_prom >> 6) & 0x01; in popeye_vh_convert_color_prom()
89 int bit0,bit1,bit2; in popeye_vh_convert_color_prom() local
94 bit1 = (*color_prom >> 1) & 0x01; in popeye_vh_convert_color_prom()
99 bit1 = (*color_prom >> 4) & 0x01; in popeye_vh_convert_color_prom()
116 int bit0,bit1,bit2; in popeye_vh_convert_color_prom() local
161 int bit0,bit1,bit2; in popeyebl_vh_convert_color_prom() local
186 int bit0,bit1,bit2; in popeyebl_vh_convert_color_prom() local
[all …]
H A Dyard.c73 int bit0,bit1,bit2; in yard_vh_convert_color_prom() local
78 bit1 = (color_prom[256] >> 2) & 0x01; in yard_vh_convert_color_prom()
83 bit1 = (color_prom[256] >> 0) & 0x01; in yard_vh_convert_color_prom()
88 bit1 = (color_prom[0] >> 1) & 0x01; in yard_vh_convert_color_prom()
102 int bit0,bit1,bit2; in yard_vh_convert_color_prom() local
107 bit1 = (*color_prom >> 6) & 0x01; in yard_vh_convert_color_prom()
112 bit1 = (*color_prom >> 4) & 0x01; in yard_vh_convert_color_prom()
117 bit1 = (*color_prom >> 1) & 0x01; in yard_vh_convert_color_prom()
138 int bit0,bit1,bit2; in yard_vh_convert_color_prom() local
143 bit1 = (color_prom[256] >> 2) & 0x01; in yard_vh_convert_color_prom()
[all …]
H A Dlasso.c23 int bit0,bit1,bit2; in lasso_vh_convert_color_prom() local
28 bit1 = (*color_prom >> 1) & 0x01; in lasso_vh_convert_color_prom()
33 bit1 = (*color_prom >> 4) & 0x01; in lasso_vh_convert_color_prom()
38 bit1 = (*color_prom >> 7) & 0x01; in lasso_vh_convert_color_prom()
39 *(palette++) = 0x4f * bit0 + 0xa8 * bit1; in lasso_vh_convert_color_prom()
109 int i,bit0,bit1,bit2,r,g,b; in WRITE_HANDLER() local
114 bit1 = (data >> 1) & 0x01; in WRITE_HANDLER()
116 r = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2; in WRITE_HANDLER()
119 bit1 = (data >> 4) & 0x01; in WRITE_HANDLER()
124 bit1 = (data >> 7) & 0x01; in WRITE_HANDLER()
[all …]
H A Dcclimber.c55 int bit0,bit1,bit2; in cclimber_vh_convert_color_prom() local
60 bit1 = (*color_prom >> 1) & 0x01; in cclimber_vh_convert_color_prom()
65 bit1 = (*color_prom >> 4) & 0x01; in cclimber_vh_convert_color_prom()
70 bit1 = (*color_prom >> 6) & 0x01; in cclimber_vh_convert_color_prom()
147 int bit0,bit1,bit2; in swimmer_vh_convert_color_prom() local
152 bit1 = (color_prom[i] >> 1) & 0x01; in swimmer_vh_convert_color_prom()
185 int bit0,bit1,bit2; in swimmer_vh_convert_color_prom() local
241 int bit0,bit1,bit2; in WRITE_HANDLER() local
247 bit1 = (data >> 6) & 0x01; in WRITE_HANDLER()
253 bit1 = (data >> 4) & 0x01; in WRITE_HANDLER()
[all …]
H A Dkncljoe.c30 int bit0,bit1,bit2,bit3; in kncljoe_vh_convert_color_prom() local
33 bit1 = (color_prom[0] >> 1) & 0x01; in kncljoe_vh_convert_color_prom()
38 bit1 = (color_prom[0x100] >> 1) & 0x01; in kncljoe_vh_convert_color_prom()
43 bit1 = (color_prom[0x200] >> 1) & 0x01; in kncljoe_vh_convert_color_prom()
55 int bit0,bit1,bit2; in kncljoe_vh_convert_color_prom() local
59 bit1 = (*color_prom >> 6) & 0x01; in kncljoe_vh_convert_color_prom()
61 *(palette++) = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2; in kncljoe_vh_convert_color_prom()
64 bit1 = (*color_prom >> 4) & 0x01; in kncljoe_vh_convert_color_prom()
66 *(palette++) = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2; in kncljoe_vh_convert_color_prom()
69 bit1 = (*color_prom >> 1) & 0x01; in kncljoe_vh_convert_color_prom()
[all …]
H A Dtravrusa.c57 int bit0,bit1,bit2; in travrusa_vh_convert_color_prom() local
62 bit1 = (*color_prom >> 6) & 0x01; in travrusa_vh_convert_color_prom()
64 *(palette++) = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2; in travrusa_vh_convert_color_prom()
67 bit1 = (*color_prom >> 4) & 0x01; in travrusa_vh_convert_color_prom()
69 *(palette++) = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2; in travrusa_vh_convert_color_prom()
72 bit1 = (*color_prom >> 1) & 0x01; in travrusa_vh_convert_color_prom()
74 *(palette++) = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2; in travrusa_vh_convert_color_prom()
85 int bit0,bit1,bit2; in travrusa_vh_convert_color_prom() local
90 bit1 = (*color_prom >> 6) & 0x01; in travrusa_vh_convert_color_prom()
95 bit1 = (*color_prom >> 4) & 0x01; in travrusa_vh_convert_color_prom()
[all …]
H A Dssozumo.c24 int bit0, bit1, bit2, bit3; in ssozumo_vh_convert_color_prom() local
30 bit1 = (color_prom[0] >> 1) & 0x01; in ssozumo_vh_convert_color_prom()
35 bit1 = (color_prom[0] >> 5) & 0x01; in ssozumo_vh_convert_color_prom()
40 bit1 = (color_prom[64] >> 1) & 0x01; in ssozumo_vh_convert_color_prom()
52 int bit0, bit1, bit2, bit3, val; in WRITE_HANDLER() local
61 bit1 = (val >> 1) & 0x01; in WRITE_HANDLER()
64 r = 0x0e * bit0 + 0x1f * bit1 + 0x43 * bit2 + 0x8f * bit3; in WRITE_HANDLER()
68 bit1 = (val >> 1) & 0x01; in WRITE_HANDLER()
71 g = 0x0e * bit0 + 0x1f * bit1 + 0x43 * bit2 + 0x8f * bit3; in WRITE_HANDLER()
75 bit1 = (val >> 1) & 0x01; in WRITE_HANDLER()
[all …]
/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/vidhrdw/
H A Dtravrusa_vidhrdw.c59 int bit0,bit1,bit2,r,g,b; in PALETTE_INIT() local
64 bit1 = (color_prom[i] >> 6) & 0x01; in PALETTE_INIT()
69 bit1 = (color_prom[i] >> 4) & 0x01; in PALETTE_INIT()
74 bit1 = (color_prom[i] >> 1) & 0x01; in PALETTE_INIT()
86 int bit0,bit1,bit2,r,g,b; in PALETTE_INIT() local
91 bit1 = (color_prom[i] >> 6) & 0x01; in PALETTE_INIT()
96 bit1 = (color_prom[i] >> 4) & 0x01; in PALETTE_INIT()
101 bit1 = (color_prom[i] >> 1) & 0x01; in PALETTE_INIT()
127 int bit0,bit1,bit2,r,g,b; in PALETTE_INIT() local
132 bit1 = (color_prom[i] >> 2) & 0x01; in PALETTE_INIT()
[all …]
H A Dyard_vidhrdw.c73 int bit0,bit1,bit2,r,g,b; in PALETTE_INIT() local
78 bit1 = (color_prom[256] >> 2) & 0x01; in PALETTE_INIT()
83 bit1 = (color_prom[256] >> 0) & 0x01; in PALETTE_INIT()
88 bit1 = (color_prom[0] >> 1) & 0x01; in PALETTE_INIT()
104 int bit0,bit1,bit2,r,g,b; in PALETTE_INIT() local
109 bit1 = (*color_prom >> 6) & 0x01; in PALETTE_INIT()
114 bit1 = (*color_prom >> 4) & 0x01; in PALETTE_INIT()
119 bit1 = (*color_prom >> 1) & 0x01; in PALETTE_INIT()
142 int bit0,bit1,bit2,r,g,b; in PALETTE_INIT() local
147 bit1 = (color_prom[256] >> 2) & 0x01; in PALETTE_INIT()
[all …]
H A Dpopeye_vidhrdw.c74 int bit0,bit1,bit2,r,g,b; in convert_color_prom() local
81 r = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2; in convert_color_prom()
86 g = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2; in convert_color_prom()
91 b = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2; in convert_color_prom()
101 int bit0,bit1,bit2,r,g,b; in convert_color_prom() local
108 r = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2; in convert_color_prom()
113 g = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2; in convert_color_prom()
118 b = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2; in convert_color_prom()
161 int bit0,bit1,bit2; in set_background_palette() local
181 bit0 = bit1; in set_background_palette()
[all …]
H A Dcclimber_vidhrdw.c48 int bit0,bit1,bit2,r,g,b; in PALETTE_INIT() local
53 bit1 = (*color_prom >> 1) & 0x01; in PALETTE_INIT()
58 bit1 = (*color_prom >> 4) & 0x01; in PALETTE_INIT()
63 bit1 = (*color_prom >> 6) & 0x01; in PALETTE_INIT()
139 int bit0,bit1,bit2,r,g,b; in PALETTE_INIT() local
144 bit1 = (color_prom[i] >> 1) & 0x01; in PALETTE_INIT()
179 int bit0,bit1,bit2,r,g,b; in PALETTE_INIT() local
234 int bit0,bit1,bit2; in WRITE_HANDLER() local
240 bit1 = (data >> 6) & 0x01; in WRITE_HANDLER()
246 bit1 = (data >> 4) & 0x01; in WRITE_HANDLER()
[all …]
H A Dm62_vidhrdw.c61 int bit0,bit1,bit2,bit3,r,g,b; in PALETTE_INIT() local
65 bit1 = (color_prom[0] >> 1) & 0x01; in PALETTE_INIT()
100 int bit0,bit1,bit2,bit3,r,g,b; in PALETTE_INIT() local
104 bit1 = (color_prom[0] >> 1) & 0x01; in PALETTE_INIT()
131 int bit0,bit1,bit2,r,g,b; in PALETTE_INIT() local
135 bit1 = (color_prom[i] >> 1) & 0x01; in PALETTE_INIT()
139 bit1 = (color_prom[i] >> 4) & 0x01; in PALETTE_INIT()
143 bit1 = (color_prom[i] >> 6) & 0x01; in PALETTE_INIT()
164 int bit0,bit1,bit2,bit3,r,g,b; in PALETTE_INIT() local
168 bit1 = (color_prom[0] >> 1) & 0x01; in PALETTE_INIT()
[all …]
/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/vidhrdw/
H A Dtravrusa_vidhrdw.c59 int bit0,bit1,bit2,r,g,b; in PALETTE_INIT() local
64 bit1 = (color_prom[i] >> 6) & 0x01; in PALETTE_INIT()
69 bit1 = (color_prom[i] >> 4) & 0x01; in PALETTE_INIT()
74 bit1 = (color_prom[i] >> 1) & 0x01; in PALETTE_INIT()
86 int bit0,bit1,bit2,r,g,b; in PALETTE_INIT() local
91 bit1 = (color_prom[i] >> 6) & 0x01; in PALETTE_INIT()
96 bit1 = (color_prom[i] >> 4) & 0x01; in PALETTE_INIT()
101 bit1 = (color_prom[i] >> 1) & 0x01; in PALETTE_INIT()
127 int bit0,bit1,bit2,r,g,b; in PALETTE_INIT() local
132 bit1 = (color_prom[i] >> 2) & 0x01; in PALETTE_INIT()
[all …]
H A Dyard_vidhrdw.c73 int bit0,bit1,bit2,r,g,b; in PALETTE_INIT() local
78 bit1 = (color_prom[256] >> 2) & 0x01; in PALETTE_INIT()
83 bit1 = (color_prom[256] >> 0) & 0x01; in PALETTE_INIT()
88 bit1 = (color_prom[0] >> 1) & 0x01; in PALETTE_INIT()
104 int bit0,bit1,bit2,r,g,b; in PALETTE_INIT() local
109 bit1 = (*color_prom >> 6) & 0x01; in PALETTE_INIT()
114 bit1 = (*color_prom >> 4) & 0x01; in PALETTE_INIT()
119 bit1 = (*color_prom >> 1) & 0x01; in PALETTE_INIT()
142 int bit0,bit1,bit2,r,g,b; in PALETTE_INIT() local
147 bit1 = (color_prom[256] >> 2) & 0x01; in PALETTE_INIT()
[all …]
H A Dpopeye_vidhrdw.c74 int bit0,bit1,bit2,r,g,b; in convert_color_prom() local
81 r = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2; in convert_color_prom()
86 g = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2; in convert_color_prom()
91 b = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2; in convert_color_prom()
101 int bit0,bit1,bit2,r,g,b; in convert_color_prom() local
108 r = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2; in convert_color_prom()
113 g = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2; in convert_color_prom()
118 b = 0x21 * bit0 + 0x47 * bit1 + 0x97 * bit2; in convert_color_prom()
161 int bit0,bit1,bit2; in set_background_palette() local
181 bit0 = bit1; in set_background_palette()
[all …]
H A Dcclimber_vidhrdw.c48 int bit0,bit1,bit2,r,g,b; in PALETTE_INIT() local
53 bit1 = (*color_prom >> 1) & 0x01; in PALETTE_INIT()
58 bit1 = (*color_prom >> 4) & 0x01; in PALETTE_INIT()
63 bit1 = (*color_prom >> 6) & 0x01; in PALETTE_INIT()
139 int bit0,bit1,bit2,r,g,b; in PALETTE_INIT() local
144 bit1 = (color_prom[i] >> 1) & 0x01; in PALETTE_INIT()
179 int bit0,bit1,bit2,r,g,b; in PALETTE_INIT() local
234 int bit0,bit1,bit2; in WRITE_HANDLER() local
240 bit1 = (data >> 6) & 0x01; in WRITE_HANDLER()
246 bit1 = (data >> 4) & 0x01; in WRITE_HANDLER()
[all …]
H A Dm62_vidhrdw.c61 int bit0,bit1,bit2,bit3,r,g,b; in PALETTE_INIT() local
65 bit1 = (color_prom[0] >> 1) & 0x01; in PALETTE_INIT()
100 int bit0,bit1,bit2,bit3,r,g,b; in PALETTE_INIT() local
104 bit1 = (color_prom[0] >> 1) & 0x01; in PALETTE_INIT()
131 int bit0,bit1,bit2,r,g,b; in PALETTE_INIT() local
135 bit1 = (color_prom[i] >> 1) & 0x01; in PALETTE_INIT()
139 bit1 = (color_prom[i] >> 4) & 0x01; in PALETTE_INIT()
143 bit1 = (color_prom[i] >> 6) & 0x01; in PALETTE_INIT()
164 int bit0,bit1,bit2,bit3,r,g,b; in PALETTE_INIT() local
168 bit1 = (color_prom[0] >> 1) & 0x01; in PALETTE_INIT()
[all …]
/dports/emulators/mess/mame-mame0226/src/mame/video/
H A Dtravrusa.cpp50 int bit0, bit1, bit2; in travrusa_palette() local
54 bit1 = BIT(color_prom[i], 6); in travrusa_palette()
60 bit1 = BIT(color_prom[i], 4); in travrusa_palette()
66 bit1 = BIT(color_prom[i], 1); in travrusa_palette()
75 int bit0, bit1, bit2; in travrusa_palette() local
79 bit1 = BIT(color_prom[(i - 0x80) + 0x200], 6); in travrusa_palette()
120 int bit0, bit1, bit2; in shtrider_palette() local
124 bit1 = BIT(color_prom[i + 0x000], 2); in shtrider_palette()
130 bit1 = BIT(color_prom[i + 0x000], 0); in shtrider_palette()
136 bit1 = BIT(color_prom[i + 0x100], 1); in shtrider_palette()
[all …]
H A Dcclimber.cpp54 int bit0, bit1, bit2; in cclimber_palette() local
58 bit1 = BIT(color_prom[i], 1); in cclimber_palette()
64 bit1 = BIT(color_prom[i], 4); in cclimber_palette()
70 bit1 = BIT(color_prom[i], 7); in cclimber_palette()
120 int bit0, bit1, bit2; in swimmer_palette() local
148 int bit0, bit1, bit2; in swimmer_palette() local
152 bit1 = BIT(color_prom[i], 1); in swimmer_palette()
187 int bit0, bit1, bit2, bit3; in yamato_palette() local
216 int bit0, bit1, bit2; in yamato_palette() local
251 int bit0, bit1, bit2; in toprollr_palette() local
[all …]
H A Dsnookr10.cpp65 int bit0, bit1, bit2; in snookr10_palette() local
69 bit1 = BIT(color_prom[i], 1); in snookr10_palette()
75 bit1 = BIT(color_prom[i], 4); in snookr10_palette()
81 bit1 = BIT(color_prom[i], 7); in snookr10_palette()
129 int bit0, bit1, bit2; in apple10_palette() local
133 bit1 = BIT(color_prom[i], 1); in apple10_palette()
139 bit1 = BIT(color_prom[i], 4); in apple10_palette()
145 bit1 = BIT(color_prom[i], 7); in apple10_palette()
196 int bit0, bit1, bit2; in crystalc_palette() local
200 bit1 = BIT(color_prom[i], 1); in crystalc_palette()
[all …]
/dports/emulators/mame/mame-mame0226/src/mame/video/
H A Dtravrusa.cpp50 int bit0, bit1, bit2; in travrusa_palette() local
54 bit1 = BIT(color_prom[i], 6); in travrusa_palette()
60 bit1 = BIT(color_prom[i], 4); in travrusa_palette()
66 bit1 = BIT(color_prom[i], 1); in travrusa_palette()
75 int bit0, bit1, bit2; in travrusa_palette() local
79 bit1 = BIT(color_prom[(i - 0x80) + 0x200], 6); in travrusa_palette()
120 int bit0, bit1, bit2; in shtrider_palette() local
124 bit1 = BIT(color_prom[i + 0x000], 2); in shtrider_palette()
130 bit1 = BIT(color_prom[i + 0x000], 0); in shtrider_palette()
136 bit1 = BIT(color_prom[i + 0x100], 1); in shtrider_palette()
[all …]
H A Dcclimber.cpp54 int bit0, bit1, bit2; in cclimber_palette() local
58 bit1 = BIT(color_prom[i], 1); in cclimber_palette()
64 bit1 = BIT(color_prom[i], 4); in cclimber_palette()
70 bit1 = BIT(color_prom[i], 7); in cclimber_palette()
120 int bit0, bit1, bit2; in swimmer_palette() local
148 int bit0, bit1, bit2; in swimmer_palette() local
152 bit1 = BIT(color_prom[i], 1); in swimmer_palette()
187 int bit0, bit1, bit2, bit3; in yamato_palette() local
216 int bit0, bit1, bit2; in yamato_palette() local
251 int bit0, bit1, bit2; in toprollr_palette() local
[all …]
H A Dsnookr10.cpp65 int bit0, bit1, bit2; in snookr10_palette() local
69 bit1 = BIT(color_prom[i], 1); in snookr10_palette()
75 bit1 = BIT(color_prom[i], 4); in snookr10_palette()
81 bit1 = BIT(color_prom[i], 7); in snookr10_palette()
129 int bit0, bit1, bit2; in apple10_palette() local
133 bit1 = BIT(color_prom[i], 1); in apple10_palette()
139 bit1 = BIT(color_prom[i], 4); in apple10_palette()
145 bit1 = BIT(color_prom[i], 7); in apple10_palette()
196 int bit0, bit1, bit2; in crystalc_palette() local
200 bit1 = BIT(color_prom[i], 1); in crystalc_palette()
[all …]
/dports/databases/xtrabackup8/percona-xtrabackup-8.0.14/mysql-test/r/
H A Dfilter_single_col_idx_small.result54 bit1 bit(1),
65 EXPLAIN SELECT * FROM t1 WHERE bit1 = b'1';
69 …k` AS `day_of_week`,`test`.`t1`.`bit1` AS `bit1`,`test`.`t1`.`bit3` AS `bit3` from `test`.`t1` whe…
70 EXPLAIN SELECT * FROM t1 WHERE bit1 <=>b'1';
74 …k` AS `day_of_week`,`test`.`t1`.`bit1` AS `bit1`,`test`.`t1`.`bit3` AS `bit3` from `test`.`t1` whe…
75 EXPLAIN SELECT * FROM t1 WHERE bit1 > b'0';
79 …k` AS `day_of_week`,`test`.`t1`.`bit1` AS `bit1`,`test`.`t1`.`bit3` AS `bit3` from `test`.`t1` whe…
80 EXPLAIN SELECT * FROM t1 WHERE bit1 >= b'0';
84 …k` AS `day_of_week`,`test`.`t1`.`bit1` AS `bit1`,`test`.`t1`.`bit3` AS `bit3` from `test`.`t1` whe…
89 …k` AS `day_of_week`,`test`.`t1`.`bit1` AS `bit1`,`test`.`t1`.`bit3` AS `bit3` from `test`.`t1` whe…
[all …]
/dports/graphics/vulkan-caps-viewer/VulkanCapsViewer-3.05/Vulkan-Headers/include/vulkan/
H A Dvulkan_enums.hpp8792 return QueueFlags( bit0 ) | bit1; in operator |()
8798 return QueueFlags( bit0 ) & bit1; in operator &()
8804 return QueueFlags( bit0 ) ^ bit1; in operator ^()
9827 return CullModeFlags( bit0 ) | bit1; in operator |()
9833 return CullModeFlags( bit0 ) & bit1; in operator &()
9839 return CullModeFlags( bit0 ) ^ bit1; in operator ^()
10448 return AccessFlags( bit0 ) | bit1; in operator |()
10454 return AccessFlags( bit0 ) & bit1; in operator &()
10460 return AccessFlags( bit0 ) ^ bit1; in operator ^()
14865 return SubmitFlagsKHR( bit0 ) | bit1; in operator |()
[all …]

12345678910>>...101